请翻译中文 保留原有代码
unknowndeath = 'Themselves or an NPC',
bleedoutin = 'You will bleed out in ~r~%s minutes %s seconds~s~',
braindeadin = 'Brain dead in ~r~%s minutes %s seconds~s~',
respawnavailable = 'Respawn available in ~g~%s minutes %s seconds~s~',
respawn = 'Hold ~g~~s~ to force respawn ~g~%ss~s~',
respawn2 = 'Hold ~g~~s~ to safe respawn ~g~%ss~s~',
respawnmenutitle = 'Hospitals',
nomoney = 'Not enough money!',
bedfull = 'All beds are occupied. Waiting for a free space...',
gettinghelp = '~g~You are getting help, ~b~%s seconds left!',
elevator = 'Elevator',
elevatoraccess = ' - Elevator',
onparacetamol = 'You already took a pill. Wait %ss to take another one.',
ontakeparacetamol = 'You took a pill. This will take %ss to reduce your pain.',
takingparacetamol = 'Taking Paracetamol...',
severeinjury = "You a have severe injury that can't be treatd by paracetamol. It's time to visit a doctor.",
severeinjuries = "You have few severe injury that can't be treatd by paracetamol. It's time to visit a doctor.",
noneedparacetamol = "You don't have any wounds to heal",
damage_notify_head = "You have head injury and it's affecting your vision!",
damage_notify_arms = "You have arm injury and it's affecting your shooting & driving ability!",
damage_notify_chest = "You are bleeding for chest injury!",
damage_notify_legs = "You have leg injury and it's affecting walk speed & driving ability!",
onbandage = "Bandage is giving you temporary relief. But this won't last long!",
usebandage = "Applying Bandage...",
alreadyhealing = "This body part is already healing...",
takingmorphine = "Taking Morphine...",
tookmorphine30 = "You took morphine 30mg. It's giving you relief from severe pain!",
tookmorphine10 = "You took morphine 10mg. It's giving you relief from pain!",
noseverepain = "You don't have any severe pain!",
nosevereormoderatepain = "You don't have any moderate or severe pain!",
alreadymorphine = "You are already on morphine!",
usingfirstaid = "Using first aid...",
usingmedkit = "Using medkit...",
tookfirstaid = "You took a first aid kit, your wounds are healing...",
tookmedkit = "You took a med kit, your wounds are healing...",
woundsalreadyhealing = "Your wounds are already healing...",
examine = "Examine Patient",
examinehead= "Examine Head",
examinechest = "Examine Chest",
examinearms= "Examine Arms",
examinelegs= "Examine Legs",
damagehead= "Head Damage: %s",
damagechest = "Chest Damage: %s",
damagelarm= "Left Arm Damage: %s",
damagelleg= "Left Leg Damage: %s",
damagerarm= "Right Arm Damage: %s",
damagerleg= "Right Leg Damage: %s",
applyneckbrace= "Apply Neckbrace",
applybodybandage = "Apply Body Bandage",
applyarmbrace= "Apply Armbrace",
applylegbrace= "Apply Legbrace",
notenough= "Do don't have any %s",
givemorphine30= "Give Morphine 30mg",
applybandage= "Apply Bandage",
xray= "X-Ray Scan",
addtostretcher= "Add To Stretcher",
addtowheelchair= "Add To Wheelchair",
addinbed= "Add In Bed",
removefromstretcher= "Remove From stretcher",
removefromwheelchair= "Remove From wheelchair",
move = "Move",
pickup= "Pickup",
getin= "Get In",
alreadybed= "Someone is already in the bed!",
place= " - Place",
drop= " - Drop",
leave= " - Leave",
givesaline= "Give Saline",
removesaline= "Remove Saline",
givesalinenotify= "Saline is giving you health support",
addstretcher= "Add Stretcher",
addwheelchair= "Add Wheelchair",
removestretcher= "Remove Stretcher",
removewheelchair= "Remove Wheelchair",
givecpr= "CPR",
revive= "Revive",
giveadancedcpr= "CPR Advanced",
cprfailed= "CPR Failed! Use Chest Compression Device",
checkin= "Check In $%s",
checkingin= "Checking In...",
enoughems= "There are enough EMS available!",
open= "Open",
carry= "Carry",
medicalbag = 'Medical Bag',
medicinebox = 'Medicine Box',
pharmacy = 'Pharmacy',
price = '$%s',
notrankaccess = 'Your rank don\'t have access to this!',
bossaction = 'Boss Action',
garage = 'Hospital Garage',
garagedesc = 'Acceleration: %s | Speed: %s | Braking: %s',
egarage = ' - Garage',
eparkmod = ' - Park\n - Extra\n - Livery',
modification = 'Modification',
extra = 'Extra %s',
livery = 'Livery %s',
spawnnotclear = 'Spawn point is not clear!',
suicideweapon = "**%s** `committed suicide` (*%s* - *%s*)",
suicideevent= "**%s** `committed suicide` (*%s*)",
suicidplayer= "**%s** `committed suicide`",
aiweapon= "**%s** has been `%s` (*%s*) by **AI**",
aievent = "**%s** has been `%s` by **AI**",
aiother = "**%s** has been `Killed` by **AI**",
playerweapon = "**%s** has been `%s` (*%s*) by **%s**",
playerevent = "**%s** has been `%s` by **%s**",
playerother = "**%s** has been `Killed` by **%s**",
unknownweapon = "**%s** has been `%s` (*%s*) by **Unknown**",
unknownevent = "**%s** has been `%s` by **Unknown**",
unknownother = "**%s** has been `Killed` by **Unknown**",
payment = "You received $%s for this treatment.",
distresssignal = 'Press ~g~~s~ to send distress signal',
nodistress = "No distress alert found!",
dispatch = "Dispatch",
dispatchaccepted = "Your distress signal has been received. EMS is on the way.",
dispatchalert = ' Medical attention required at %s, %s',
waypoint = 'Waypoint marked in your GPS',
revivecmd = 'Revive a player',
reviveall = 'Revive all player',
playerid = 'Player Id',
skellyfix = 'Fix skelly',
skellyfixall = 'Fix all player skelly',
healcmd = 'Heal a player',
healall = 'Heal all player',
locker = 'Locker',
keylocker = ' - Locker',
lockeroutfits = 'Locker Outfits',
regularoutfit = 'Regular Outfit',
wardrobeoutfits = 'Wardrobe Outfits',
unknowndeath = '自己或一个NPC',
bleedoutin = '你将在 ~r~%s 分钟 %s 秒~s~ 内出血致死',
braindeadin = '将在 ~r~%s 分钟 %s 秒~s~ 内脑死亡',
respawnavailable = '复活将在 ~g~%s 分钟 %s 秒~s~ 后可用',
respawn = '按住 ~g~~s~ 强制复活 ~g~%ss~s~',
respawn2 = '按住 ~g~~s~ 安全复活 ~g~%ss~s~',
respawnmenutitle = '医院',
nomoney = '钱不够!',
bedfull = '所有床位都已被占用,正在等待空位...',
gettinghelp = '~g~你正在获得帮助, ~b~%s 秒剩余!',
elevator = '电梯',
elevatoraccess = ' - 电梯',
onparacetamol = '你已经吃过药了,等待 %ss 才能再吃一颗。',
ontakeparacetamol = '你吃了一颗药,这将需要 %ss 来减轻你的疼痛。',
takingparacetamol = '正在服用对乙酰氨基酚...',
severeinjury = "你有严重的伤害,无法用对乙酰氨基酚治疗。是时候去看医生了。",
severeinjuries = "你有几处严重伤害,无法用对乙酰氨基酚治疗。是时候去看医生了。",
noneedparacetamol = "你没有需要治疗的伤口",
damage_notify_head = "你有头部受伤,影响你的视力!",
damage_notify_arms = "你有手臂受伤,影响你的射击和驾驶能力!",
damage_notify_chest = "你因胸部受伤而流血!",
damage_notify_legs = "你有腿部受伤,影响你的行走速度和驾驶能力!",
onbandage = "绷带给你带来了暂时的缓解,但这不会持续太久!",
usebandage = "正在使用绷带...",
alreadyhealing = "这个身体部位已经在愈合中...",
takingmorphine = "正在服用吗啡...",
tookmorphine30 = "你服用了 30mg 的吗啡,正在缓解严重的疼痛!",
tookmorphine10 = "你服用了 10mg 的吗啡,正在缓解疼痛!",
noseverepain = "你没有严重的疼痛!",
nosevereormoderatepain = "你没有中度或严重的疼痛!",
alreadymorphine = "你已经在使用吗啡!",
usingfirstaid = "正在使用急救包...",
usingmedkit = "正在使用医疗包...",
tookfirstaid = "你拿了一份急救包,你的伤口正在愈合中...",
tookmedkit = "你拿了一个医疗包,你的伤口正在愈合中...",
woundsalreadyhealing = "你的伤口正在愈合中...",
examine = "检查病人",
examinehead= "检查头部",
examinechest = "检查胸部",
examinearms= "检查手臂",
examinelegs= "检查腿部",
damagehead= "头部受伤:%s",
damagechest = "胸部受伤:%s",
damagelarm= "左臂受伤:%s",
damagelleg= "左腿受伤:%s",
damagerarm= "右臂受伤:%s",
damagerleg= "右腿受伤:%s",
applyneckbrace= "使用颈托",
applybodybandage = "使用身体绷带",
applyarmbrace= "使用手臂护具",
applylegbrace= "使用腿护具",
notenough= "你没有任何 %s",
givemorphine30= "给予 30mg 吗啡",
applybandage= "使用绷带",
xray= "X光扫描",
addtostretcher= "放入担架",
addtowheelchair= "放入轮椅",
addinbed= "放入床上",
removefromstretcher= "从担架上移除",
removefromwheelchair= "从轮椅上移除",
move = "移动",
pickup= "拾起",
getin= "进入",
alreadybed= "床上已经有人!",
place= " - 放置",
drop= " - 投放",
leave= " - 离开",
givesaline= "给予生理盐水",
removesaline= "移除生理盐水",
givesalinenotify= "生理盐水正在支持你的健康",
addstretcher= "添加担架",
addwheelchair= "添加轮椅",
removestretcher= "移除担架",
removewheelchair= "移除轮椅",
givecpr= "心肺复苏",
revive= "复活",
giveadancedcpr= "高级心肺复苏",
cprfailed= "心肺复苏失败!使用胸部压缩装置",
checkin= "登记 $%s",
checkingin= "正在登记中...",
enoughems= "有足够的急救人员可用!",
open= "打开",
carry= "携带",
medicalbag = '医疗包',
medicinebox = '药品盒',
pharmacy = '药房',
price = '$%s',
notrankaccess = '你的等级没有访问权限!',
bossaction = '老板操作',
garage = '医院车库',
garagedesc = '加速:%s | 速度:%s | 刹车:%s',
egarage = ' - 车库',
eparkmod = ' - 停车\n - 额外\n - 车漆',
modification = '修改',
extra = '额外 %s',
livery = '涂装 %s',
spawnnotclear = '出生点不清楚!',
suicideweapon = "**%s** `自杀` (*%s* - *%s*)",
suicideevent= "**%s** `自杀` (*%s*)",
suicidplayer= "**%s** `自杀`",
aiweapon= "**%s** 被 **AI** `%s` (*%s*)",
aievent = "**%s** 被 **AI** `%s`",
aiother = "**%s** 被 **AI** `杀死`",
playerweapon = "**%s** 被 **%s** `%s` (*%s*)",
playerevent = "**%s** 被 **%s** `%s`",
playerother = "**%s** 被 **%s** `杀死`",
unknownweapon = "**%s** 被 **Unknown** `%s` (*%s*)",
unknownevent = "**%s** 被 **Unknown** `%s`",
unknownother = "**%s** 被 **Unknown** `杀死`",
payment = "你为这次治疗获得了 $%s 。",
distresssignal = '按 ~g~~s~ 发送求救信号',
nodistress = "未找到求救信号!",
dispatch = "调度",
dispatchaccepted = "你的求救信号已被接收,急救服务正在赶来。",
dispatchalert = ' 在 %s, %s 需要医疗关注',
waypoint = 'GPS 中标记了航路点',
revivecmd = '复活一个玩家',
reviveall = '复活所有玩家',
playerid = '玩家 ID',
skellyfix = '修复骨架',
skellyfixall = '修复所有玩家骨架',
healcmd = '治疗一个玩家',
healall = '治疗所有玩家',
locker = '储物柜',
keylocker = ' - 储物柜',
lockeroutfits = '储物柜服装',
regularoutfit = '常规服装',
wardrobeoutfits = '衣橱服装',
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