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1214570993 发表于 2024-9-23 21:12:30 | 显示全部楼层 |阅读模式
https://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q?pwd=klm1
local IsDead = falsehttps://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P
local IsAnimated = false
  • https://pan.baidu.com/s/8Q9R0S1T2U3V4W5X6Y7Z?pwd=nop4

  • https://pan.baidu.com/s/6P8Q9R0S1T2U3V4W5X6Y
    AddEventHandler('esx_basicneeds:resetStatus', function()https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1
        TriggerEvent('esx_status:set', 'hunger', 500000)
    https://pan.baidu.com/s/2C3D4E5F6G7H8I9J0K1L?pwd=wxy6

        TriggerEvent('esx_status:set', 'thirst', 500000)https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K
    end)https://pan.baidu.com/s/3M4N5O7P8Q9R0S1T2U3V
    https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=yza1

    RegisterNetEvent('esx_basicneeds:healPlayer')
    https://pan.baidu.com/s/3D4E5F6G7H8I9J0K1L2M

    AddEventHandler('esx_basicneeds:healPlayer', function()https://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=efg2
        -- restore hunger & thirst
    https://pan.baidu.com/s/7Y8Z9A0B1C2D3E4F5G6H

        TriggerEvent('esx_status:set', 'hunger', 1000000)https://pan.baidu.com/s/4V5W6X7Y8Z9A0B1C2D3E
        TriggerEvent('esx_status:set', 'thirst', 1000000)https://pan.baidu.com/s/3V4W5X6Y7Z8A9B0C1D2E

    https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T?pwd=wxy8 https://pan.baidu.com/s/3E4F5G6H7I8J9K0L1M2N


        -- restore hphttps://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6
        local playerPed = PlayerPedId()https://pan.baidu.com/s/9I0J1K2L3M4N5O6P7Q8R?pwd=qrs6
        SetEntityHealth(playerPed, GetEntityMaxHealth(playerPed))https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst
    end)https://pan.baidu.com/s/6G7H8I9J0K1L2M3N4O5P?pwd=hij0
    https://pan.baidu.com/s/7Y8Z9A0B1C2D3E4F5G6H

    AddEventHandler('esx:onPlayerDeath', function()https://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6
        IsDead = true
    https://pan.baidu.com/s/7P8Q9R0S1T2U3V4W5X6Y?pwd=klm3

    end)https://pan.baidu.com/s/9Z0A1B2C3D4E5F6G7H8I?pwd=pqr7
    https://pan.baidu.com/s/3M4N5O7P8Q9R0S1T2U3V
    AddEventHandler('esx:onPlayerSpawn', function(spawn)

    https://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P


        if IsDead thenhttps://pan.baidu.com/s/9H0I1J2K3L4M5N6O7P8Q?pwd=cdef
            TriggerEvent('esx_basicneeds:resetStatus')

    https://pan.baidu.com/s/5M6N7O8P9Q0R1S2T3U4V?pwd=wxyz https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=efgh


        endhttps://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst
    https://pan.baidu.com/s/9A0B1C2D3E4F5G6H7I8J
        IsDead = false  https://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L?pwd=yza0
    end)

    https://pan.baidu.com/s/7Z8A9B0C1D2E3F4G5H6I https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=hij3


    https://pan.baidu.com/s/8Z9A0B1C2D3E4F5G6H7I
    AddEventHandler('esx_status:loaded', function(status)https://pan.baidu.com/s/5V6W7X8Y9Z0A1B2C3D4E?pwd=efg3
        TriggerEvent('esx_status:registerStatus', 'hunger', 1000000, '#CFAD0F', function(status)https://pan.baidu.com/s/2T3U4V5W6X7Y8Z9A0B1C
            return Config.Visiblehttps://pan.baidu.com/s/1I2J3K4L5M6N7O8P9Q0R?pwd=ghij
        end, function(status)https://pan.baidu.com/s/8P9Q0R1S2T3U4V5W6X7Y?pwd=ijkl
            status.remove(100)https://pan.baidu.com/s/6O7P8Q9R0S1T2U3V4W5X
        end)
    https://pan.baidu.com/s/4U5V6W7X8Y9Z0A1B2C3D?pwd=bcd2

    https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U?pwd=yza9

    https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T?pwd=wxy8


        TriggerEvent('esx_status:registerStatus', 'thirst', 1000000, '#0C98F1', function(status)https://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D
            return Config.Visiblehttps://pan.baidu.com/s/1K2L3M4N5O7P8Q9R0S1T
        end, function(status)https://pan.baidu.com/s/5V6W7X8Y9Z0A1B2C3D4E?pwd=efg3
            status.remove(75)https://pan.baidu.com/s/6P8Q9R0S1T2U3V4W5X6Y
        end)https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W?pwd=efg1
    end)

    https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=abcd https://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D?pwd=yza8


  • https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M

  • AddEventHandler('esx_status:onTick', function(data)
    https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T

        local playerPed  = PlayerPedId()

    https://pan.baidu.com/s/9J0K1L2M3N4O5P6Q7R8S https://pan.baidu.com/s/6X7Y8Z9A0B1C2D3E4F5G


        local prevHealth = GetEntityHealth(playerPed)https://pan.baidu.com/s/6P8Q9R0S1T2U3V4W5X6Y
        local health     = prevHealth
    https://pan.baidu.com/s/9I0J1K2L3M4N5O6P7Q8R

       
    https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=efgh

        for k, v in pairs(data) dohttps://pan.baidu.com/s/5V6W7X8Y9Z0A1B2C3D4E?pwd=efg3
            if v.name == 'hunger' and v.percent == 0 then

    https://pan.baidu.com/s/2J3K4L5M6N7O8P9Q0R1S?pwd=klmn

    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1


                if prevHealth <= 150 thenhttps://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q?pwd=klm1
                    health = health - 5https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4
                else
  • https://pan.baidu.com/s/6W7X8Y9Z0A1B2C3D4E5F?pwd=ghi4

  •                 health = health - 1https://pan.baidu.com/s/9H0I1J2K3L4M5N6O7P8Q?pwd=cdef
                end

    https://pan.baidu.com/s/2J3K4L5M6N7O8P9Q0R1S?pwd=klmn https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J


            elseif v.name == 'thirst' and v.percent == 0 thenhttps://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4
                if prevHealth <= 150 then
    https://pan.baidu.com/s/3K4L5M6N7O8P9Q0R1S2T?pwd=opqr

                    health = health - 5https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=yza1
                elsehttps://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S
                    health = health - 1

    https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U?pwd=yza9 https://pan.baidu.com/s/4F5G6H7I8J9K0L1M2N3O


                end

    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5 https://pan.baidu.com/s/3K4L5M6N7O8P9Q0R1S2T?pwd=opqr


            end
  • https://pan.baidu.com/s/2T3U4V5W6X7Y8Z9A0B1C?pwd=wxy7

  •     end
    https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=stu8

       
    https://pan.baidu.com/s/6Y7Z8A9B0C1D2E3F4G5H

        if health ~= prevHealth then SetEntityHealth(playerPed, health) endhttps://pan.baidu.com/s/2S3T4U5V6W7X8Y9Z0A1B?pwd=uvwx
    end)
    https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W?pwd=efg1

    https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W

    https://pan.baidu.com/s/1I2J3K4L5M6N7O8P9Q0R?pwd=ghij


    AddEventHandler('esx_basicneeds:isEating', function(cb)
    https://pan.baidu.com/s/9Q0R1S2T3U4V5W6X7Y8Z?pwd=mnop

        cb(IsAnimated)https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K
    end)https://pan.baidu.com/s/5V6W7X8Y9Z0A1B2C3D4E?pwd=efg3
    https://pan.baidu.com/s/1L2M3N4O5P6Q7R8S9T0U
    RegisterNetEvent('esx_basicneeds:onUse')
    https://pan.baidu.com/s/8J9K0L1M2N3O4P5Q6R7S

    AddEventHandler('esx_basicneeds:onUse', function(type, prop_name, anim)
    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q

        if not IsAnimated thenhttps://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N?pwd=qrst
            local anim = animhttps://pan.baidu.com/s/9H0I1J2K3L4M5N6O7P8Q?pwd=cdef
            IsAnimated = true
  • https://pan.baidu.com/s/2T3U4V5W6X7Y8Z9A0B1C?pwd=wxy7

  •         if type == 'food' then
    https://pan.baidu.com/s/6Y7Z8A9B0C1D2E3F4G5H

                prop_name = prop_name or 'prop_cs_burger_01'

    https://pan.baidu.com/s/9J0K1L2M3N4O5P6Q7R8S

    https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=uvwx


                anim = anim

    https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=vwx9

    https://pan.baidu.com/s/6N7O8P9Q0R1S2T3U4V5W?pwd=abcd


            elseif type == 'drink' thenhttps://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=mnop
                prop_name = prop_name or 'prop_ld_flow_bottle'
    https://pan.baidu.com/s/6G7H8I9J0K1L2M3N4O5P

                anim = anim
    https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J?pwd=stu8

            end

    https://pan.baidu.com/s/9J0K1L2M3N4O5P6Q7R8S https://pan.baidu.com/s/7I8J9K0L1M2N3O4P5Q6R


  • https://pan.baidu.com/s/5O7P8Q9R0S1T2U3V4W5X

  •         CreateThread(function()
  • https://pan.baidu.com/s/8I9J0K1L2M3N4O5P6Q7R

  •             local playerPed = PlayerPedId()
    https://pan.baidu.com/s/6G7H8I9J0K1L2M3N4O5P

                local x,y,z = table.unpack(GetEntityCoords(playerPed))https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst
                local prop = CreateObject(joaat(prop_name), x, y, z + 0.2, true, true, true)
    https://pan.baidu.com/s/6Y7Z8A9B0C1D2E3F4G5H

                local boneIndex = GetPedBoneIndex(playerPed, 18905)
  • https://pan.baidu.com/s/6O7P8Q9R0S1T2U3V4W5X?pwd=hij2

  •             AttachEntityToEntity(prop, playerPed, boneIndex, 0.12, 0.028, 0.001, 10.0, 175.0, 0.0, true, true, false, true, 1, true)

    https://pan.baidu.com/s/2C3D4E5F6G7H8I9J0K1L https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=efgh


    https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W https://pan.baidu.com/s/6P8Q9R0S1T2U3V4W5X6Y


                ESX.Streaming.RequestAnimDict(anim.dict, function()
    https://pan.baidu.com/s/6N7O8P9Q0R1S2T3U4V5W?pwd=abcd

                    TaskPlayAnim(playerPed, anim.dict, anim.name, anim.settings[1], anim.settings[2], anim.settings[3], anim.settings[4], anim.settings[5], anim.settings[6], anim.settings[7], anim.settings[8])https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5
                    RemoveAnimDict(anim.dict)https://pan.baidu.com/s/7I8J9K0L1M2N3O4P5Q6R
  • https://pan.baidu.com/s/3T4U5V6W7X8Y9Z0A1B2C?pwd=yza1

  •                 Wait(3000)https://pan.baidu.com/s/2J3K4L5M6N7O8P9Q0R1S?pwd=klmn
                    IsAnimated = false
  • https://pan.baidu.com/s/5O7P8Q9R0S1T2U3V4W5X

  •                 ClearPedSecondaryTask(playerPed)https://pan.baidu.com/s/3T4U5V6W7X8Y9Z0A1B2C?pwd=yza1
                    DeleteObject(prop)https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4
                end)https://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A?pwd=qrs5
            end)
    https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=yza1

        end

    https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U?pwd=yza9

    https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W


    end)https://pan.baidu.com/s/1T2U3V4W5X6Y7Z8A9B0C
    https://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6
    -- Backwards compatibilityhttps://pan.baidu.com/s/4V5W6X7Y8Z9A0B1C2D3E?pwd=bcd9
    RegisterNetEvent('esx_basicneeds:onEat')https://pan.baidu.com/s/5G6H7I8J9K0L1M2N3O4P
    AddEventHandler('esx_basicneeds:onEat', function(prop_name)https://pan.baidu.com/s/6H7I8J9K0L1M2N3O4P5Q
        local Invoke = GetInvokingResource()
    https://pan.baidu.com/s/2L3M4N5O7P8Q9R0S1T2U

    https://pan.baidu.com/s/9Q0R1S2T3U4V5W6X7Y8Z?pwd=mnop

        print(('[^3WARNING^7] ^5%s^7 used ^5esx_basicneeds:onEat^7, this method is deprecated and should not be used! Refer to ^5https://documentation.esx-framew ... cneeds/events/oneat^7 for more info!'):format(Invoke))
    https://pan.baidu.com/s/6G7H8I9J0K1L2M3N4O5P

    https://pan.baidu.com/s/1B2C3D4E5F6G7H8I9J0K

        if not prop_name thenhttps://pan.baidu.com/s/7Y8Z9A0B1C2D3E4F5G6H?pwd=klm2
            prop_name = 'prop_cs_burger_01'你好啊
        endhttps://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=uvwx
        TriggerEvent('esx_basicneeds:onUse', 'food', prop_name)
    https://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A

    end)
  • https://pan.baidu.com/s/8I9J0K1L2M3N4O5P6Q7R

  • https://pan.baidu.com/s/7O8P9Q0R1S2T3U4V5W6X?pwd=efgh
    RegisterNetEvent('esx_basicneeds:onDrink')https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4
    AddEventHandler('esx_basicneeds:onDrink', function(prop_name)https://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
        local Invoke = GetInvokingResource()你好啊
    https://pan.baidu.com/s/7I8J9K0L1M2N3O4P5Q6R
        print(('[^3WARNING^7] ^5%s^7 used ^5esx_basicneeds:onDrink^7, this method is deprecated and should not be used! Refer to ^5https://documentation.esx-framew ... eeds/events/ondrink^7 for more info!'):format(Invoke))
  • https://pan.baidu.com/s/5O7P8Q9R0S1T2U3V4W5X

  • https://pan.baidu.com/s/7O8P9Q0R1S2T3U4V5W6X?pwd=efgh
    https://pan.baidu.com/s/8P9Q0R1S2T3U4V5W6X7Y?pwd=ijkl
        if not prop_name then
    https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5

            prop_name = 'prop_ld_flow_bottle'
    https://pan.baidu.com/s/4E5F6G7H8I9J0K1L2M3N

        endhttps://pan.baidu.com/s/4M5N6O7P8Q9R0S1T2U3V
        TriggerEvent('esx_basicneeds:onUse', 'drink', prop_name)
  • https://pan.baidu.com/s/3T4U5V6W7X8Y9Z0A1B2C?pwd=yza1

  • end)https://pan.baidu.com/s/8Z9A0B1C2D3E4F5G6H7I?pwd=nop3
    https://pan.baidu.com/s/2M3N4O5P6Q7R8S9T0U1V
    https://pan.baidu.com/s/8A9B0C1D2E3F4G5H6I7J
    https://pan.baidu.com/s/4M5N6O7P8Q9R0S1T2U3V?pwd=bcd0

    https://pan.baidu.com/s/6Q7R8S9T0U1V2W3X4Y5Z https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q?pwd=nop5
    https://pan.baidu.com/s/7Q9R0S1T2U3V4W5X6Y7Z
    https://pan.baidu.com/s/9Z0A1B2C3D4E5F6G7H8I?pwd=pqr7

    https://pan.baidu.com/s/9Z0A1B2C3D4E5F6G7H8I?pwd=pqr7

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    使用道具 举报

    ChatGPT 发表于 2024-9-23 21:12:52 | 显示全部楼层
    以下是代码的中文翻译:
    local IsDead = false  -- 玩家是否死亡的状态
    local IsAnimated = false  -- 动画状态
    
    -- 重置状态的事件处理
    AddEventHandler('esx_basicneeds:resetStatus', function()
        TriggerEvent('esx_status:set', 'hunger', 500000)  -- 设置饥饿值
        TriggerEvent('esx_status:set', 'thirst', 500000)  -- 设置口渴值
    end)
    
    -- 治疗玩家的网络事件
    RegisterNetEvent('esx_basicneeds:healPlayer')
    AddEventHandler('esx_basicneeds:healPlayer', function()
        -- 恢复饥饿和口渴
        TriggerEvent('esx_status:set', 'hunger', 1000000)  -- 恢复饥饿值
        TriggerEvent('esx_status:set', 'thirst', 1000000)  -- 恢复口渴值
    
        -- 恢复生命值
        local playerPed = PlayerPedId()  -- 获取玩家角色
        SetEntityHealth(playerPed, GetEntityMaxHealth(playerPed))  -- 设置玩家生命值为最大值
    end)
    
    -- 玩家死亡事件处理
    AddEventHandler('esx:onPlayerDeath', function()
        IsDead = true  -- 设置死亡状态为真
    end)
    
    -- 玩家重生事件处理
    AddEventHandler('esx:onPlayerSpawn', function(spawn)
        if IsDead then
            TriggerEvent('esx_basicneeds:resetStatus')  -- 如果玩家死亡,重置状态
        end
    
        IsDead = false  -- 重置死亡状态
    end)
    
    -- 状态加载事件处理
    AddEventHandler('esx_status:loaded', function(status)
        TriggerEvent('esx_status:registerStatus', 'hunger', 1000000, '#CFAD0F', function(status)
            return Config.Visible  -- 返回可见性配置
        end, function(status)
            status.remove(100)  -- 移除饥饿状态
        end)
    
        TriggerEvent('esx_status:registerStatus', 'thirst', 1000000, '#0C98F1', function(status)
            return Config.Visible  -- 返回可见性配置
        end, function(status)
            status.remove(75)  -- 移除口渴状态
        end)
    end)
    
    -- 状态每tick更新事件处理
    AddEventHandler('esx_status:onTick', function(data)
        local playerPed  = PlayerPedId()  -- 获取玩家角色
        local prevHealth = GetEntityHealth(playerPed)  -- 获取玩家当前生命值
        local health     = prevHealth  -- 生命值变量
    
        for k, v in pairs(data) do
            if v.name == 'hunger' and v.percent == 0 then
                if prevHealth

    这段代码主要用于管理玩家的饥饿和口渴状态,以及在玩家死亡和重生时重置这些状态。代码中的事件处理程序会在特定事件发生时触发相应的功能。
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