translations = {
ped_coords = '行人坐标:',
vehicle_dev_data = '车辆开发者数据:',
ent_id = '实体 ID:',
net_id = '网络 ID:',
net_id_not_registered = '未注册',
model = '模型',
hash = '哈希',
eng_health = '引擎健康:',
body_health = '车身健康:',
go_to = '前往',
remove = '移除',
confirm = '确认',
reason_title = '原因',
length = '长度',
options = '选项',
position = '位置',
your_position = '到你的当前位置',
open = '打开',
inventories = '库存',
reason = '你需要给出一个理由',
give = '给予',
id = 'ID:',
player_name = '玩家名称',
obj = '对象',
ammoforthe = '+%{value} 子弹用于 %{weapon}',
kicked_server = '你已被踢出服务器',
check_discord = '查看我们的 Discord 获取更多信息:',
banned = '你已被禁用:',
ban_perm = '\n\n你的禁令是永久的。\n查看我们的 Discord 获取更多信息:',
ban_expires = '\n\n禁令到期:',
rank_level = '你的权限级别现在是',
admin_report = '管理员报告 - ',
staffchat = '工作人员聊天 - ',
warning_chat_message = '^8警告 ^7你已被警告',
warning_staff_message = '^8警告 ^7你已警告',
no_reason_specified = '未指定理由',
server_restart = '服务器重启,请查看我们的 Discord 获取更多信息:',
entity_view_distance = '实体视距设置为:%{distance} 米',
entity_view_info = '实体信息',
entity_view_title = '自由瞄准模式',
entity_freeaim_delete = '删除实体',
entity_freeaim_freeze = '冻结实体',
entity_freeaim_coords = '复制 Vec3',
coords_copied = '坐标已复制',
entity_frozen = '已冻结',
entity_unfrozen = '已解冻',
model_hash = '模型哈希:',
obj_name = '对象名称:',
ent_owner = '实体拥有者:',
cur_health = '当前健康:',
max_health = '最大健康:',
armour = '护甲:',
rel_group = '关系组:',
rel_to_player = '与玩家的关系:',
rel_group_custom = '自定义关系',
veh_acceleration = '加速度:',
veh_cur_gear = '当前档位:',
veh_speed_kph = '公里每小时:',
veh_speed_mph = '英里每小时:',
veh_rpm = '转速:',
dist_to_obj = '距离:',
obj_heading = '航向:',
obj_coords = '坐标:',
obj_rot = '旋转:',
obj_velocity = '速度:',
obj_unknown = '未知',
you_have = '你有 ',
freeaim_entity = ' 自由瞄准实体',
entity_del = '实体已删除',
entity_del_error = '删除实体时出错',
},
menu = {
admin_menu = '管理员菜单',
admin_options = '管理员选项',
online_players = '在线玩家',
manage_server = '管理服务器',
weather_conditions = '可用天气选项',
dealer_list = '经销商列表',
ban = '禁用',
kick = '踢出',
permissions = '权限',
developer_options = '开发者选项',
vehicle_options = '车辆选项',
vehicle_categories = '车辆类别',
vehicle_models = '车辆模型',
player_management = '玩家管理',
server_management = '服务器管理',
vehicles = '车辆',
noclip = '无碰撞',
revive = '复活',
invisible = '隐形',
god = '无敌模式',
names = '名称',
blips = '标记',
weather_options = '天气选项',
server_time = '服务器时间',
time = '时间',
copy_vector3 = '复制 vector3',
copy_vector4 = '复制 vector4',
display_coords = '显示坐标',
copy_heading = '复制航向',
vehicle_dev_mode = '车辆开发模式',
spawn_vehicle = '生成车辆',
fix_vehicle = '修复车辆',
buy = '购买',
remove_vehicle = '移除车辆',
edit_dealer = '编辑经销商 ',
dealer_name = '经销商名称',
category_name = '类别名称',
kill = '击杀',
freeze = '冻结',
spectate = '旁观',
bring = '带到',
sit_in_vehicle = '坐在车辆中',
open_inv = '打开库存',
give_clothing_menu = '给予服装菜单',
hud_dev_mode = '开发模式 (qb-hud)',
entity_view_options = '实体视图模式',
entity_view_distance = '设置视距',
entity_view_freeaim = '自由瞄准模式',
entity_view_peds = '显示行人',
entity_view_vehicles = '显示车辆',
entity_view_objects = '显示对象',
entity_view_freeaim_copy = '复制自由瞄准实体信息',
spawn_weapons = '生成武器',
max_mods = '最大车辆改装',
},
desc = {
admin_options_desc = '杂项管理员选项',
player_management_desc = '查看玩家列表',
server_management_desc = '杂项服务器选项',
vehicles_desc = '车辆选项',
dealer_desc = '现有经销商列表',
noclip_desc = '启用/禁用无碰撞',
revive_desc = '复活自己',
invisible_desc = '启用/禁用隐形',
god_desc = '启用/禁用无敌模式',
names_desc = '启用/禁用头顶名称',
blips_desc = '启用/禁用地图上的玩家标记',
weather_desc = '更改天气',
developer_desc = '杂项开发者选项',
vector3_desc = '复制 vector3 到剪贴板',
vector4_desc = '复制 vector4 到剪贴板',
display_coords_desc = '在屏幕上显示坐标',
copy_heading_desc = '复制航向到剪贴板',
vehicle_dev_mode_desc = '显示车辆信息',
delete_laser_desc = '启用/禁用激光',
spawn_vehicle_desc = '生成一辆车辆',
fix_vehicle_desc = '修复你所在的车辆',
buy_desc = '免费购买车辆',
remove_vehicle_desc = '移除最近的车辆',
dealergoto_desc = '前往经销商',
dealerremove_desc = '移除经销商',
kick_reason = '踢出理由',
confirm_kick = '确认踢出',
ban_reason = '禁用理由',
confirm_ban = '确认禁用',
sit_in_veh_desc = '坐在',
sit_in_veh_desc2 = '的车辆中',
clothing_menu_desc = '给予服装菜单给',
hud_dev_mode_desc = '启用/禁用开发者模式',
entity_view_desc = '查看实体信息',
entity_view_freeaim_desc = '启用/禁用通过自由瞄准查看实体信息',
entity_view_peds_desc = '启用/禁用世界中的行人信息',
entity_view_vehicles_desc = '启用/禁用世界中的车辆信息',
entity_view_objects_desc = '启用/禁用世界中的对象信息',
entity_view_freeaim_copy_desc = '将自由瞄准实体信息复制到剪贴板',
spawn_weapons_desc = '生成任何武器。',
max_mod_desc = '最大化你当前车辆的改装',
},
time = {
ban_length = '禁令时长',
onehour = '1 小时',
sixhour = '6 小时',
twelvehour = '12 小时',
oneday = '1 天',
threeday = '3 天',
oneweek = '1 周',
onemonth = '1 个月',
threemonth = '3 个月',
sixmonth = '6 个月',
oneyear = '1 年',
permanent = '永久',
self = '自己',
changed = '时间已更改为 %{time} 小时 00 分',
},
weather = {
extra_sunny = '极度晴朗',
extra_sunny_desc = '我快融化了!',
clear = '晴朗',
clear_desc = '完美的一天!',
neutral = '中性',
neutral_desc = '只是普通的一天!',
smog = '雾霾',
smog_desc = '烟雾机!',
foggy = '有雾',
foggy_desc = '烟雾机 x2!',
overcast = '阴天',
overcast_desc = '不太阳光明媚!',
clouds = '多云',
clouds_desc = '太阳在哪里?',
clearing = '放晴',
clearing_desc = '云开始散去!',
rain = '下雨',
rain_desc = '让它下雨!',
thunder = '雷电',
thunder_desc = '快跑和躲藏!',
snow = '下雪',
snow_desc = '外面冷吗?',
blizzard = '暴风雪',
blizzed_desc = '雪机?',
light_snow = '小雪',
light_snow_desc = '开始感觉像圣诞节!',
heavy_snow = '大雪 (圣诞节)',
heavy_snow_desc = '打雪仗!',
halloween = '万圣节',
halloween_desc = '那是什么声音?!',
weather_changed = '天气已更改为:%{value}',
},
commands = {
blips_for_player = '为玩家显示标记(仅管理员)',
player_name_overhead = '在头顶显示玩家名称(仅管理员)',
coords_dev_command = '启用开发相关的坐标显示(仅管理员)',
toogle_noclip = '切换无碰撞(仅管理员)',
save_vehicle_garage = '将车辆保存到你的车库(仅管理员)',
make_announcement = '发布公告(仅管理员)',
open_admin = '打开管理员菜单(仅管理员)',
staffchat_message = '向所有工作人员发送消息(仅管理员)',
nui_focus = '给予玩家 NUI 焦点(仅管理员)',
warn_a_player = '警告玩家(仅管理员)',
check_player_warning = '检查玩家警告(仅管理员)',
delete_player_warning = '删除玩家警告(仅管理员)',
reply_to_report = '回复报告(仅管理员)',
change_ped_model = '更改行人模型(仅管理员)',
set_player_foot_speed = '设置玩家步行速度(仅管理员)',
report_toggle = '切换接收报告(仅管理员)',
kick_all = '踢出所有玩家',
ammo_amount_set = '设置你的弹药数量(仅管理员)',
}
}