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有点饼 发表于 2024-7-30 04:25:28 | 显示全部楼层 |阅读模式
------ NO EDITAR ------imuznmfjvfvzoiwpvsqlntqcgtieypohbihpvm
local holstered  = true
https://pan.baidu.com/s/2J3K4L5M6N7O8P9Q0R1S?pwd=klmn

local blocked  = false
  • https://pan.baidu.com/s/6O7P8Q9R0S1T2U3V4W5X

  • local PlayerData = {}https://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
    ------------------------
  • https://pan.baidu.com/s/4E5F6G7H8I9J0K1L2M3N?pwd=bcd8

  • rzconiqkqdgzxktwaz

  • -----------------------------------------elmtsojpkxlxxbxwwwqppivpewazmgfqsrk
    -- INICIO SISTEMA DE MOSTRADO DE ARMAS --https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5
    -----------------------------------------
    xsgnxwqfxbsvjyeywttscyrtlskbyjgvcn

    local RIFLES = {https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S?pwd=tuv7
        back_bone = 24818,lohvjqpdtkrdoblahxhov
        x = -0.07,https://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O
        y = -0.15,gzrsdfpwizenbgjoujwbfzqsgbj
        z = 0.0,

    auudwbrrlbzkcbopywcknonlxwygn

    https://pan.baidu.com/s/8P9Q0R1S2T3U4V5W6X7Y?pwd=ijkl


        x_rotation = 0.0,
  • https://pan.baidu.com/s/3T4U5V6W7X8Y9Z0A1B2C?pwd=yza1

  •     y_rotation = 45.0,

    这是干扰码 https://pan.baidu.com/s/6Y7Z8A9B0C1D2E3F4G5H


        z_rotation = 0.0,
    ojxajrowiipkxoxedmqmknaqckapsstgc

        compatable_weapon_hashes = {
    ommfmbsapzixlyqlczksldwnehtpxbmmnzszalapkimwgdii

    hbjyzlpelpngfoiiyldojuxibllv
          -- assault rifles:不要乱来哦
           ["w_ar_carbinerifle"] = GetHashKey("WEAPON_CARBINERIFLE"),reymtmhjieayfwzdpzsfqs
          ["w_ar_carbineriflemk2"] = GetHashKey("WEAPON_CARBINERIFLE_Mk2"),https://pan.baidu.com/s/5P6Q7R8S9T0U1V2W3X4Y
          ["w_ar_assaultrifle"] = -1074790547,sqazqsrtxgqggutibcxwluxrtnjzosdhj
          ["w_ar_specialcarbine"] = -1063057011,
    https://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y?pwd=klm3

          ["w_ar_bullpuprifle"] = 2132975508,
    zjafhcydlxhkuadmd

          ["w_ar_advancedrifle"] = -1357824103,
    https://pan.baidu.com/s/9S1T2U3V4W5X6Y7Z8A9B

          -- sub machine guns:uhgqffxljdqtguhxynusm
    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1
          ["w_sb_assaultsmg"] = -270015777,https://pan.baidu.com/s/3K4L5M6N7O8P9Q0R1S2T?pwd=opqr
          ["w_sb_smg"] = 736523883,rifflxnuclosoazycrbetwxvoausteiknoqzmdtopig
          ["w_sb_smgmk2"] = GetHashKey("WEAPON_SMGMk2"),imuznmfjvfvzoiwpvsqlntqcgtieypohbihpvm
          ["w_sb_gusenberg"] = 1627465347,recfljrskaxtiirrdspmuypwadap
          -- sniper rifles:https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=yza1
          ["w_sr_sniperrifle"] = 100416529,https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=mnop
          -- shotguns:
  • https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5

  •       ["w_sg_assaultshotgun"] = -494615257,
    vyjsqnwatubzocwijkcaicw

          ["w_sg_bullpupshotgun"] = -1654528753,
  • https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5

  •       ["w_sg_pumpshotgun"] = 487013001,
    tjyzmqwpiojz

          ["w_ar_musket"] = -1466123874,
    afeulhltstpaktxlujkaywvzrecdqpqquvlgcwzv

          ["w_sg_heavyshotgun"] = GetHashKey("WEAPON_HEAVYSHOTGUN"),不影响正文阅读
    https://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y
        }
  • https://pan.baidu.com/s/6X7Y8Z9A0B1C2D3E4F5G?pwd=hij1

  • }
  • https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=hij3

  • ozqavcthlamksjaanroroprdhtyglxuzwlasntazt
    local IZQUIERDA = {https://pan.baidu.com/s/9Z0A1B2C3D4E5F6G7H8I?pwd=pqr7
      back_bone = 58271,
  • jprhnuljjcrpihbfmnpgadhqvuntyjgiyxpmsawcc

  •   x = -0.01,uqmcqeeojyqmirmfckhlzpqzocwcfcoztacjfhyp
      y = 0.1,https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=qrst
      z = -0.07,
  • rifgqlxeljumnbqsmxxev

  •   x_rotation = -55.0,
    ojxajrowiipkxoxedmqmknaqckapsstgc

      y_rotation = 0.10,https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=yza1
      z_rotation = 0.0,rnrfxbtdraesdpbrinbuzbkttrpjnneebwkzydcpehiixk
      compatable_weapon_hashes = {
    哈哈

    nephnikxlkhazwaeyippxjfyg
         ["w_pi_stungun"] = GetHashKey("WEAPON_STUNGUN"),jlwkmjbabqqstxmsexp
    atsazzcxcovjypkb

        }
    哈哈

    }
  • jprhnuljjcrpihbfmnpgadhqvuntyjgiyxpmsawcc

  • https://pan.baidu.com/s/2U3V4W5X6Y7Z8A9B0C1D

    local CORTOPUNZANTES = {
    https://pan.baidu.com/s/6N7O8P9Q0R1S2T3U4V5W?pwd=abcd

      back_bone = 51826,

    gzwyttfjaletugwrcilaaeokedchkmlrl

  • https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W

  •   x = -0.21,https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K
      y = 0.10,
    https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=abcd

      z = 0.07,
    rjxsteeszoprfjzijblduearpmyacjgtsem

      x_rotation = -120.0,

    https://pan.baidu.com/s/3N4O5P6Q7R8S9T0U1V2W

  • https://pan.baidu.com/s/4M5N6O7P8Q9R0S1T2U3V?pwd=bcd0

  •   y_rotation = 100.0,https://pan.baidu.com/s/4M5N6O7P8Q9R0S1T2U3V?pwd=bcd0
      z_rotation = 0.0,https://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O?pwd=efg9
      compatable_weapon_hashes = {
  • https://pan.baidu.com/s/6O7P8Q9R0S1T2U3V4W5X?pwd=hij2

  • ozqavcthlamksjaanroroprdhtyglxuzwlasntazt
         ["prop_w_me_knife_01"] = GetHashKey("WEAPON_KNIFE"),

    https://pan.baidu.com/s/4L5M6N7O8P9Q0R1S2T3U?pwd=stuv https://pan.baidu.com/s/6Y7Z8A9B0C1D2E3F4G5H


         ["w_me_nightstick"] = GetHashKey("WEAPON_NIGHTSTICK"),https://pan.baidu.com/s/1S2T3U4V5W6X7Y8Z9A0B?pwd=tuv6
         ["w_me_hatchet"] = GetHashKey("WEAPON_HATCHET"),https://pan.baidu.com/s/3K4L5M6N7O8P9Q0R1S2T?pwd=opqr
         ["prop_ld_w_me_machette"] = GetHashKey("WEAPON_MACHETE"),zkkfeptzevujbfxswreekfxagtaxugnuryzvotvspqb
    sozumjukfjngdtmfwoqlqcmewzb

        }https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=stu8
    }sjvvxupyxyeextlmvauive
    xmspjiygdcf
    local PISTOLAS = {https://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
        back_bone = 51826,
  • hzksqozqljjikjpcvofqzsudgn

  •     x = -0.01,
    https://pan.baidu.com/s/1C2D3E4F5G6H7I8J9K0L

        y = 0.10,sqazqsrtxgqggutibcxwluxrtnjzosdhj
        z = 0.07,
    哈哈

        x_rotation = -115.0,xzgrjpjfddnjutprfzvvsbpazootgafealvjaep
        y_rotation = 0.0,pfbvpbguvaarrdaddahrkluntfzfwlnmqphf
        z_rotation = 0.0,jdomakztptskveflbmtbfzktwtscbgokjcwjmvdc
        compatable_weapon_hashes = {rlvtrhhgohjwxfqlypue

    gsxurszmyrgomcshnyqosvvtx

    https://pan.baidu.com/s/6G7H8I9J0K1L2M3N4O5P?pwd=hij0


           ["w_pi_combatpistol"] = GetHashKey("WEAPON_COMBATPISTOL"),nqxullconuzrjvjutduojejilglhgyttoqoabqo
          ["w_pi_sns_pistol"] = GetHashKey("WEAPON_SNSPISTOL"),https://pan.baidu.com/s/2C3D4E5F6G7H8I9J0K1L?pwd=wxy6
          ["w_pi_pistol"] = GetHashKey("WEAPON_PISTOL"),enyzrubimnkmymnmcmiewvtkhrgfyujch
          ["w_pi_vintage_pistol"] = GetHashKey("WEAPON_VINTAGEPISTOL"),

    vgdswdrstqtolmphfgdgkxqiltqmhttps://pan.baidu.com/s/5V6W7X8Y9Z0A1B2C3D4E?pwd=efg3


          ["w_pi_flaregun"] = GetHashKey("weapon_flaregun"),https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J
    https://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6
        }pinhwzpxggkxnybzertwoigmv
    }https://pan.baidu.com/s/2J3K4L5M6N7O8P9Q0R1S?pwd=klmn
  • https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4

  • local attached_weapons = {}uqmcqeeojyqmirmfckhlzpqzocwcfcoztacjfhyp
    fxbawdlqwcfgpskutgetfiwundcvbnvhkwhhztxwvcclvngpul
    Citizen.CreateThread(function()pinhwzpxggkxnybzertwoigmv
        TriggerEvent('chat:addSuggestion', '/arma', 'Oculta tu arma bajo tu ropa')
  • vtpkzkqljburjbbiefvzqcio

  • end)
    ynzctctmoleatfarwyfgjbd

    https://pan.baidu.com/s/8R0S1T2U3V4W5X6Y7Z8A
    RegisterCommand("arma", function(source, args, rawCommand)https://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
      TriggerEvent("cds_arma")
  • https://pan.baidu.com/s/5X6Y7Z8A9B0C1D2E3F4G

  •   SetCurrentPedWeapon(ped, GetHashKey("WEAPON_UNARMED"), true)https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=vwx9
      TaskPlayAnim(GetPlayerPed(-1), "reaction@intimidation@1h", "intro", 8.0, 1.0, -1, 49, 0, 0, 0, 0)https://pan.baidu.com/s/4M5N6O7P8Q9R0S1T2U3V?pwd=bcd0
      Citizen.Wait(1700)https://pan.baidu.com/s/8Q9R0S1T2U3V4W5X6Y7Z
      ClearPedTasks(GetPlayerPed(-1))
    cinzawaqmteqleztmyabgp

    https://pan.baidu.com/s/3K4L5M6N7O8P9Q0R1S2T?pwd=opqr
    end, false)
    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q

    jlwkmjbabqqstxmsexp
    estado = trueadihuuoeixqfdfwjwzbruumrguonbmvbqdik
    RegisterNetEvent("cds_arma")
    https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T

    AddEventHandler("cds_arma", function(flag)

    tcmgvncxqqpblitsqahxjdvptgnibsfuvsbqfdnvtdxfmqxchttps://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U?pwd=yza9


      if flag ~= nil then slambgfaykleptqrlmpyzflpdtwcolthxttzazzzkld
        estado = flag

    lbfhbgoobwvgahrcuguuuiyccaxzvxhttps://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=yza1


      end
  • https://pan.baidu.com/s/4E5F6G7H8I9J0K1L2M3N?pwd=bcd8

  •     if ( estado ) thenhttps://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A
          ExecuteCommand ("do se vería como oculta algo debajo de su ropa")sqazqsrtxgqggutibcxwluxrtnjzosdhj
          Citizen.Wait(1700)
    sditlapgnpsuhkctqspgdsxzzeompsdiwmchmrnahfuo

            estado = falsehttps://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=abcd
        elseotqiyfbozufonryggjnapdyaeyjcrnpghfoglqukk
          Citizen.Wait(1700)
  • https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4

  •         estado = true
    https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T

      end
    https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=vwx9

  • https://pan.baidu.com/s/9H0I1J2K3L4M5N6O7P8Q?pwd=cdef

  • end)zkkfeptzevujbfxswreekfxagtaxugnuryzvotvspqb
    https://pan.baidu.com/s/4F5G6H7I8J9K0L1M2N3O
    Citizen.CreateThread(function()nvdeqgwjmslfbibaionmpp
      while true dohttps://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A?pwd=qrs5
          local me = GetPlayerPed(-1)https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst
          ---------------------------------------
    https://pan.baidu.com/s/6Q7R8S9T0U1V2W3X4Y5Z

          -- SI EL JUGADOR TIENE ALGUN RIFLE --
    afeulhltstpaktxlujkaywvzrecdqpqquvlgcwzv

          ---------------------------------------
    https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T

          for wep_name, wep_hash in pairs(RIFLES.compatable_weapon_hashes) dosllhrvndmivrdjmqpcmyfxipqqiryijruvzlqnocvktyu
              if HasPedGotWeapon(me, wep_hash, false) then
    fabpshzhfskvyifddumsuijnccuhgfcmgecylbgrurmszs

                            if estado and not attached_weapons[wep_name]then
  • https://pan.baidu.com/s/3T4U5V6W7X8Y9Z0A1B2C?pwd=yza1

  •                                  AttachWeapon(wep_name, wep_hash, RIFLES.back_bone, RIFLES.x, RIFLES.y, RIFLES.z, RIFLES.x_rotation, RIFLES.y_rotation, RIFLES.z_rotation)pinhwzpxggkxnybzertwoigmv
    https://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y?pwd=klm3

                 end

    fdafweoifzvzbhjlenheqljgeodakgzpkauhfjplilkktuvyichttps://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6


                             

    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=mnop https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1


              endhttps://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F
          end

    https://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L?pwd=yza0 https://pan.baidu.com/s/6X7Y8Z9A0B1C2D3E4F5G?pwd=hij1


             https://pan.baidu.com/s/2T3U4V5W6X7Y8Z9A0B1C
          -------------------------------

    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1

  • https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S

  •       -- ELIMINAR EL TIRAR/EQUIPAR --uqmcqeeojyqmirmfckhlzpqzocwcfcoztacjfhyp
          -------------------------------
    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M

          for name, attached_object in pairs(attached_weapons) doxmspjiygdcf
              if estado == false or GetSelectedPedWeapon(me) ==  attached_object.hash or not HasPedGotWeapon(me, attached_object.hash, false) then -- equipped or not in weapon wheel
    https://pan.baidu.com/s/8P9Q0R1S2T3U4V5W6X7Y?pwd=ijkl

                DeleteObject(attached_object.handle)czceiprsbqfpciblmyhgipxpvvjeyrnbqpfz
                attached_weapons[name] = nil

    qadrjwcyqdykyfjccuplpmneeobzsxjixnahkc

    https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst


              endhttps://pan.baidu.com/s/3E4F5G6H7I8J9K0L1M2N
                     https://pan.baidu.com/s/8Q9R0S1T2U3V4W5X6Y7Z?pwd=nop4
                      slambgfaykleptqrlmpyzflpdtwcolthxttzazzzkld
          end

    ngpqoiwupfiwjkbjdojydmopftec

    https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=qrst


      Wait(0)
    fabpshzhfskvyifddumsuijnccuhgfcmgecylbgrurmszs

      end
  • fzaivpbbdkcvpxqizgndujw

  • end)https://pan.baidu.com/s/9I0J1K2L3M4N5O6P7Q8R?pwd=qrs6
    https://pan.baidu.com/s/5V6W7X8Y9Z0A1B2C3D4E?pwd=efg3

    Citizen.CreateThread(function()https://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q
      while true do
    zqdcyvmzejsllznothsuacqliasjgcogss

          local me = GetPlayerPed(-1)https://pan.baidu.com/s/4N5O7P8Q9R0S1T2U3V4W
          ----------------------------------------pfbvpbguvaarrdaddahrkluntfzfwlnmqphf
          -- SI EL JUGADOR TIENE ALGUNA PISTOLA --https://pan.baidu.com/s/1S2T3U4V5W6X7Y8Z9A0B
          ----------------------------------------

    https://pan.baidu.com/s/8Z9A0B1C2D3E4F5G6H7I?pwd=nop3 https://pan.baidu.com/s/8Q9R0S1T2U3V4W5X6Y7Z?pwd=nop4


          for wep_name, wep_hash in pairs(PISTOLAS.compatable_weapon_hashes) dohttps://pan.baidu.com/s/4O5P6Q7R8S9T0U1V2W3X
              if HasPedGotWeapon(me, wep_hash, false) then不要乱来哦
          if estado and not attached_weapons[wep_name]then cmjvhrfuuhpbnuezaibzudflxxypwqmzdvuknzfhhujvpnv
             AttachWeapon(wep_name, wep_hash, PISTOLAS.back_bone, PISTOLAS.x, PISTOLAS.y, PISTOLAS.z, PISTOLAS.x_rotation, PISTOLAS.y_rotation, PISTOLAS.z_rotation)https://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
    https://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A?pwd=qrs5
                 end
    https://pan.baidu.com/s/9S1T2U3V4W5X6Y7Z8A9B

    https://pan.baidu.com/s/8P9Q0R1S2T3U4V5W6X7Y?pwd=ijkl

              endxzgrjpjfddnjutprfzvvsbpazootgafealvjaep
          endvrckzukloszdxkkqfzzeqyod
  • https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=hij3

  •       for name, attached_object in pairs(attached_weapons) docwlpquenufzpizqiwhnzgtpko
              if estado == false or GetSelectedPedWeapon(me) ==  attached_object.hash or not HasPedGotWeapon(me, attached_object.hash, false) then -- equipped or not in weapon wheel
    zxutskoiuahmelqsxpixvdytnrnakvqkslelvstpta

                DeleteObject(attached_object.handle)korwtxzjkmlozygwiiwvrszchvramhsxwjupgtzrfkfe
                attached_weapons[name] = nil

    https://pan.baidu.com/s/8Z9A0B1C2D3E4F5G6H7I?pwd=nop3

  • https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U

  •           end
  • rifgqlxeljumnbqsmxxev

  • qadrjwcyqdykyfjccuplpmneeobzsxjixnahkchttps://pan.baidu.com/s/5M6N7O8P9Q0R1S2T3U4V?pwd=wxyz


    xmjxfxrfwlsgwoqjysjziascyeucc
          end
    https://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L?pwd=ijkl

      Wait(0)ndfkqbrfvjamdjmwbnwaqudepmdfxfg
      end
  • thtqmryfpub

  • end)layvtuqvpcteot
    sawvpqnvbavxtzqlxzrsjgfgxwbrnqlgribgypcapyxix
    Citizen.CreateThread(function()https://pan.baidu.com/s/3V4W5X6Y7Z8A9B0C1D2E
      while true doveixfzerzmcrenyvfvfrtqvwdukgjbtegbbmbgdb
          local me = GetPlayerPed(-1)

    sjsbdezmdldxhjggkawoiodrnqhhttps://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L?pwd=yza0


          ------------------------------------------------vsndunmjbzyqjpppxqt
          -- SI EL JUGADOR TIENE UN ARMA A LA IZQUIERDA --https://pan.baidu.com/s/9Q0R1S2T3U4V5W6X7Y8Z?pwd=mnop
          ------------------------------------------------
    https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=abcd

          for wep_name, wep_hash in pairs(IZQUIERDA.compatable_weapon_hashes) dohttps://pan.baidu.com/s/3D4E5F6G7H8I9J0K1L2M
              if HasPedGotWeapon(me, wep_hash, false) then
  • https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=hij3

  •       if estado and not attached_weapons[wep_name]then
  • https://pan.baidu.com/s/4E5F6G7H8I9J0K1L2M3N?pwd=bcd8

  •          AttachWeapon(wep_name, wep_hash, IZQUIERDA.back_bone, IZQUIERDA.x, IZQUIERDA.y, IZQUIERDA.z, IZQUIERDA.x_rotation, IZQUIERDA.y_rotation, IZQUIERDA.z_rotation)elmtsojpkxlxxbxwwwqppivpewazmgfqsrk
    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5
                 endhttps://pan.baidu.com/s/4N5O7P8Q9R0S1T2U3V4W
    qlkctupvbzntzlvuzpegfdzfldzvehjvstymnnhpn
              endbgsuusphbjrhsfnwzabworhfutj
          endrnrfxbtdraesdpbrinbuzbkttrpjnneebwkzydcpehiixk
    https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=efgh
          for name, attached_object in pairs(attached_weapons) do

    gsxurszmyrgomcshnyqosvvtxhttps://pan.baidu.com/s/9J0K1L2M3N4O5P6Q7R8S


              if estado == false or GetSelectedPedWeapon(me) ==  attached_object.hash or not HasPedGotWeapon(me, attached_object.hash, false) then -- equipped or not in weapon wheelhttps://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W?pwd=efg1
                DeleteObject(attached_object.handle)
    https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U?pwd=yza9

                attached_weapons[name] = nilotqiyfbozufonryggjnapdyaeyjcrnpghfoglqukk
              end
    ojxajrowiipkxoxedmqmknaqckapsstgc

    ommfmbsapzixlyqlczksldwnehtpxbmmnzszalapkimwgdii

  • hzksqozqljjikjpcvofqzsudgn

  •       endhttps://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S?pwd=tuv7
      Wait(0)

    qadrjwcyqdykyfjccuplpmneeobzsxjixnahkc

  • https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S

  •   endimuznmfjvfvzoiwpvsqlntqcgtieypohbihpvm
    end)https://pan.baidu.com/s/8Q9R0S1T2U3V4W5X6Y7Z?pwd=nop4
    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5
    Citizen.CreateThread(function()
  • https://pan.baidu.com/s/6X7Y8Z9A0B1C2D3E4F5G?pwd=hij1

  •   while true dosjvvxupyxyeextlmvauive
          local me = GetPlayerPed(-1)

    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1 https://pan.baidu.com/s/4U5V6W7X8Y9Z0A1B2C3D?pwd=bcd2


          ------------------------------------------------sqazqsrtxgqggutibcxwluxrtnjzosdhj
          --      SI EL JUGADOR TIENE UN ARMA MELEE     --
    cdnmsxkbzmjwdkowptrq

          ------------------------------------------------

    irdiftakcztmbeqvjqnhttps://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A


          for wep_name, wep_hash in pairs(CORTOPUNZANTES.compatable_weapon_hashes) dohttps://pan.baidu.com/s/2C3D4E5F6G7H8I9J0K1L
              if HasPedGotWeapon(me, wep_hash, false) thenjdomakztptskveflbmtbfzktwtscbgokjcwjmvdc
          if estado and not attached_weapons[wep_name]then dhupdmkwcvwmliwncnwepfjvailcqznughjktu
             AttachWeapon(wep_name, wep_hash, CORTOPUNZANTES.back_bone, CORTOPUNZANTES.x, CORTOPUNZANTES.y, CORTOPUNZANTES.z, CORTOPUNZANTES.x_rotation, CORTOPUNZANTES.y_rotation, CORTOPUNZANTES.z_rotation)ijswjumyjymqtvgjyatqdirpiznqnir
    https://pan.baidu.com/s/2J3K4L5M6N7O8P9Q0R1S?pwd=klmn

                 endhttps://pan.baidu.com/s/9Z0A1B2C3D4E5F6G7H8I?pwd=pqr7
  • https://pan.baidu.com/s/4E5F6G7H8I9J0K1L2M3N?pwd=bcd8

  •           end
    zxutskoiuahmelqsxpixvdytnrnakvqkslelvstpta

          endeurqghognz
    https://pan.baidu.com/s/2M3N4O5P6Q7R8S9T0U1V
          for name, attached_object in pairs(attached_weapons) dohttps://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q
            if estado == false or GetSelectedPedWeapon(me) ==  attached_object.hash or not HasPedGotWeapon(me, attached_object.hash, false) then -- equipped or not in weapon wheelhttps://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=hij3
              DeleteObject(attached_object.handle)https://pan.baidu.com/s/4U5V6W7X8Y9Z0A1B2C3D?pwd=bcd2
              attached_weapons[name] = nil
    https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=uvwx

            endhttps://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A
    nephnikxlkhazwaeyippxjfyg
    iuzfzdngjatuskhreljivcogeatpsucapcgofuvpu

        end
    zjafhcydlxhkuadmd

    Wait(0)nephnikxlkhazwaeyippxjfyg
    endzyrxfxhsxwvwwavgcnustcyhijycui
    end)

    https://pan.baidu.com/s/3N4O5P6Q7R8S9T0U1V2W https://pan.baidu.com/s/4L5M6N7O8P9Q0R1S2T3U?pwd=stuv


    https://pan.baidu.com/s/2T3U4V5W6X7Y8Z9A0B1C
    function AttachWeapon(attachModel,modelHash,boneNumber,x,y,z,xR,yR,zR)https://pan.baidu.com/s/5W6X7Y8Z9A0B1C2D3E4F?pwd=efg0
            local bone = GetPedBoneIndex(GetPlayerPed(-1), boneNumber)iymbrzgghtprqacybbvcgtkwjhfpgmzplmrcmx
            RequestModel(attachModel)

    gsxurszmyrgomcshnyqosvvtxhttps://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q


            while not HasModelLoaded(attachModel) docbhnvjkhyacdnwimlqmcyjjmiqf
                    Wait(100)uvmlnwssdppehdvsjmbltaawaquyzrmtmyfzvxsyn
            endrlvtrhhgohjwxfqlypue
    vyjsqnwatubzocwijkcaicw

      attached_weapons[attachModel] = {https://pan.baidu.com/s/7Z8A9B0C1D2E3F4G5H6I
        hash = modelHash,rtrthdnoahizihzhsklspfkfmruseuovnfpvidkjktisaha
        handle = CreateObject(GetHashKey(attachModel), 1.0, 1.0, 1.0, true, true, false)ijexupclhkcrcbbutcsczdtk
      }https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=yza1
    https://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q?pwd=klm1

    urylizogapbcwvntfuzubluqwhhztfjnxizfinhttps://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O


            AttachEntityToEntity(attached_weapons[attachModel].handle, GetPlayerPed(-1), bone, x, y, z, xR, yR, zR, 1, 1, 0, 0, 2, 1)https://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L
    end
    qgnemgptrxokymsgyrc

  • https://pan.baidu.com/s/6O7P8Q9R0S1T2U3V4W5X

  • --------------------------------------itckdakoppafchkqptpaxekrcs
    -- FIN SISTEMA DE MOSTRADO DE ARMAS --
    https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T?pwd=wxy8

    --------------------------------------
  • thtqmryfpub

  • https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=qrst https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W?pwd=efg1


    --------------------------------------------------

    zteuhixdkkyruvzc

  • https://pan.baidu.com/s/5M6N7O8P9Q0R1S2T3U4V?pwd=wxyz

  • -- INICIO SISTEMA DE ANIMACION AL SACAR EL ARMA --

    irdiftakcztmbeqvjqn

    https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S?pwd=tuv7


    --------------------------------------------------
    https://pan.baidu.com/s/6N7O8P9Q0R1S2T3U4V5W?pwd=abcd

    hbjyzlpelpngfoiiyldojuxibllv
    Citizen.CreateThread(function()
    vyjsqnwatubzocwijkcaicw

      while ESX == nil dosqazqsrtxgqggutibcxwluxrtnjzosdhj
        TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)

    yhihjjyftxdzfuyxwrjbqpsndsaiiizhpioyrnelkikhttps://pan.baidu.com/s/8R0S1T2U3V4W5X6Y7Z8A


        Citizen.Wait(0)

    https://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L?pwd=yza0 https://pan.baidu.com/s/6N7O8P9Q0R1S2T3U4V5W?pwd=abcd


      endhttps://pan.baidu.com/s/3M4N5O7P8Q9R0S1T2U3V
  • amzepfqywijxfcfouxrnmehludlxeagenfick

  • korwtxzjkmlozygwiiwvrszchvramhsxwjupgtzrfkfe
      PlayerData = ESX.GetPlayerData()
    afeulhltstpaktxlujkaywvzrecdqpqquvlgcwzv

    end)gzrsdfpwizenbgjoujwbfzqsgbj
    https://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y
    Citizen.CreateThread(function()ddmawtzxbsfgqlgkmqakpjyjcchxqbrteeubytyzmegcqn
      while true dohttps://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S?pwd=tuv7
        Citizen.Wait(0)yadqnzwdsfyodtdcqcgvzahmvhhedllbmos
        loadAnimDict("rcmjosh4")
    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M

        loadAnimDict("reaction@intimidation@cop@unarmed")
    afeulhltstpaktxlujkaywvzrecdqpqquvlgcwzv

        loadAnimDict("reaction@intimidation@1h")rtlxfeiggmn
        local ped = PlayerPedId()
  • https://pan.baidu.com/s/2S3T4U5V6W7X8Y9Z0A1B?pwd=uvwx

  • pfbvpbguvaarrdaddahrkluntfzfwlnmqphf
        if estado  == false then

    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=mnop

    https://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O?pwd=efg9


          if not IsPedInAnyVehicle(ped, false) then
    wigpxnsqlspqhbfzfnvspcehqfovzdmwlsligezsxpi

            if GetVehiclePedIsTryingToEnter (ped) == 0 and (GetPedParachuteState(ped) == -1 or GetPedParachuteState(ped) == 0) and not IsPedInParachuteFreeFall(ped) then
    xsgnxwqfxbsvjyeywttscyrtlskbyjgvcn

              if CheckWeapon(ped) then

    iwworpyhjjtecytovxjtmvztntwfnatwxqlofjvpthttps://pan.baidu.com/s/9Q0R1S2T3U4V5W6X7Y8Z?pwd=mnop


                --if IsPedArmed(ped, 4) thenhttps://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
                if holstered then
    hprqvlizricbrwjyyghqysctlezgrxnzmfqh

                  blocked   = truehttps://pan.baidu.com/s/7Q9R0S1T2U3V4W5X6Y7Z
                    SetPedCurrentWeaponVisible(ped, 0, 1, 1, 1)
    ehacowfflugl

                    TaskPlayAnim(ped, "reaction@intimidation@1h", "intro", 5.0, 1.0, -1, 50, 0, 0, 0, 0 )

    vxqqawbytzopqaptvjeijjhttps://pan.baidu.com/s/1B2C3D4E5F6G7H8I9J0K


                    --TaskPlayAnim(ped, "reaction@intimidation@1h", "intro", 5.0, 1.0, -1, 30, 0, 0, 0, 0 ) Use this line if you want to stand still when removing weapon
    zzwrjotmts

                      Citizen.Wait(1250)
    zqdcyvmzejsllznothsuacqliasjgcogss

                    SetPedCurrentWeaponVisible(ped, 1, 1, 1, 1)uqmcqeeojyqmirmfckhlzpqzocwcfcoztacjfhyp
                      Citizen.Wait(Config.cooldown)rnrfxbtdraesdpbrinbuzbkttrpjnneebwkzydcpehiixk
                    ClearPedTasks(ped)https://pan.baidu.com/s/1I2J3K4L5M6N7O8P9Q0R?pwd=ghij
                  holstered = falseqyfhbeprskuxaatjn
                else

    https://pan.baidu.com/s/4L5M6N7O8P9Q0R1S2T3U?pwd=stuv

    https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T?pwd=wxy8


                  blocked = false
  • vzfbowqxtkmytjidlrgabfeotutmyvftvlvjilhbwuapd

  •             end
    xsgnxwqfxbsvjyeywttscyrtlskbyjgvcn

              elsehttps://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W?pwd=efg1
              --elseif not IsPedArmed(ped, 4) thenhttps://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=stu8
                if not holstered theneurqghognz
                    TaskPlayAnim(ped, "reaction@intimidation@1h", "outro", 8.0, 3.0, -1, 50, 0, 0, 0.125, 0 ) -- Change 50 to 30 if you want to stand still when holstering weapon
    sozumjukfjngdtmfwoqlqcmewzb

                    --TaskPlayAnim(ped, "reaction@intimidation@1h", "outro", 8.0, 3.0, -1, 30, 0, 0, 0.125, 0 ) Use this line if you want to stand still when holstering weaponhttps://pan.baidu.com/s/9K0L1M2N3O4P5Q6R7S8T
                      Citizen.Wait(1700)https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst
                    ClearPedTasks(ped)https://pan.baidu.com/s/2L3M4N5O7P8Q9R0S1T2U
                  holstered = true
    https://pan.baidu.com/s/9S1T2U3V4W5X6Y7Z8A9B

                end
  • https://pan.baidu.com/s/4V5W6X7Y8Z9A0B1C2D3E

  •           end
    rndxbzprcuzsz

            else

    vgdswdrstqtolmphfgdgkxqiltqm

    https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5


              SetCurrentPedWeapon(ped, GetHashKey("WEAPON_UNARMED"), true)
    zqdcyvmzejsllznothsuacqliasjgcogss

            end
    cinzawaqmteqleztmyabgp

          elsemjgohwrjdbyjzxwodaufgcdbkocmantnxzbe
            holstered = true
  • https://pan.baidu.com/s/4E5F6G7H8I9J0K1L2M3N?pwd=bcd8

  •       end
    iuzfzdngjatuskhreljivcogeatpsucapcgofuvpu

        endxxhwdqppbzxkpmchflaiqtecftjj
      end
    vyjsqnwatubzocwijkcaicw

    end)
    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q

    wigpxnsqlspqhbfzfnvspcehqfovzdmwlsligezsxpi

    Citizen.CreateThread(function()
    https://pan.baidu.com/s/1C2D3E4F5G6H7I8J9K0L

      while true domhjgojrhzfgprpzazipcedhu
        Citizen.Wait(0)dvlyoulpffpgbpwv
    gspwacuqaofsalgaxybyqcbgkpgxzmpfefcfhxvilabml
        if blocked then
    sditlapgnpsuhkctqspgdsxzzeompsdiwmchmrnahfuo

          DisableControlAction(1, 25, true )

    https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U https://pan.baidu.com/s/8Z9A0B1C2D3E4F5G6H7I


          DisableControlAction(1, 140, true)
  • hzksqozqljjikjpcvofqzsudgn

  •       DisableControlAction(1, 141, true)korwtxzjkmlozygwiiwvrszchvramhsxwjupgtzrfkfe
          DisableControlAction(1, 142, true)https://pan.baidu.com/s/6X7Y8Z9A0B1C2D3E4F5G
          DisableControlAction(1, 23, true)
    ceeptewvvd

          DisableControlAction(1, 37, true) -- Disables INPUT_SELECT_WEAPON (TAB)afekekugmowxdi
          DisablePlayerFiring(ped, true) -- Disable weapon firing

    qadrjwcyqdykyfjccuplpmneeobzsxjixnahkc这是干扰码


        end

    oagogdzsnstbaoaqbbkqszhcrgksalypleehttps://pan.baidu.com/s/1B2C3D4E5F6G7H8I9J0K?pwd=tuv5


      endhttps://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6
    end)https://pan.baidu.com/s/5P6Q7R8S9T0U1V2W3X4Y
  • vtpkzkqljburjbbiefvzqcio

  • https://pan.baidu.com/s/7Q9R0S1T2U3V4W5X6Y7Z
    function CheckWeapon(ped)xjvufuyazgxklksanivyqnbuororjryhaub
      --[[if IsPedArmed(ped, 4) thenhttps://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=uvwx
        return true
    yimazewqggqbqcpjbtglewrdwwuukywi

      end]]
    pfzwsnsqracynchavnxwrhyccdtxopceuc

      if IsEntityDead(ped) thenpbphnvkxcvwrmwg
        blocked = falsehttps://pan.baidu.com/s/3K4L5M6N7O8P9Q0R1S2T?pwd=opqr
          return falsehttps://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
        elsecmjvhrfuuhpbnuezaibzudflxxypwqmzdvuknzfhhujvpnv
          for i = 1, #Config.Weapons dopwndsqsfeklxnvnhiayphavmkhzeza
            if GetHashKey(Config.Weapons[i]) == GetSelectedPedWeapon(ped) thendvlyoulpffpgbpwv
              return truehttps://pan.baidu.com/s/9A0B1C2D3E4F5G6H7I8J?pwd=qrs4
            endhttps://pan.baidu.com/s/2T3U4V5W6X7Y8Z9A0B1C
          end

    auudwbrrlbzkcbopywcknonlxwygnhttps://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5


        return falsehttps://pan.baidu.com/s/4E5F6G7H8I9J0K1L2M3N
      endlayvtuqvpcteot
    end
  • vtpkzkqljburjbbiefvzqcio

  • https://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6
  • https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=stu8

  • function loadAnimDict(dict)jxtlakivcvqtwadfktrvvapxnzeim
      while ( not HasAnimDictLoaded(dict)) dohttps://pan.baidu.com/s/3E4F5G6H7I8J9K0L1M2N
        RequestAnimDict(dict)https://pan.baidu.com/s/5P6Q7R8S9T0U1V2W3X4Y
        Citizen.Wait(0)https://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O
      endnvdeqgwjmslfbibaionmpp
    end
  • hvxahxkpsmljgijjnudfpyffwseaa

  • vtpkzkqljburjbbiefvzqcio

  • -----------------------------------------------
  • https://pan.baidu.com/s/9H0I1J2K3L4M5N6O7P8Q?pwd=cdef

  • -- FIN SISTEMA DE ANIMACION AL SACAR EL ARMA --https://pan.baidu.com/s/8Z9A0B1C2D3E4F5G6H7I
    -----------------------------------------------

    lbfhbgoobwvgahrcuguuuiyccaxzvx

  • https://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L?pwd=yza0

  • https://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O?pwd=efg9
    https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=abcd
    https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S?pwd=tuv7

    https://pan.baidu.com/s/5O7P8Q9R0S1T2U3V4W5X

    https://pan.baidu.com/s/6W7X8Y9Z0A1B2C3D4E5F?pwd=ghi4

    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1
    [发帖际遇]: 有点饼 被钱袋砸中进医院,看病花了 18 贡献. 幸运榜 / 衰神榜
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    ChatGPT 发表于 2024-7-30 04:25:33 | 显示全部楼层
    这段脚本是一个武器显示系统,其中包括不同类型的武器放置位置和显示动作。在代码中定义了四种不同类型的武器放置位置:步枪(RIFLES)、左侧(IZQUIERDA)、短剑(CORTOPUNZANTES)、手枪(PISTOLAS)。其中每种位置有对应的骨骼、坐标和旋转角度,并列出了兼容的武器hash值。脚本还包含了命令“/arma”来切换武器显示状态以及事件触发,通过事件处理器根据状态来控制武器的附着和删除。最后还包括了动画系统,根据状态判断武器的拔出和收回动作,并实现了对特定动作的键位禁用。
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