-- WEAPONS
-- Melee
weapon_unarmed = { name = 'weapon_unarmed', label = 'Fists', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = 'Fisticuffs' },
weapon_dagger = { name = 'weapon_dagger', label = 'Dagger', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_dagger.png', unique = true, useable = false, description = 'A short knife with a pointed and edged blade, used as a weapon' },
weapon_bat = { name = 'weapon_bat', label = 'Bat', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_bat.png', unique = true, useable = false, description = 'Used for hitting a ball in sports (or other things)' },
weapon_bottle = { name = 'weapon_bottle', label = 'Broken Bottle', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_bottle.png', unique = true, useable = false, description = 'A broken bottle' },
weapon_crowbar = { name = 'weapon_crowbar', label = 'Crowbar', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_crowbar.png', unique = true, useable = false, description = 'An iron bar with a flattened end, used as a lever' },
weapon_flashlight = { name = 'weapon_flashlight', label = 'Flashlight', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_flashlight.png', unique = true, useable = false, description = 'A battery-operated portable light' },
weapon_golfclub = { name = 'weapon_golfclub', label = 'Golfclub', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_golfclub.png', unique = true, useable = false, description = 'A club used to hit the ball in golf' },
weapon_hammer = { name = 'weapon_hammer', label = 'Hammer', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hammer.png', unique = true, useable = false, description = 'Used for jobs such as breaking things (legs) and driving in nails' },
weapon_hatchet = { name = 'weapon_hatchet', label = 'Hatchet', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hatchet.png', unique = true, useable = false, description = 'A small axe with a short handle for use in one hand' },
weapon_knuckle = { name = 'weapon_knuckle', label = 'Knuckle', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_knuckle.png', unique = true, useable = false, description = 'A metal guard worn over the knuckles in fighting, especially to increase the effect of the blows' },
weapon_knife = { name = 'weapon_knife', label = 'Knife', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_knife.png', unique = true, useable = false, description = 'An instrument composed of a blade fixed into a handle, used for cutting or as a weapon' },
weapon_machete = { name = 'weapon_machete', label = 'Machete', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_machete.png', unique = true, useable = false, description = 'A broad, heavy knife used as a weapon' },
weapon_switchblade = { name = 'weapon_switchblade', label = 'Switchblade', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_switchblade.png', unique = true, useable = false, description = 'A knife with a blade that springs out from the handle when a button is pressed' },
weapon_nightstick = { name = 'weapon_nightstick', label = 'Nightstick', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_nightstick.png', unique = true, useable = false, description = 'A police officer\'s club or billy' },
weapon_wrench = { name = 'weapon_wrench', label = 'Wrench', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_wrench.png', unique = true, useable = false, description = 'A tool used for gripping and turning nuts, bolts, pipes, etc' },
weapon_battleaxe = { name = 'weapon_battleaxe', label = 'Battle Axe', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_battleaxe.png', unique = true, useable = false, description = 'A large broad-bladed axe used in ancient warfare' },
weapon_poolcue = { name = 'weapon_poolcue', label = 'Poolcue', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_poolcue.png', unique = true, useable = false, description = 'A stick used to strike a ball, usually the cue ball (or other things)' },
weapon_briefcase = { name = 'weapon_briefcase', label = 'Briefcase', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_briefcase.png', unique = true, useable = false, description = 'A briefcase for storing important documents' },
weapon_briefcase_02 = { name = 'weapon_briefcase_02', label = 'Suitcase', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_briefcase2.png', unique = true, useable = false, description = 'Wonderfull for nice vacation to Liberty City' },
weapon_garbagebag = { name = 'weapon_garbagebag', label = 'Garbage Bag', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_garbagebag.png', unique = true, useable = false, description = 'A garbage bag' },
weapon_handcuffs = { name = 'weapon_handcuffs', label = 'Handcuffs', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_handcuffs.png', unique = true, useable = false, description = 'A pair of lockable linked metal rings for securing a prisoner\'s wrists' },
weapon_bread = { name = 'weapon_bread', label = 'Baquette', weight = 1000, type = 'weapon', ammotype = nil, image = 'baquette.png', unique = true, useable = false, description = 'Bread...?' },
weapon_stone_hatchet = { name = 'weapon_stone_hatchet', label = 'Stone Hatchet', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stone_hatchet.png', unique = true, useable = true, description = 'Stone Hatchet' },
weapon_candycane = { name = 'weapon_candycane', label = 'Candy Cane', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_candycane', unique = true, useable = true, description = 'Candy Cane' },
-- Handguns
weapon_pistol = { name = 'weapon_pistol', label = 'Walther P99', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistol.png', unique = true, useable = false, description = 'A small firearm designed to be held in one hand' },
weapon_pistol_mk2 = { name = 'weapon_pistol_mk2', label = 'Pistol Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistol_mk2.png', unique = true, useable = false, description = 'An upgraded small firearm designed to be held in one hand' },
weapon_combatpistol = { name = 'weapon_combatpistol', label = 'Combat Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_combatpistol.png', unique = true, useable = false, description = 'A combat version small firearm designed to be held in one hand' },
weapon_appistol = { name = 'weapon_appistol', label = 'AP Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_appistol.png', unique = true, useable = false, description = 'A small firearm designed to be held in one hand that is automatic' },
weapon_stungun = { name = 'weapon_stungun', label = 'Taser', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stungun.png', unique = true, useable = false, description = 'A weapon firing barbs attached by wires to batteries, causing temporary paralysis' },
weapon_pistol50 = { name = 'weapon_pistol50', label = 'Pistol .50', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistol50.png', unique = true, useable = false, description = 'A .50 caliber firearm designed to be held with both hands' },
weapon_snspistol = { name = 'weapon_snspistol', label = 'SNS Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_snspistol.png', unique = true, useable = false, description = 'A very small firearm designed to be easily concealed' },
weapon_heavypistol = { name = 'weapon_heavypistol', label = 'Heavy Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_heavypistol.png', unique = true, useable = false, description = 'A hefty firearm designed to be held in one hand (or attempted)' },
weapon_vintagepistol = { name = 'weapon_vintagepistol', label = 'Vintage Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_vintagepistol.png', unique = true, useable = false, description = 'An antique firearm designed to be held in one hand' },
weapon_flaregun = { name = 'weapon_flaregun', label = 'Flare Gun', weight = 1000, type = 'weapon', ammotype = 'AMMO_FLARE', image = 'weapon_flaregun.png', unique = true, useable = false, description = 'A handgun for firing signal rockets' },
weapon_marksmanpistol = { name = 'weapon_marksmanpistol', label = 'Marksman Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_marksmanpistol.png', unique = true, useable = false, description = 'A very accurate small firearm designed to be held in one hand' },
weapon_revolver = { name = 'weapon_revolver', label = 'Revolver', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_revolver.png', unique = true, useable = false, description = 'A pistol with revolving chambers enabling several shots to be fired without reloading' },
weapon_revolver_mk2 = { name = 'weapon_revolver_mk2', label = 'Violence', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_revolver_mk2.png', unique = true, useable = true, description = 'da Violence' },
weapon_doubleaction = { name = 'weapon_doubleaction', label = 'Double Action Revolver', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_doubleaction.png', unique = true, useable = true, description = 'Double Action Revolver' },
weapon_snspistol_mk2 = { name = 'weapon_snspistol_mk2', label = 'SNS Pistol Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_snspistol_mk2.png', unique = true, useable = true, description = 'SNS Pistol MK2' },
weapon_raypistol = { name = 'weapon_raypistol', label = 'Up-n-Atomizer', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_raypistol.png', unique = true, useable = true, description = 'Weapon Raypistol' },
weapon_ceramicpistol = { name = 'weapon_ceramicpistol', label = 'Ceramic Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_ceramicpistol.png', unique = true, useable = true, description = 'Weapon Ceramicpistol' },
weapon_navyrevolver = { name = 'weapon_navyrevolver', label = 'Navy Revolver', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_navyrevolver.png', unique = true, useable = true, description = 'Weapon Navyrevolver' },
weapon_gadgetpistol = { name = 'weapon_gadgetpistol', label = 'Perico Pistol', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_gadgetpistol.png', unique = true, useable = true, description = 'Weapon Gadgetpistol' },
weapon_pistolxm3 = { name = 'weapon_pistolxm3', label = 'Pistol XM3', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image = 'weapon_pistolxm3.png', unique = true, useable = true, description = 'Pistol XM3' },
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