晚风o 发表于 2024-8-17 23:07:58

请翻译成中文 保留原有代码


    -- WEAPONS
    -- Melee
    weapon_unarmed               = { name = 'weapon_unarmed', label = 'Fists', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = 'Fisticuffs' },
    weapon_dagger                = { name = 'weapon_dagger', label = 'Dagger', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_dagger.png', unique = true, useable = false, description = 'A short knife with a pointed and edged blade, used as a weapon' },
    weapon_bat                   = { name = 'weapon_bat', label = 'Bat', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_bat.png', unique = true, useable = false, description = 'Used for hitting a ball in sports (or other things)' },
    weapon_bottle                = { name = 'weapon_bottle', label = 'Broken Bottle', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_bottle.png', unique = true, useable = false, description = 'A broken bottle' },
    weapon_crowbar               = { name = 'weapon_crowbar', label = 'Crowbar', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_crowbar.png', unique = true, useable = false, description = 'An iron bar with a flattened end, used as a lever' },
    weapon_flashlight            = { name = 'weapon_flashlight', label = 'Flashlight', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_flashlight.png', unique = true, useable = false, description = 'A battery-operated portable light' },
    weapon_golfclub            = { name = 'weapon_golfclub', label = 'Golfclub', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_golfclub.png', unique = true, useable = false, description = 'A club used to hit the ball in golf' },
    weapon_hammer                = { name = 'weapon_hammer', label = 'Hammer', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hammer.png', unique = true, useable = false, description = 'Used for jobs such as breaking things (legs) and driving in nails' },
    weapon_hatchet               = { name = 'weapon_hatchet', label = 'Hatchet', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hatchet.png', unique = true, useable = false, description = 'A small axe with a short handle for use in one hand' },
    weapon_knuckle               = { name = 'weapon_knuckle', label = 'Knuckle', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_knuckle.png', unique = true, useable = false, description = 'A metal guard worn over the knuckles in fighting, especially to increase the effect of the blows' },
    weapon_knife               = { name = 'weapon_knife', label = 'Knife', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_knife.png', unique = true, useable = false, description = 'An instrument composed of a blade fixed into a handle, used for cutting or as a weapon' },
    weapon_machete               = { name = 'weapon_machete', label = 'Machete', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_machete.png', unique = true, useable = false, description = 'A broad, heavy knife used as a weapon' },
    weapon_switchblade         = { name = 'weapon_switchblade', label = 'Switchblade', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_switchblade.png', unique = true, useable = false, description = 'A knife with a blade that springs out from the handle when a button is pressed' },
    weapon_nightstick            = { name = 'weapon_nightstick', label = 'Nightstick', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_nightstick.png', unique = true, useable = false, description = 'A police officer\'s club or billy' },
    weapon_wrench                = { name = 'weapon_wrench', label = 'Wrench', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_wrench.png', unique = true, useable = false, description = 'A tool used for gripping and turning nuts, bolts, pipes, etc' },
    weapon_battleaxe             = { name = 'weapon_battleaxe', label = 'Battle Axe', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_battleaxe.png', unique = true, useable = false, description = 'A large broad-bladed axe used in ancient warfare' },
    weapon_poolcue               = { name = 'weapon_poolcue', label = 'Poolcue', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_poolcue.png', unique = true, useable = false, description = 'A stick used to strike a ball, usually the cue ball (or other things)' },
    weapon_briefcase             = { name = 'weapon_briefcase', label = 'Briefcase', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_briefcase.png', unique = true, useable = false, description = 'A briefcase for storing important documents' },
    weapon_briefcase_02          = { name = 'weapon_briefcase_02', label = 'Suitcase', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_briefcase2.png', unique = true, useable = false, description = 'Wonderfull for nice vacation to Liberty City' },
    weapon_garbagebag            = { name = 'weapon_garbagebag', label = 'Garbage Bag', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_garbagebag.png', unique = true, useable = false, description = 'A garbage bag' },
    weapon_handcuffs             = { name = 'weapon_handcuffs', label = 'Handcuffs', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_handcuffs.png', unique = true, useable = false, description = 'A pair of lockable linked metal rings for securing a prisoner\'s wrists' },
    weapon_bread               = { name = 'weapon_bread', label = 'Baquette', weight = 1000, type = 'weapon', ammotype = nil, image = 'baquette.png', unique = true, useable = false, description = 'Bread...?' },
    weapon_stone_hatchet         = { name = 'weapon_stone_hatchet', label = 'Stone Hatchet', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stone_hatchet.png', unique = true, useable = true, description = 'Stone Hatchet' },
    weapon_candycane             = { name = 'weapon_candycane', label = 'Candy Cane', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_candycane', unique = true, useable = true, description = 'Candy Cane' },

    -- Handguns
    weapon_pistol                = { name = 'weapon_pistol', label = 'Walther P99', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistol.png', unique = true, useable = false, description = 'A small firearm designed to be held in one hand' },
    weapon_pistol_mk2            = { name = 'weapon_pistol_mk2', label = 'Pistol Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistol_mk2.png', unique = true, useable = false, description = 'An upgraded small firearm designed to be held in one hand' },
    weapon_combatpistol          = { name = 'weapon_combatpistol', label = 'Combat Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_combatpistol.png', unique = true, useable = false, description = 'A combat version small firearm designed to be held in one hand' },
    weapon_appistol            = { name = 'weapon_appistol', label = 'AP Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_appistol.png', unique = true, useable = false, description = 'A small firearm designed to be held in one hand that is automatic' },
    weapon_stungun               = { name = 'weapon_stungun', label = 'Taser', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stungun.png', unique = true, useable = false, description = 'A weapon firing barbs attached by wires to batteries, causing temporary paralysis' },
    weapon_pistol50            = { name = 'weapon_pistol50', label = 'Pistol .50', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistol50.png', unique = true, useable = false, description = 'A .50 caliber firearm designed to be held with both hands' },
    weapon_snspistol             = { name = 'weapon_snspistol', label = 'SNS Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_snspistol.png', unique = true, useable = false, description = 'A very small firearm designed to be easily concealed' },
    weapon_heavypistol         = { name = 'weapon_heavypistol', label = 'Heavy Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_heavypistol.png', unique = true, useable = false, description = 'A hefty firearm designed to be held in one hand (or attempted)' },
    weapon_vintagepistol         = { name = 'weapon_vintagepistol', label = 'Vintage Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_vintagepistol.png', unique = true, useable = false, description = 'An antique firearm designed to be held in one hand' },
    weapon_flaregun            = { name = 'weapon_flaregun', label = 'Flare Gun', weight = 1000, type = 'weapon', ammotype = 'AMMO_FLARE', image = 'weapon_flaregun.png', unique = true, useable = false, description = 'A handgun for firing signal rockets' },
    weapon_marksmanpistol      = { name = 'weapon_marksmanpistol', label = 'Marksman Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_marksmanpistol.png', unique = true, useable = false, description = 'A very accurate small firearm designed to be held in one hand' },
    weapon_revolver            = { name = 'weapon_revolver', label = 'Revolver', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_revolver.png', unique = true, useable = false, description = 'A pistol with revolving chambers enabling several shots to be fired without reloading' },
    weapon_revolver_mk2          = { name = 'weapon_revolver_mk2', label = 'Violence', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_revolver_mk2.png', unique = true, useable = true, description = 'da Violence' },
    weapon_doubleaction          = { name = 'weapon_doubleaction', label = 'Double Action Revolver', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_doubleaction.png', unique = true, useable = true, description = 'Double Action Revolver' },
    weapon_snspistol_mk2         = { name = 'weapon_snspistol_mk2', label = 'SNS Pistol Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_snspistol_mk2.png', unique = true, useable = true, description = 'SNS Pistol MK2' },
    weapon_raypistol             = { name = 'weapon_raypistol', label = 'Up-n-Atomizer', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_raypistol.png', unique = true, useable = true, description = 'Weapon Raypistol' },
    weapon_ceramicpistol         = { name = 'weapon_ceramicpistol', label = 'Ceramic Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_ceramicpistol.png', unique = true, useable = true, description = 'Weapon Ceramicpistol' },
    weapon_navyrevolver          = { name = 'weapon_navyrevolver', label = 'Navy Revolver', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_navyrevolver.png', unique = true, useable = true, description = 'Weapon Navyrevolver' },
    weapon_gadgetpistol          = { name = 'weapon_gadgetpistol', label = 'Perico Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_gadgetpistol.png', unique = true, useable = true, description = 'Weapon Gadgetpistol' },
    weapon_pistolxm3             = { name = 'weapon_pistolxm3', label = 'Pistol XM3', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistolxm3.png', unique = true, useable = true, description = 'Pistol XM3' },



ChatGPT 发表于 2024-8-17 23:08:47

-- 武器
-- 近战武器
weapon_unarmed               = { name = 'weapon_unarmed', label = '拳头', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '拳斗' },
weapon_dagger                = { name = 'weapon_dagger', label = '匕首', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_dagger.png', unique = true, useable = false, description = '用作武器的短刀,带有尖锐和锋利的刀刃' },
weapon_bat                   = { name = 'weapon_bat', label = '棒球棒', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_bat.png', unique = true, useable = false, description = '用于打击球(或其他东西)的运动器具' },
weapon_bottle                = { name = 'weapon_bottle', label = '碎瓶子', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_bottle.png', unique = true, useable = false, description = '一个破碎的瓶子' },
weapon_crowbar               = { name = 'weapon_crowbar', label = '撬棍', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_crowbar.png', unique = true, useable = false, description = '带有扁平端的铁条,用作杠杆' },
weapon_flashlight            = { name = 'weapon_flashlight', label = '手电筒', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_flashlight.png', unique = true, useable = false, description = '一种电池驱动的便携式灯' },
weapon_golfclub            = { name = 'weapon_golfclub', label = '高尔夫球杆', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_golfclub.png', unique = true, useable = false, description = '用于在高尔夫运动中打球的球杆' },
weapon_hammer                = { name = 'weapon_hammer', label = '锤子', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hammer.png', unique = true, useable = false, description = '用于破坏物品(如腿)或钉钉子的工作工具' },
weapon_hatchet               = { name = 'weapon_hatchet', label = '小斧头', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hatchet.png', unique = true, useable = false, description = '一种带有短柄的小斧头,单手使用' },
weapon_knuckle               = { name = 'weapon_knuckle', label = '指虎', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_knuckle.png', unique = true, useable = false, description = '戴在指关节上的金属护具,增加击打效果' },
weapon_knife               = { name = 'weapon_knife', label = '刀', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_knife.png', unique = true, useable = false, description = '一种由刀片和刀柄组成的器具,用于切割或作为武器' },
weapon_machete               = { name = 'weapon_machete', label = '砍刀', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_machete.png', unique = true, useable = false, description = '一种用作武器的宽大厚重的刀子' },
weapon_switchblade         = { name = 'weapon_switchblade', label = '弹簧刀', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_switchblade.png', unique = true, useable = false, description = '按下按钮后从手柄中弹出来的刀' },
weapon_nightstick            = { name = 'weapon_nightstick', label = '警棍', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_nightstick.png', unique = true, useable = false, description = '警察使用的棍棒或警棍' },
weapon_wrench                = { name = 'weapon_wrench', label = '扳手', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_wrench.png', unique = true, useable = false, description = '用于抓紧和扭转螺母、螺栓、管等的工具' },
weapon_battleaxe             = { name = 'weapon_battleaxe', label = '战斧', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_battleaxe.png', unique = true, useable = false, description = '古代战争中使用的大型宽刃斧' },
weapon_poolcue               = { name = 'weapon_poolcue', label = '台球杆', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_poolcue.png', unique = true, useable = false, description = '用于击打球的棍棒(或其他东西)' },
weapon_briefcase             = { name = 'weapon_briefcase', label = '公文包', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_briefcase.png', unique = true, useable = false, description = '用于存放重要文件的公文包' },
weapon_briefcase_02          = { name = 'weapon_briefcase_02', label = '手提箱', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_briefcase2.png', unique = true, useable = false, description = '非常适合去自由城度假' },
weapon_garbagebag            = { name = 'weapon_garbagebag', label = '垃圾袋', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_garbagebag.png', unique = true, useable = false, description = '一个垃圾袋' },
weapon_handcuffs             = { name = 'weapon_handcuffs', label = '手铐', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_handcuffs.png', unique = true, useable = false, description = '锁住囚犯手腕的一对可锁定金属环' },
weapon_bread               = { name = 'weapon_bread', label = '法棍', weight = 1000, type = 'weapon', ammotype = nil, image = 'baquette.png', unique = true, useable = false, description = '面包...?' },
weapon_stone_hatchet         = { name = 'weapon_stone_hatchet', label = '石斧', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stone_hatchet.png', unique = true, useable = true, description = '石斧' },
weapon_candycane             = { name = 'weapon_candycane', label = '拐杖糖', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_candycane', unique = true, useable = true, description = '拐杖糖' },

-- 手枪
weapon_pistol                = { name = 'weapon_pistol', label = '瓦尔特P99', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistol.png', unique = true, useable = false, description = '设计用于单手握持的小型火器' },
weapon_pistol_mk2            = { name = 'weapon_pistol_mk2', label = 'MK2手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistol_mk2.png', unique = true, useable = false, description = '升级版设计用于单手握持的小型火器' },
weapon_combatpistol          = { name = 'weapon_combatpistol', label = '战斗手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_combatpistol.png', unique = true, useable = false, description = '战斗版本设计用于单手握持的小型火器' },
weapon_appistol            = { name = 'weapon_appistol', label = 'AP手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_appistol.png', unique = true, useable = false, description = '自动设计用于单手握持的小型火器' },
weapon_stungun               = { name = 'weapon_stungun', label = '电击枪', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stungun.png', unique = true, useable = false, description = '发射连有电池的电芒,造成暂时麻痹的武器' },
weapon_pistol50            = { name = 'weapon_pistol50', label = '0.50手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistol50.png', unique = true, useable = false, description = '0.50口径火器,设计用于双手握持' },
weapon_snspistol             = { name = 'weapon_snspistol', label = 'SNS手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_snspistol.png', unique = true, useable = false, description = '一款非常小型且易于隐藏的火器' },
weapon_heavypistol         = { name = 'weapon_heavypistol', label = '重型手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_heavypistol.png', unique = true, useable = false, description = '设计用于单手(或尝试)握持的沉重火器' },
weapon_vintagepistol         = { name = 'weapon_vintagepistol', label = '复古手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_vintagepistol.png', unique = true, useable = false, description = '设计用于单手握持的古董火器' },
weapon_flaregun            = { name = 'weapon_flaregun', label = '信号枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_FLARE', image = 'weapon_flaregun.png', unique = true, useable = false, description = '用于发射信号火箭的手枪' },
weapon_marksmanpistol      = { name = 'weapon_marksmanpistol', label = '神射手手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_marksmanpistol.png', unique = true, useable = false, description = '设计用于单手握持的非常精确的小型火器' },
weapon_revolver            = { name = 'weapon_revolver', label = '左轮手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_revolver.png', unique = true, useable = false, description = '带有旋转弹仓的手枪,可以在不重新装填的情况下发射多次' },
weapon_revolver_mk2          = { name = 'weapon_revolver_mk2', label = '暴力', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_revolver_mk2.png', unique = true, useable = true, description = '暴力' },
weapon_doubleaction          = { name = 'weapon_doubleaction', label = '双动左轮手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_doubleaction.png', unique = true, useable = true, description = '双动左轮手枪' },
weapon_snspistol_mk2         = { name = 'weapon_snspistol_mk2', label = 'SNS手枪MK2', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_snspistol_mk2.png', unique = true, useable = true, description = 'SNS手枪MK2' },
weapon_raypistol             = { name = 'weapon_raypistol', label = '上-原子枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_raypistol.png', unique = true, useable = true, description = '射线手枪' },
weapon_ceramicpistol         = { name = 'weapon_ceramicpistol', label = '陶瓷手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_ceramicpistol.png', unique = true, useable = true, description = '陶瓷手枪' },
weapon_navyrevolver          = { name = 'weapon_navyrevolver', label = '海军左轮手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_navyrevolver.png', unique = true, useable = true, description = '海军左轮手枪' },
weapon_gadgetpistol          = { name = 'weapon_gadgetpistol', label = '佩里科手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_gadgetpistol.png', unique = true, useable = true, description = '佩里科手枪' },
weapon_pistolxm3             = { name = 'weapon_pistolxm3', label = 'XM3手枪', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistolxm3.png', unique = true, useable = true, description = 'XM3手枪' },
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