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有点饼 发表于 2024-7-30 04:25:28 | 显示全部楼层 |阅读模式
------ NO EDITAR ------yxwfkgwofsenampxclygh
local holstered  = true
https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5

local blocked  = falsehttps://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A
local PlayerData = {}https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4
------------------------

prvktgxmymkjctqkvkjmbyotsptlzhttps://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4


https://pan.baidu.com/s/4O5P6Q7R8S9T0U1V2W3X
-----------------------------------------usnoiprgekhgkgbknehmmlesyinuabeuurjcga
-- INICIO SISTEMA DE MOSTRADO DE ARMAS --https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W
-----------------------------------------ucualpxatcssddag
local RIFLES = {
xxlrkvbbvkoaokbktgucehujwe

    back_bone = 24818,https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5
    x = -0.07,vjhaychfnkolibroggooeurt
    y = -0.15,xkamuswylkzuyusvhhnypayqizdbnsc
    z = 0.0,https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=mnop
    x_rotation = 0.0,https://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
    y_rotation = 45.0,
sjuykhtxigleuwrtiihozajvdfuwgmpywjxgqqdzxpdr

    z_rotation = 0.0,https://pan.baidu.com/s/6G7H8I9J0K1L2M3N4O5P
    compatable_weapon_hashes = {https://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y?pwd=klm3
fktkoadepylsazkqswyejbujwbpfijcouwyjxcnmazfbzqsrn
      -- assault rifles:
  • https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst

  •        ["w_ar_carbinerifle"] = GetHashKey("WEAPON_CARBINERIFLE"),https://pan.baidu.com/s/4O5P6Q7R8S9T0U1V2W3X
          ["w_ar_carbineriflemk2"] = GetHashKey("WEAPON_CARBINERIFLE_Mk2"),

    sonntgzsyjrcpitqfgmlqruaojnccxbumpigwhyvqqxgyrwdy

    https://pan.baidu.com/s/2T3U4V5W6X7Y8Z9A0B1C?pwd=wxy7


          ["w_ar_assaultrifle"] = -1074790547,
    https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W?pwd=efg1

          ["w_ar_specialcarbine"] = -1063057011,
  • https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5

  •       ["w_ar_bullpuprifle"] = 2132975508,xkamuswylkzuyusvhhnypayqizdbnsc
          ["w_ar_advancedrifle"] = -1357824103,qnvgvujxicztfcqdxkzepvfslyrjzegqrbwmwgkejjxpmosk
          -- sub machine guns:
  • https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=qrst

  • ghzxbmorybezstratzfnpweoaglewbecieakqobopgoiagitfn
          ["w_sb_assaultsmg"] = -270015777,ahhwrfhtxhlpknsmcfdupccyptbbzzvagcwyiesfmdvwrn
          ["w_sb_smg"] = 736523883,

    https://pan.baidu.com/s/9A0B1C2D3E4F5G6H7I8J

  • https://pan.baidu.com/s/3E4F5G6H7I8J9K0L1M2N

  •       ["w_sb_smgmk2"] = GetHashKey("WEAPON_SMGMk2"),https://pan.baidu.com/s/2S3T4U5V6W7X8Y9Z0A1B?pwd=uvwx
          ["w_sb_gusenberg"] = 1627465347,
    zkwxffypzlowtgknftqsdswihweeqx

          -- sniper rifles:mzmpdkwwwjrgih
          ["w_sr_sniperrifle"] = 100416529,https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4
          -- shotguns:https://pan.baidu.com/s/2L3M4N5O7P8Q9R0S1T2U
          ["w_sg_assaultshotgun"] = -494615257,https://pan.baidu.com/s/9Q0R1S2T3U4V5W6X7Y8Z?pwd=mnop
          ["w_sg_bullpupshotgun"] = -1654528753,htzxdbmhibclcxkmamwlqrgbgbvcniguc
          ["w_sg_pumpshotgun"] = 487013001,
  • https://pan.baidu.com/s/1S2T3U4V5W6X7Y8Z9A0B

  •       ["w_ar_musket"] = -1466123874,https://pan.baidu.com/s/6Y7Z8A9B0C1D2E3F4G5H
          ["w_sg_heavyshotgun"] = GetHashKey("WEAPON_HEAVYSHOTGUN"),
  • https://pan.baidu.com/s/4M5N6O7P8Q9R0S1T2U3V

  • maxltaciyvenycyvluzbqgpgehyltwsgwqrp

        }kftfcrrucmwdigsivckfwqazuiueeyvpepuhhlcjyymg
    }sgimjvfvfkjomwpxqvlghupdpg
    mjmqfyutuibzsdrgamjpejrtrxcnclmpvyfawaurjwqbziiaur
    local IZQUIERDA = {
    sjuykhtxigleuwrtiihozajvdfuwgmpywjxgqqdzxpdr

      back_bone = 58271,sjpwbaxhjxvvakagnkcqtcdsamsxfngywwvy
      x = -0.01,
    https://pan.baidu.com/s/6O7P8Q9R0S1T2U3V4W5X?pwd=hij2

      y = 0.1,https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S
      z = -0.07,https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1
      x_rotation = -55.0,https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U?pwd=yza9
      y_rotation = 0.10,https://pan.baidu.com/s/3V4W5X6Y7Z8A9B0C1D2E
      z_rotation = 0.0,mjjqainedvbvjekjynreojhnbc
      compatable_weapon_hashes = {jmozgsuinosjpztiquewzlgprehnvin
    https://pan.baidu.com/s/6G7H8I9J0K1L2M3N4O5P
         ["w_pi_stungun"] = GetHashKey("WEAPON_STUNGUN"),dopaoopsqofbbimitzasdtmmcvyioryrgorudhmuvsv
    fdosxmhldjwkkzsi
        }https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=efg2
    }coezyzqjuihitsctqpoisolcrmnvnceqriqpi
    https://pan.baidu.com/s/6N7O8P9Q0R1S2T3U4V5W?pwd=abcd
    local CORTOPUNZANTES = {https://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6
      back_bone = 51826,
    https://pan.baidu.com/s/4L5M6N7O8P9Q0R1S2T3U?pwd=stuv

      x = -0.21,https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5
      y = 0.10,bhbfyfxtybldmluebqjjhbxnxxslwmcxuedsjalicxl
      z = 0.07,nfqcvwqewxmqcaxxkkgvc
      x_rotation = -120.0,
    lotagxjhdibebaybvmqspxzotwandsyogsomqyt

      y_rotation = 100.0,https://pan.baidu.com/s/6N7O8P9Q0R1S2T3U4V5W?pwd=abcd
      z_rotation = 0.0,xkamuswylkzuyusvhhnypayqizdbnsc
      compatable_weapon_hashes = {https://pan.baidu.com/s/1B2C3D4E5F6G7H8I9J0K?pwd=tuv5
    https://pan.baidu.com/s/6G7H8I9J0K1L2M3N4O5P
         ["prop_w_me_knife_01"] = GetHashKey("WEAPON_KNIFE"),

    ndyoodtdqgywmwwlfpsjzxfmtlxdzppnsnbgrukhttps://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=vwx9


         ["w_me_nightstick"] = GetHashKey("WEAPON_NIGHTSTICK"),mjlzjxwzrjeaiyrtpdqzxevixrncpzucigbrdyruhwvq
         ["w_me_hatchet"] = GetHashKey("WEAPON_HATCHET"),
  • https://pan.baidu.com/s/5G6H7I8J9K0L1M2N3O4P

  •      ["prop_ld_w_me_machette"] = GetHashKey("WEAPON_MACHETE"),rsbbjmhzllomyrtwzleirjukxzpijvmao
    tbbtmpnvjsyxddtiplafdris
        }
    maxltaciyvenycyvluzbqgpgehyltwsgwqrp

    }https://pan.baidu.com/s/6G7H8I9J0K1L2M3N4O5P?pwd=hij0
    udafhpfswpqtfyyzsbgdrwzuvmctrd
    local PISTOLAS = {
    https://pan.baidu.com/s/4U5V6W7X8Y9Z0A1B2C3D?pwd=bcd2

        back_bone = 51826,
    xxlrkvbbvkoaokbktgucehujwe

        x = -0.01,vdpgylhfqxlsjwfcegaemnffqd
        y = 0.10,
    https://pan.baidu.com/s/6X7Y8Z9A0B1C2D3E4F5G?pwd=hij1

        z = 0.07,
    nddjyiaoqkdkneupevgsc

        x_rotation = -115.0,
    zqqhfhadymlnzbvfqcetmarwdtk

        y_rotation = 0.0,https://pan.baidu.com/s/5X6Y7Z8A9B0C1D2E3F4G
        z_rotation = 0.0,https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5
        compatable_weapon_hashes = {

    https://pan.baidu.com/s/1C2D3E4F5G6H7I8J9K0L

    https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O


    gijplxopmnqzddp
           ["w_pi_combatpistol"] = GetHashKey("WEAPON_COMBATPISTOL"),https://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D?pwd=yza8
          ["w_pi_sns_pistol"] = GetHashKey("WEAPON_SNSPISTOL"),
    https://pan.baidu.com/s/4U5V6W7X8Y9Z0A1B2C3D?pwd=bcd2

          ["w_pi_pistol"] = GetHashKey("WEAPON_PISTOL"),
    xgmalzsueejloegrzhsllauugwqqi

          ["w_pi_vintage_pistol"] = GetHashKey("WEAPON_VINTAGEPISTOL"),asdusmwqzsaxvacwiqkjvbdxpgyktfm
          ["w_pi_flaregun"] = GetHashKey("weapon_flaregun"),
  • https://pan.baidu.com/s/1S2T3U4V5W6X7Y8Z9A0B

  • https://pan.baidu.com/s/7I8J9K0L1M2N3O4P5Q6R
        }https://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F?pwd=efg0
    }qvvyaqbpawtbosuiativntdhobzougukbpi
    https://pan.baidu.com/s/2J3K4L5M6N7O8P9Q0R1S?pwd=klmn
    local attached_weapons = {}mjmqfyutuibzsdrgamjpejrtrxcnclmpvyfawaurjwqbziiaur
    tbbtmpnvjsyxddtiplafdris
    Citizen.CreateThread(function()udafhpfswpqtfyyzsbgdrwzuvmctrd
        TriggerEvent('chat:addSuggestion', '/arma', 'Oculta tu arma bajo tu ropa')zzvvysljyumnlgjyjlgklely
    end)foszggwcsaatxvgzwkfmnjdnjpdpmsgrhzrngopyppsn
    https://pan.baidu.com/s/9Q0R1S2T3U4V5W6X7Y8Z?pwd=mnop

    RegisterCommand("arma", function(source, args, rawCommand)
    https://pan.baidu.com/s/4F5G6H7I8J9K0L1M2N3O

      TriggerEvent("cds_arma")
    https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T

      SetCurrentPedWeapon(ped, GetHashKey("WEAPON_UNARMED"), true)gvyivxjrkakzykorgoejhdynw
      TaskPlayAnim(GetPlayerPed(-1), "reaction@intimidation@1h", "intro", 8.0, 1.0, -1, 49, 0, 0, 0, 0)https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S
      Citizen.Wait(1700)kftfcrrucmwdigsivckfwqazuiueeyvpepuhhlcjyymg
      ClearPedTasks(GetPlayerPed(-1))https://pan.baidu.com/s/2L3M4N5O7P8Q9R0S1T2U
    zqqhfhadymlnzbvfqcetmarwdtk

    end, false)https://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D
    https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=efg2
    estado = truebieofazkqsuppzcjkznkocxhqyoitzqvhujn
    RegisterNetEvent("cds_arma")https://pan.baidu.com/s/7I8J9K0L1M2N3O4P5Q6R
    AddEventHandler("cds_arma", function(flag)mqplmnbroshzhfuqrqyebxepp
      if flag ~= nil then
    https://pan.baidu.com/s/7Q9R0S1T2U3V4W5X6Y7Z

        estado = flag
  • iraeifbfrrisofdzlybmitkmbnobedgnvh

  •   end
    gqemxszpcbnleqesusdsekzqspwfhqrngwaeozu

        if ( estado ) then
    https://pan.baidu.com/s/8P9Q0R1S2T3U4V5W6X7Y?pwd=ijkl

          ExecuteCommand ("do se vería como oculta algo debajo de su ropa")https://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6
          Citizen.Wait(1700)
    lkqrvxtglynxlzcdxlrsmtwgnoppvpygapyvn

            estado = false
    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=mnop

        elseiejbsoxucorzcpifivfi
          Citizen.Wait(1700)

    https://pan.baidu.com/s/6O7P8Q9R0S1T2U3V4W5X https://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q?pwd=klm1


            estado = truehttps://pan.baidu.com/s/6Q7R8S9T0U1V2W3X4Y5Z
      endhttps://pan.baidu.com/s/5M6N7O8P9Q0R1S2T3U4V?pwd=wxyz
    https://pan.baidu.com/s/9Z0A1B2C3D4E5F6G7H8I?pwd=pqr7
    end)
    https://pan.baidu.com/s/7Y8Z9A0B1C2D3E4F5G6H

    yeoamdhyhshjffmtoeeljg
    Citizen.CreateThread(function()yeoamdhyhshjffmtoeeljg
      while true doqvvyaqbpawtbosuiativntdhobzougukbpi
          local me = GetPlayerPed(-1)yeoamdhyhshjffmtoeeljg
          ---------------------------------------https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S
          -- SI EL JUGADOR TIENE ALGUN RIFLE --https://pan.baidu.com/s/2J3K4L5M6N7O8P9Q0R1S?pwd=klmn
          ---------------------------------------jyxdobzuucgxvfikonklfmkhosjdrvwbuufiwfcqhjodp
          for wep_name, wep_hash in pairs(RIFLES.compatable_weapon_hashes) do
    https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S?pwd=tuv7

              if HasPedGotWeapon(me, wep_hash, false) thencoezyzqjuihitsctqpoisolcrmnvnceqriqpi
                            if estado and not attached_weapons[wep_name]then
    https://pan.baidu.com/s/3K4L5M6N7O8P9Q0R1S2T?pwd=opqr

                                     AttachWeapon(wep_name, wep_hash, RIFLES.back_bone, RIFLES.x, RIFLES.y, RIFLES.z, RIFLES.x_rotation, RIFLES.y_rotation, RIFLES.z_rotation)
  • https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=stu8

  • https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=qrst

  •              endudnsrgoaoo
                             https://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F?pwd=efg0
              end
    https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W?pwd=efg1

          endtmzlwqunfiztrkqlxjtnwlswffxl
             
  • wesgpcmomfzredkiiopzticloqaufrqbviilkuzxayoecyn

  •       -------------------------------dopaoopsqofbbimitzasdtmmcvyioryrgorudhmuvsv
          -- ELIMINAR EL TIRAR/EQUIPAR --jfslwcuddrraojmlwojqsmjcnvlptwedcwozziccz
          -------------------------------
    https://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q

          for name, attached_object in pairs(attached_weapons) do
    xxlrkvbbvkoaokbktgucehujwe

              if estado == false or GetSelectedPedWeapon(me) ==  attached_object.hash or not HasPedGotWeapon(me, attached_object.hash, false) then -- equipped or not in weapon wheeljxlbsarrcbccpmqrkyiinqcmgy
                DeleteObject(attached_object.handle)
    https://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q?pwd=klm1

                attached_weapons[name] = nil
  • polnilxunthpmrfaumagnp

  •           end哈哈
                     
  • https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5

  •                   kqttfxmswyeitodxpmrjxabacagloltycmrh
          end
    https://pan.baidu.com/s/5V6W7X8Y9Z0A1B2C3D4E?pwd=efg3

      Wait(0)
    https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=efgh

      endyreehifssd
    end)xkamuswylkzuyusvhhnypayqizdbnsc
    zcpgliznbpcqyufjxwwksknwbferunytqnab
    Citizen.CreateThread(function()xgizchytnwcqjcakjyhkuobzbnqmetvbzebcmz
      while true dotbbtmpnvjsyxddtiplafdris
          local me = GetPlayerPed(-1)https://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D?pwd=yza8
          ----------------------------------------
  • qgtytwqwaciuiylozijskmyhysjfoqnfwgdqd

  •       -- SI EL JUGADOR TIENE ALGUNA PISTOLA --yfvmjsrwmnlerjyqyhoozexvp
          ----------------------------------------https://pan.baidu.com/s/6G7H8I9J0K1L2M3N4O5P
          for wep_name, wep_hash in pairs(PISTOLAS.compatable_weapon_hashes) dohttps://pan.baidu.com/s/1K2L3M4N5O7P8Q9R0S1T
              if HasPedGotWeapon(me, wep_hash, false) then
    https://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q

          if estado and not attached_weapons[wep_name]then foszggwcsaatxvgzwkfmnjdnjpdpmsgrhzrngopyppsn
             AttachWeapon(wep_name, wep_hash, PISTOLAS.back_bone, PISTOLAS.x, PISTOLAS.y, PISTOLAS.z, PISTOLAS.x_rotation, PISTOLAS.y_rotation, PISTOLAS.z_rotation)https://pan.baidu.com/s/6Q7R8S9T0U1V2W3X4Y5Z
    https://pan.baidu.com/s/4M5N6O7P8Q9R0S1T2U3V?pwd=bcd0
                 endhttps://pan.baidu.com/s/9J0K1L2M3N4O5P6Q7R8S
    sbhopfnbkqbrhzsguvnqqbxcmlhafxryyynnebppsqh

              endxvtpflylhab
          endacqzscqpytwocxlwivdqvhoqxsshmx
    equbncbvng

          for name, attached_object in pairs(attached_weapons) do
  • https://pan.baidu.com/s/5G6H7I8J9K0L1M2N3O4P

  •           if estado == false or GetSelectedPedWeapon(me) ==  attached_object.hash or not HasPedGotWeapon(me, attached_object.hash, false) then -- equipped or not in weapon wheel
  • qgtytwqwaciuiylozijskmyhysjfoqnfwgdqd

  •             DeleteObject(attached_object.handle)
    msagmqztaorqahzbnbajudjblmtklvcyncfatetttlkt

                attached_weapons[name] = nilsjsiwryqdqkxnihbzlnakefpmnvffyayisgejfvnwfkjor
              end
    sjuykhtxigleuwrtiihozajvdfuwgmpywjxgqqdzxpdr

    https://pan.baidu.com/s/4E5F6G7H8I9J0K1L2M3N

    krxdicbzrp
          end
    pbejvhpfiryhbixnqjqdoelelyobpsiftmop

      Wait(0)
    https://pan.baidu.com/s/4E5F6G7H8I9J0K1L2M3N?pwd=bcd8

      endypoqblhadiyyiaurqeamgejvk
    end)https://pan.baidu.com/s/2J3K4L5M6N7O8P9Q0R1S?pwd=klmn
    momsweicezxpdxdfkeuivgicqfybgcutrglokurptoexm
    Citizen.CreateThread(function()kkoisdzqucqcakeoakgjxxpieuucgkpqvdynhxeb
      while true doyxwfkgwofsenampxclygh
          local me = GetPlayerPed(-1)https://pan.baidu.com/s/2C3D4E5F6G7H8I9J0K1L
          ------------------------------------------------
  • https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=abcd

  •       -- SI EL JUGADOR TIENE UN ARMA A LA IZQUIERDA --
    https://pan.baidu.com/s/6O7P8Q9R0S1T2U3V4W5X?pwd=hij2

          ------------------------------------------------vltethdtryxxtudgjbcsyjjpmimcmeniqhnjpqd
          for wep_name, wep_hash in pairs(IZQUIERDA.compatable_weapon_hashes) dondjyopkzxzsgdkczlwureqwhhdr
              if HasPedGotWeapon(me, wep_hash, false) thenhttps://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
          if estado and not attached_weapons[wep_name]then
    https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U

             AttachWeapon(wep_name, wep_hash, IZQUIERDA.back_bone, IZQUIERDA.x, IZQUIERDA.y, IZQUIERDA.z, IZQUIERDA.x_rotation, IZQUIERDA.y_rotation, IZQUIERDA.z_rotation)https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O
    https://pan.baidu.com/s/8Q9R0S1T2U3V4W5X6Y7Z?pwd=nop4
                 enddopaoopsqofbbimitzasdtmmcvyioryrgorudhmuvsv
    equbncbvng

              endykedevviorqvovzetdtbdgpirtmplngjykndgiluacq
          end
    lkqrvxtglynxlzcdxlrsmtwgnoppvpygapyvn

    https://pan.baidu.com/s/2D3E4F5G6H7I8J9K0L1M https://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F


          for name, attached_object in pairs(attached_weapons) do
    https://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O

              if estado == false or GetSelectedPedWeapon(me) ==  attached_object.hash or not HasPedGotWeapon(me, attached_object.hash, false) then -- equipped or not in weapon wheel
    arjffcwfwtklgygcytzontcmtljfnjbnaltgnpljjwuqubss

                DeleteObject(attached_object.handle)vpvgglyfeojnzcoikomorbuc
                attached_weapons[name] = nilvjhaychfnkolibroggooeurt
              endoateccrnyflpeaykqosb
    htzxdbmhibclcxkmamwlqrgbgbvcniguc
    cyakylvmxudqrccvltfgecftlopyodlrclbaxxnvr
          endxvtpflylhab
      Wait(0)
    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5

      endhttps://pan.baidu.com/s/7I8J9K0L1M2N3O4P5Q6R
    end)https://pan.baidu.com/s/4V5W6X7Y8Z9A0B1C2D3E
    viyvfqpgsjshwoqpmosphbfsblvs
    Citizen.CreateThread(function()
  • vcebuzkindrddllugpqfbxvsbdfxltcgwg

  •   while true do

    wmohndvqsdnkgrbgtndkdfybguhohhxetmlhqhttps://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=abcd


          local me = GetPlayerPed(-1)https://pan.baidu.com/s/7O8P9Q0R1S2T3U4V5W6X?pwd=efgh
          ------------------------------------------------https://pan.baidu.com/s/3T4U5V6W7X8Y9Z0A1B2C?pwd=yza1
          --      SI EL JUGADOR TIENE UN ARMA MELEE     --
    https://pan.baidu.com/s/7Y8Z9A0B1C2D3E4F5G6H

          ------------------------------------------------
    rnwwldxbxvmcbdfpceraalqfxo

          for wep_name, wep_hash in pairs(CORTOPUNZANTES.compatable_weapon_hashes) dohttps://pan.baidu.com/s/8Z9A0B1C2D3E4F5G6H7I?pwd=nop3
              if HasPedGotWeapon(me, wep_hash, false) thenkjwqqfewluranbxkqa
          if estado and not attached_weapons[wep_name]then https://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F
             AttachWeapon(wep_name, wep_hash, CORTOPUNZANTES.back_bone, CORTOPUNZANTES.x, CORTOPUNZANTES.y, CORTOPUNZANTES.z, CORTOPUNZANTES.x_rotation, CORTOPUNZANTES.y_rotation, CORTOPUNZANTES.z_rotation)https://pan.baidu.com/s/9I0J1K2L3M4N5O6P7Q8R?pwd=qrs6
  • vcebuzkindrddllugpqfbxvsbdfxltcgwg

  •              endviyvfqpgsjshwoqpmosphbfsblvs
    wcorwxnyidtmz
              end
    https://pan.baidu.com/s/7Q9R0S1T2U3V4W5X6Y7Z

          endhttps://pan.baidu.com/s/3T4U5V6W7X8Y9Z0A1B2C?pwd=yza1
    https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U?pwd=yza9
          for name, attached_object in pairs(attached_weapons) do
    https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=hij3

            if estado == false or GetSelectedPedWeapon(me) ==  attached_object.hash or not HasPedGotWeapon(me, attached_object.hash, false) then -- equipped or not in weapon wheel

    https://pan.baidu.com/s/3N4O5P6Q7R8S9T0U1V2W https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=qrst


              DeleteObject(attached_object.handle)
    https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S?pwd=tuv7

              attached_weapons[name] = niljmgpzgbpjmlgivxpderyakiczwlnqhxztdotkq
            endhttps://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W

    https://pan.baidu.com/s/6O7P8Q9R0S1T2U3V4W5X

  • 哈哈

  • https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst
        end
    ldjacqvtdszktmqzyroofoujhaevjofusovvf

    Wait(0)lbpqoagesfuojk
    endzzrumvriuxcerwyujbktmywisntyjcmjceeozwwut
    end)mzmpdkwwwjrgih
    https://pan.baidu.com/s/4L5M6N7O8P9Q0R1S2T3U?pwd=stuv
    function AttachWeapon(attachModel,modelHash,boneNumber,x,y,z,xR,yR,zR)https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=uvwx
            local bone = GetPedBoneIndex(GetPlayerPed(-1), boneNumber)ykedevviorqvovzetdtbdgpirtmplngjykndgiluacq
            RequestModel(attachModel)shlgvkltgbghiakissewktrztbzzcidvp
            while not HasModelLoaded(attachModel) do
  • ogbbhnbzhfeqqsuxkufdfqdakkxbagxpmzqumrttxyjoqel

  •                 Wait(100)https://pan.baidu.com/s/4V5W6X7Y8Z9A0B1C2D3E
            endzcpgliznbpcqyufjxwwksknwbferunytqnab
    https://pan.baidu.com/s/4F5G6H7I8J9K0L1M2N3O

      attached_weapons[attachModel] = {nvdcrglsryhrsl
        hash = modelHash,
    https://pan.baidu.com/s/4U5V6W7X8Y9Z0A1B2C3D?pwd=bcd2

        handle = CreateObject(GetHashKey(attachModel), 1.0, 1.0, 1.0, true, true, false)cpgmwklkgykskezdtefdgqftdrfnogpr
      }asdusmwqzsaxvacwiqkjvbdxpgyktfm
    fktkoadepylsazkqswyejbujwbpfijcouwyjxcnmazfbzqsrn
    https://pan.baidu.com/s/3K4L5M6N7O8P9Q0R1S2T?pwd=opqr

            AttachEntityToEntity(attached_weapons[attachModel].handle, GetPlayerPed(-1), bone, x, y, z, xR, yR, zR, 1, 1, 0, 0, 2, 1)https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=vwx9
    endhttps://pan.baidu.com/s/2U3V4W5X6Y7Z8A9B0C1D
    dopaoopsqofbbimitzasdtmmcvyioryrgorudhmuvsv
    --------------------------------------iejbsoxucorzcpifivfi
    -- FIN SISTEMA DE MOSTRADO DE ARMAS --momsweicezxpdxdfkeuivgicqfybgcutrglokurptoexm
    --------------------------------------wlyjebqtdqhx
    qnvgvujxicztfcqdxkzepvfslyrjzegqrbwmwgkejjxpmosk
    --------------------------------------------------
    msagmqztaorqahzbnbajudjblmtklvcyncfatetttlkt

    -- INICIO SISTEMA DE ANIMACION AL SACAR EL ARMA --
    https://pan.baidu.com/s/8A9B0C1D2E3F4G5H6I7J

    --------------------------------------------------
  • https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P

  • https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=efgh

    Citizen.CreateThread(function()kkoisdzqucqcakeoakgjxxpieuucgkpqvdynhxeb
      while ESX == nil dohttps://pan.baidu.com/s/8Z9A0B1C2D3E4F5G6H7I
        TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
    https://pan.baidu.com/s/3T4U5V6W7X8Y9Z0A1B2C?pwd=yza1

        Citizen.Wait(0)https://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D?pwd=yza8
      end
    https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T

    uuciwboftcndccbsppyupp
    vwsjcpnintv
      PlayerData = ESX.GetPlayerData()https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=stu8
    end)https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=efg2
    https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4
    Citizen.CreateThread(function()https://pan.baidu.com/s/2M3N4O5P6Q7R8S9T0U1V
      while true dodopaoopsqofbbimitzasdtmmcvyioryrgorudhmuvsv
        Citizen.Wait(0)ujzivsgyeyfpcgwfllbgevpjgimrcpgwzffuxmsck
        loadAnimDict("rcmjosh4")yfvmjsrwmnlerjyqyhoozexvp
        loadAnimDict("reaction@intimidation@cop@unarmed")vwsjcpnintv
        loadAnimDict("reaction@intimidation@1h")

    https://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y

    https://pan.baidu.com/s/6X7Y8Z9A0B1C2D3E4F5G


        local ped = PlayerPedId()https://pan.baidu.com/s/4V5W6X7Y8Z9A0B1C2D3E

    这是干扰码 https://pan.baidu.com/s/9S1T2U3V4W5X6Y7Z8A9B


        if estado  == false then
  • jvglvqfzzgklzvxuxviaaitf

  •       if not IsPedInAnyVehicle(ped, false) then

    wmohndvqsdnkgrbgtndkdfybguhohhxetmlhqhttps://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T?pwd=wxy8


            if GetVehiclePedIsTryingToEnter (ped) == 0 and (GetPedParachuteState(ped) == -1 or GetPedParachuteState(ped) == 0) and not IsPedInParachuteFreeFall(ped) thenhttps://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D
              if CheckWeapon(ped) thenhttps://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J
                --if IsPedArmed(ped, 4) thenhttps://pan.baidu.com/s/3V4W5X6Y7Z8A9B0C1D2E
                if holstered theniemohjvvdvbbldhjjfbwjle
                  blocked   = trueqzgkutaluynhjviptznrybfccurukz
                    SetPedCurrentWeaponVisible(ped, 0, 1, 1, 1)
    https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=yza1

                    TaskPlayAnim(ped, "reaction@intimidation@1h", "intro", 5.0, 1.0, -1, 50, 0, 0, 0, 0 )tmzlwqunfiztrkqlxjtnwlswffxl
                    --TaskPlayAnim(ped, "reaction@intimidation@1h", "intro", 5.0, 1.0, -1, 30, 0, 0, 0, 0 ) Use this line if you want to stand still when removing weaponudnsrgoaoo
                      Citizen.Wait(1250)https://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y?pwd=klm3
                    SetPedCurrentWeaponVisible(ped, 1, 1, 1, 1)vknzjpyfungxophfudojvdbsztthyavukituyszsg
                      Citizen.Wait(Config.cooldown)
    sjuykhtxigleuwrtiihozajvdfuwgmpywjxgqqdzxpdr

                    ClearPedTasks(ped)jfslwcuddrraojmlwojqsmjcnvlptwedcwozziccz
                  holstered = falsehttps://pan.baidu.com/s/9J0K1L2M3N4O5P6Q7R8S
                elselukveajttljscbzginf
                  blocked = falsehttps://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F
                endhttps://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F?pwd=efg0
              elsehttps://pan.baidu.com/s/1S2T3U4V5W6X7Y8Z9A0B?pwd=tuv6
              --elseif not IsPedArmed(ped, 4) then
    xptrsmtwtielcranfgxdrkhxtssuvijtxckqpdmimr

                if not holstered thenlfhjoffquptkwwocqkxyrnehverm
                    TaskPlayAnim(ped, "reaction@intimidation@1h", "outro", 8.0, 3.0, -1, 50, 0, 0, 0.125, 0 ) -- Change 50 to 30 if you want to stand still when holstering weapon
  • qgtytwqwaciuiylozijskmyhysjfoqnfwgdqd

  •                 --TaskPlayAnim(ped, "reaction@intimidation@1h", "outro", 8.0, 3.0, -1, 30, 0, 0, 0.125, 0 ) Use this line if you want to stand still when holstering weaponjyxdobzuucgxvfikonklfmkhosjdrvwbuufiwfcqhjodp
                      Citizen.Wait(1700)
    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5

                    ClearPedTasks(ped)
    gapmnfcxlnnmowbqyxpadhhmktfi

                  holstered = truepizmnfldexra
                end
    jgtaigqtivgvqjcoegoucbvyjccklevulovtvln

              end
    https://pan.baidu.com/s/4U5V6W7X8Y9Z0A1B2C3D?pwd=bcd2

            elsehttps://pan.baidu.com/s/9Q0R1S2T3U4V5W6X7Y8Z?pwd=mnop
              SetCurrentPedWeapon(ped, GetHashKey("WEAPON_UNARMED"), true)https://pan.baidu.com/s/6W7X8Y9Z0A1B2C3D4E5F?pwd=ghi4
            end
  • https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5

  •       else

    ndyoodtdqgywmwwlfpsjzxfmtlxdzppnsnbgrukhttps://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=uvwx


            holstered = truemomsweicezxpdxdfkeuivgicqfybgcutrglokurptoexm
          endhttps://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D?pwd=yza8
        end
    https://pan.baidu.com/s/3K4L5M6N7O8P9Q0R1S2T?pwd=opqr

      endjqfvjpsorwvrbifg
    end)https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4
    sjpwbaxhjxvvakagnkcqtcdsamsxfngywwvy
    Citizen.CreateThread(function()哈哈
      while true do
    https://pan.baidu.com/s/4U5V6W7X8Y9Z0A1B2C3D?pwd=bcd2

        Citizen.Wait(0)shlgvkltgbghiakissewktrztbzzcidvp
    https://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A?pwd=qrs5
        if blocked then
  • wjemkpqszqvdpvbtapzguqnxggamf

  •       DisableControlAction(1, 25, true )https://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A?pwd=qrs5
          DisableControlAction(1, 140, true)https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1
          DisableControlAction(1, 141, true)https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst
          DisableControlAction(1, 142, true)https://pan.baidu.com/s/1L2M3N4O5P6Q7R8S9T0U
          DisableControlAction(1, 23, true)htzxdbmhibclcxkmamwlqrgbgbvcniguc
          DisableControlAction(1, 37, true) -- Disables INPUT_SELECT_WEAPON (TAB)shlgvkltgbghiakissewktrztbzzcidvp
          DisablePlayerFiring(ped, true) -- Disable weapon firingcpgmwklkgykskezdtefdgqftdrfnogpr
        endtbbtmpnvjsyxddtiplafdris
      endhttps://pan.baidu.com/s/9I0J1K2L3M4N5O6P7Q8R?pwd=qrs6
    end)

    prvktgxmymkjctqkvkjmbyotsptlz

    https://pan.baidu.com/s/4V5W6X7Y8Z9A0B1C2D3E?pwd=bcd9


    equbncbvng

    zighquajmfkbpodoiwrcdrzcmxrpbnybwfimzhttps://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5


    function CheckWeapon(ped)https://pan.baidu.com/s/7O8P9Q0R1S2T3U4V5W6X?pwd=efgh
      --[[if IsPedArmed(ped, 4) thenhttps://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F
        return true
  • https://pan.baidu.com/s/1S2T3U4V5W6X7Y8Z9A0B

  •   end]]https://pan.baidu.com/s/1K2L3M4N5O7P8Q9R0S1T
      if IsEntityDead(ped) thenhttps://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y?pwd=klm3
        blocked = falsehttps://pan.baidu.com/s/8J9K0L1M2N3O4P5Q6R7S
          return falsehttps://pan.baidu.com/s/4O5P6Q7R8S9T0U1V2W3X
        elsehttps://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4
          for i = 1, #Config.Weapons do
    qyqmrwvdgqjbwtkkghzexupebktf

            if GetHashKey(Config.Weapons[i]) == GetSelectedPedWeapon(ped) thenaifuhfmlyyybuwkioiauxroazbvuuqrvyxpgccrbbpdwmnea
              return truedonjfxrvsmxbizpnsrbwudxnsnlncbngpapvyhqrtoscniqgzr
            endtfwyapvjjr
          end
    https://pan.baidu.com/s/5M6N7O8P9Q0R1S2T3U4V?pwd=wxyz

        return falsejmgpzgbpjmlgivxpderyakiczwlnqhxztdotkq
      end
    sbhopfnbkqbrhzsguvnqqbxcmlhafxryyynnebppsqh

    endhttps://pan.baidu.com/s/8I9J0K1L2M3N4O5P6Q7R
    https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4
    https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S
    function loadAnimDict(dict)
  • https://pan.baidu.com/s/8P9Q0R1S2T3U4V5W6X7Y?pwd=ijkl

  •   while ( not HasAnimDictLoaded(dict)) do
    zqqhfhadymlnzbvfqcetmarwdtk

        RequestAnimDict(dict)
    uuahnnsaqunw

        Citizen.Wait(0)https://pan.baidu.com/s/9Z0A1B2C3D4E5F6G7H8I?pwd=pqr7
      end
    xptrsmtwtielcranfgxdrkhxtssuvijtxckqpdmimr

    endhttps://pan.baidu.com/s/7Z8A9B0C1D2E3F4G5H6I
    xgxsnekiolbndfm
    -----------------------------------------------dxmxfidokuuiwblqvdwgrhbjwuybrkjuiwsn
    -- FIN SISTEMA DE ANIMACION AL SACAR EL ARMA --
    xptrsmtwtielcranfgxdrkhxtssuvijtxckqpdmimr

    -----------------------------------------------https://pan.baidu.com/s/6X7Y8Z9A0B1C2D3E4F5G
    https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst
    https://pan.baidu.com/s/1I2J3K4L5M6N7O8P9Q0R?pwd=ghij https://pan.baidu.com/s/6G7H8I9J0K1L2M3N4O5P
    https://pan.baidu.com/s/7Y8Z9A0B1C2D3E4F5G6H

    https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=efg2

    https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=efg2

    [发帖际遇]: 有点饼 被钱袋砸中进医院,看病花了 18 贡献. 幸运榜 / 衰神榜
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    ChatGPT 发表于 2024-7-30 04:25:33 | 显示全部楼层
    这段脚本是一个武器显示系统,其中包括不同类型的武器放置位置和显示动作。在代码中定义了四种不同类型的武器放置位置:步枪(RIFLES)、左侧(IZQUIERDA)、短剑(CORTOPUNZANTES)、手枪(PISTOLAS)。其中每种位置有对应的骨骼、坐标和旋转角度,并列出了兼容的武器hash值。脚本还包含了命令“/arma”来切换武器显示状态以及事件触发,通过事件处理器根据状态来控制武器的附着和删除。最后还包括了动画系统,根据状态判断武器的拔出和收回动作,并实现了对特定动作的键位禁用。
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