unknowndeath = '自己或一个NPC',
bleedoutin = '你将在 ~r~%s 分钟 %s 秒~s~ 内出血致死',
braindeadin = '将在 ~r~%s 分钟 %s 秒~s~ 内脑死亡',
respawnavailable = '复活将在 ~g~%s 分钟 %s 秒~s~ 后可用',
respawn = '按住 ~g~~s~ 强制复活 ~g~%ss~s~',
respawn2 = '按住 ~g~~s~ 安全复活 ~g~%ss~s~',
respawnmenutitle = '医院',
nomoney = '钱不够!',
bedfull = '所有床位都已被占用,正在等待空位...',
gettinghelp = '~g~你正在获得帮助, ~b~%s 秒剩余!',
elevator = '电梯',
elevatoraccess = ' - 电梯',
onparacetamol = '你已经吃过药了,等待 %ss 才能再吃一颗。',
ontakeparacetamol = '你吃了一颗药,这将需要 %ss 来减轻你的疼痛。',
takingparacetamol = '正在服用对乙酰氨基酚...',
severeinjury = "你有严重的伤害,无法用对乙酰氨基酚治疗。是时候去看医生了。",
severeinjuries = "你有几处严重伤害,无法用对乙酰氨基酚治疗。是时候去看医生了。",
noneedparacetamol = "你没有需要治疗的伤口",
damage_notify_head = "你有头部受伤,影响你的视力!",
damage_notify_arms = "你有手臂受伤,影响你的射击和驾驶能力!",
damage_notify_chest = "你因胸部受伤而流血!",
damage_notify_legs = "你有腿部受伤,影响你的行走速度和驾驶能力!",
onbandage = "绷带给你带来了暂时的缓解,但这不会持续太久!",
usebandage = "正在使用绷带...",
alreadyhealing = "这个身体部位已经在愈合中...",
takingmorphine = "正在服用吗啡...",
tookmorphine30 = "你服用了 30mg 的吗啡,正在缓解严重的疼痛!",
tookmorphine10 = "你服用了 10mg 的吗啡,正在缓解疼痛!",
noseverepain = "你没有严重的疼痛!",
nosevereormoderatepain = "你没有中度或严重的疼痛!",
alreadymorphine = "你已经在使用吗啡!",
usingfirstaid = "正在使用急救包...",
usingmedkit = "正在使用医疗包...",
tookfirstaid = "你拿了一份急救包,你的伤口正在愈合中...",
tookmedkit = "你拿了一个医疗包,你的伤口正在愈合中...",
woundsalreadyhealing = "你的伤口正在愈合中...",
examine = "检查病人",
examinehead = "检查头部",
examinechest = "检查胸部",
examinearms = "检查手臂",
examinelegs = "检查腿部",
damagehead = "头部受伤:%s",
damagechest = "胸部受伤:%s",
damagelarm = "左臂受伤:%s",
damagelleg = "左腿受伤:%s",
damagerarm = "右臂受伤:%s",
damagerleg = "右腿受伤:%s",
applyneckbrace = "使用颈托",
applybodybandage = "使用身体绷带",
applyarmbrace = "使用手臂护具",
applylegbrace = "使用腿护具",
notenough = "你没有任何 %s",
givemorphine30 = "给予 30mg 吗啡",
applybandage = "使用绷带",
xray = "X光扫描",
addtostretcher = "放入担架",
addtowheelchair = "放入轮椅",
addinbed = "放入床上",
removefromstretcher = "从担架上移除",
removefromwheelchair = "从轮椅上移除",
move = "移动",
pickup = "拾起",
getin = "进入",
alreadybed = "床上已经有人!",
place = " - 放置",
drop = " - 投放",
leave = " - 离开",
givesaline = "给予生理盐水",
removesaline = "移除生理盐水",
givesalinenotify = "生理盐水正在支持你的健康",
addstretcher = "添加担架",
addwheelchair = "添加轮椅",
removestretcher = "移除担架",
removewheelchair = "移除轮椅",
givecpr = "心肺复苏",
revive = "复活",
giveadancedcpr = "高级心肺复苏",
cprfailed = "心肺复苏失败!使用胸部压缩装置",
checkin = "登记 $%s",
checkingin = "正在登记中...",
enoughems = "有足够的急救人员可用!",
open = "打开",
carry = "携带",
medicalbag = '医疗包',
medicinebox = '药品盒',
pharmacy = '药房',
price = '$%s',
notrankaccess = '你的等级没有访问权限!',
bossaction = '老板操作',
garage = '医院车库',
garagedesc = '加速:%s | 速度:%s | 刹车:%s',
egarage = ' - 车库',
eparkmod = ' - 停车 \n - 额外 \n - 车漆',
modification = '修改',
extra = '额外 %s',
livery = '涂装 %s',
spawnnotclear = '出生点不清楚!',
suicideweapon = "**%s** `自杀` (*%s* - *%s*)",
suicideevent = "**%s** `自杀` (*%s*)",
suicidplayer = "**%s** `自杀`",
aiweapon = "**%s** 被 **AI** `%s` (*%s*)",
aievent = "**%s** 被 **AI** `%s`",
aiother = "**%s** 被 **AI** `杀死`",
playerweapon = "**%s** 被 **%s** `%s` (*%s*)",
playerevent = "**%s** 被 **%s** `%s`",
playerother = "**%s** 被 **%s** `杀死`",
unknownweapon = "**%s** 被 **Unknown** `%s` (*%s*)",
unknownevent = "**%s** 被 **Unknown** `%s`",
unknownother = "**%s** 被 **Unknown** `杀死`",
payment = "你为这次治疗获得了 $%s 。",
distresssignal = '按 ~g~~s~ 发送求救信号',
nodistress = "未找到求救信号!",
dispatch = "调度",
dispatchaccepted = "你的求救信号已被接收,急救服务正在赶来。",
dispatchalert = ' 在 %s, %s 需要医疗关注',
waypoint = 'GPS 中标记了航路点',
revivecmd = '复活一个玩家',
reviveall = '复活所有玩家',
playerid = '玩家 ID',
skellyfix = '修复骨架',
skellyfixall = '修复所有玩家骨架',
healcmd = '治疗一个玩家',
healall = '治疗所有玩家',
locker = '储物柜',
keylocker = ' - 储物柜',
lockeroutfits = '储物柜服装',
regularoutfit = '常规服装',
wardrobeoutfits = '衣橱服装',