Locales['zh'] = {
-- 文本 UI
['prop_menu'] = {
text = ' 放置道具 | 取消',
color = 'darkblue',
side = 'right'
},
['vehicles'] = {
text = ' 车辆菜单',
color = 'darkblue',
side = 'right'
},
['storevehicle'] = {
text = ' 存储车辆',
color = 'darkblue',
side = 'right'
},
['armories'] = {
text = ' 打开军械库',
color = 'darkblue',
side = 'right'
},
['cloakrooms'] = {
text = ' 打开更衣室',
color = 'darkblue',
side = 'right'
},
['stashes'] = {
text = ' 打开储藏室',
color = 'darkblue',
side = 'right'
},
['trashes'] = {
text = ' 打开垃圾箱',
color = 'darkblue',
side = 'right'
},
['evidences'] = {
text = ' 打开证据',
color = 'darkblue',
side = 'right'
},
['sendreport'] = {
text = ' 发送报告',
color = 'darkblue',
side = 'right'
},
['seereport'] = {
text = ' 查看报告',
color = 'darkblue',
side = 'right'
},
['close_cam'] = {
text = ' 关闭摄像头',
color = 'darkblue',
side = 'right'
},
['clean'] = {
text = ' 清理',
color = 'darkblue',
side = 'right'
},
['work'] = {
text = ' 修理',
color = 'darkblue',
side = 'right'
},
['removeprop'] = {
text = ' 移除道具',
color = 'darkblue',
side = 'right'
},
-- 错误通知
['not_police'] = {
title = "警察工作",
text = "你不是警察",
type = 'error',
time = 5000
},
['prop_removed'] = {
title = "警察工作",
text = "道具已被移除",
type = 'error',
time = 5000
},
['no_player'] = {
title = "警察工作",
text = "附近没有玩家",
type = 'error',
time = 5000
},
['not_handcuffed'] = {
title = "警察工作",
text = "玩家没有被铐住",
type = 'error',
time = 5000
},
['hands_up'] = {
title = "警察工作",
text = "玩家需要举手或被铐住",
type = 'error',
time = 5000
},
['player_offline'] = {
title = "警察工作",
text = "玩家离线",
type = 'error',
time = 5000
},
['not_owned_vehicle'] = {
title = "警察工作",
text = "车牌为 ${plate} 的车辆没有人拥有",
type = 'error',
time = 5000
},
['no_vehicle'] = {
title = "警察工作",
text = "附近没有车辆",
type = 'error',
time = 5000
},
['failed_opening_doors'] = {
title = "警察工作",
text = "你未能打开车门",
type = 'error',
time = 5000
},
['canceled'] = {
title = "警察工作",
text = "已取消",
type = 'error',
time = 5000
},
['no_handcuffs'] = {
title = "警察工作",
text = "你没有手铐",
type = 'error',
time = 5000
},
['no_space'] = {
title = "警察工作",
text = "车辆没有空间",
type = 'error',
time = 5000
},
['report_deleted'] = {
title = "警察工作",
text = "ID 为 ${id} 的报告已被删除",
type = 'error',
time = 5000
},
['no_escorting'] = {
title = "警察工作",
text = "你没有护送任何人",
type = 'error',
time = 5000
},
['cant_handcuff'] = {
title = "警察工作",
text = "你不能在护送时铐住玩家",
type = 'error',
time = 5000
},
['no_ankle_monitor'] = {
title = "警察工作",
text = "玩家没有脚踝监视器",
type = 'error',
time = 5000
},
['already_ankle_monitor'] = {
title = "警察工作",
text = "玩家已经有脚踝监视器",
type = 'error',
time = 5000
},
['not_on_duty'] = {
title = "警察工作",
text = "你不在值班",
type = 'error',
time = 5000
},
['cant_uncuff'] = {
title = "警察工作",
text = "你不能在护送时解除玩家的手铐",
type = 'error',
time = 5000
},
['max_objects'] = {
title = "警察工作",
text = "你已达到该区域的最大物体数量",
type = 'error',
time = 5000
},
['handcuff_in_vehicle'] = {
title = "警察工作",
text = "你不能铐住在车辆内的玩家",
type = 'error',
time = 5000
},
-- 成功通知
['prop_placed'] = {
title = "警察工作",
text = "${prop} 已被放置",
type = 'success',
time = 5000
},
['placed_ankle_monitor'] = {
title = "警察工作",
text = "你已在 ${player} 身上放置了脚踝监视器",
type = 'success',
time = 5000
},
['removed_ankle_monitor'] = {
title = "警察工作",
text = "你已从 ${player} 身上移除了脚踝监视器",
type = 'success',
time = 5000
},
['copied_plate'] = {
title = "警察工作",
text = "车牌已复制到剪贴板",
type = 'success',
time = 5000
},
['copied_phone'] = {
title = "警察工作",
text = "电话号码已复制到剪贴板",
type = 'success',
time = 5000
},
['sent_to_recover'] = {
title = "警察工作",
text = "车牌为 ${plate} 的车辆已被送往警察回收",
type = 'success',
time = 5000
},
['impounded_vehicle'] = {
title = "警察工作",
text = "车牌为 ${plate} 的车辆已被扣押",
type = 'success',
time = 5000
},
['vehicle_unlocked'] = {
title = "警察工作",
text = "车辆已解锁",
type = 'success',
time = 5000
},
['cam_added'] = {
title = "警察工作",
text = "摄像头 ${cctv} 已被添加",
type = 'success',
time = 5000
},
['radar_added'] = {
title = "警察工作",
text = "雷达 ${radar} 已添加,限速为 ${speed} " .. (Config.UseKMH and "公里/小时" or "英里/小时"),
type = 'success',
time = 5000
},
['jailed'] = {
title = "警察工作",
text = "你已将 ${player} 监禁 ${time} 个月",
type = 'success',
time = 5000
},
['community_service'] = {
title = "警察工作",
text = "你已将 ${player} 送往社区服务 ${time} 个月",
type = 'success',
time = 5000
},
['report_sent'] = {
title = "警察工作",
text = "你已将报告发送至警察局",
type = 'success',
time = 5000
},
['report_updated'] = {
title = "警察工作",
text = "你已将 ID 为 ${id} 的报告更新为 '${status}'",
type = 'success',
time = 5000
},
['remove_prison'] = {
title = "警察工作",
text = "你已将 ${name} 从监狱中释放",
type = 'success',
time = 5000
},
['remove_community_service'] = {
title = "警察工作",
text = "你已将 ${name} 从社区服务中释放",
type = 'success',
time = 5000
},
['all_props_removed'] = {
title = "警察工作",
text = "所有道具已被移除",
type = 'success',
time = 5000
},
-- 信息通知
['searching_player'] = {
title = "警察工作",
text = "你正在搜索 ${player}",
type = 'info',
time = 5000
},
['being_searched'] = {
title = "警察工作",
text = "你正在被搜索",
type = 'info',
time = 5000
},
['escorting_player'] = {
title = "警察工作",
text = "你正在护送 ${player}",
type = 'info',
time = 5000
},
['being_escorted'] = {
title = "警察工作",
text = "你正在被护送",
type = 'info',
time = 5000
},
['ankle_monitor_placed'] = {
title = "警察工作",
text = "你现在有一个脚踝监视器",
type = 'info',
time = 5000
},
['ankle_monitor_removed'] = {
title = "警察工作",
text = "你不再有脚踝监视器",
type = 'info',
time = 5000
},
['ankle_monitor'] = {
title = "警察工作",
text = "${name} 的脚踝监视器位置已在地图上设置",
type = 'info',
time = 5000
},
['get_jailed'] = {
title = "警察工作",
text = "你已被监禁 ${months} 个月",
type = 'info',
time = 5000
},
['jail_time_updated'] = {
title = "警察工作",
text = "你的监禁时间已更新为 ${months} 个月",
type = 'info',
time = 5000
},
['jailed_end'] = {
title = "警察工作",
text = "你已从监狱释放",
type = 'info',
time = 5000
},
['get_community'] = {
title = "警察工作",
text = "你已被送往社区服务 ${months} 个月",
type = 'info',
time = 5000
},
['community_service_updated'] = {
title = "警察工作",
text = "你的社区服务已更新为 ${months} 个月",
type = 'info',
time = 5000
},
['community_end'] = {
title = "警察工作",
text = "你已从社区服务释放",
type = 'info',
time = 5000
},
['community_service_added'] = {
title = "警察工作",
text = "由于你试图逃跑,社区服务增加了 ${months} 个月",
type = 'info',
time = 5000
},
['new_report'] = {
title = "警察工作",
text = "${name} 发送了一份新报告",
type = 'info',
time = 5000
},
-- 警告通知
['emergency_signal'] = {
title = "警察工作",
text = "${player} 发送了紧急信号",
type = 'warning',
time = 5000
},
['speeding'] = {
title = "警察雷达",
text = "你因超速 ${speed} " .. (Config.UseKMH and "公里/小时" or "英里/小时") .. " 被抓",
type = 'warning',
time = 5000
},
-- 翻译
['translations'] = {
removeprop = "移除道具",
object = "道具",
objectdescription = "要放置的物体",
sendtorecover = "发送到回收",
vehicleinfo = "车辆信息",
vehiclename = "车辆名称",
vehicleplate = "车辆车牌",
vehicleowner = "车辆拥有者",
owneridentifier = "拥有者标识",
ownerphone = "拥有者电话",
na = "无",
impoundingVehicle = "扣押车辆",
sendingToRecover = "发送到回收",
vehicles = "警车",
helicopters = "警用直升机",
boats = "警用船只",
cctvsettings = "监控设置",
cctvname = "摄像头名称",
cctvplaceholder = "太平洋银行 1",
rotate = "旋转",
confirm = "确认",
vehicles = "车辆",
helicopters = "直升机",
boats = "船只",
armories = "军械库",
cloakrooms = "更衣室",
stashes = "储藏室",
trashes = "垃圾箱",
evidences = "证据",
report = "报告",
storevehicle = "存储车辆",
newradar = "新雷达",
radarname = "雷达名称",
radarplaceholder = "军团广场",
radarspeed = "雷达速度",
speedtrap = "测速点",
radar = "雷达",
back = "返回",
closemenu = "关闭菜单",
placeobjects = "放置物体",
menu = "菜单",
playermenu = "玩家菜单",
vehiclemenu = "车辆菜单",
anklemonitor = "脚踝监视器",
anklemonitordesc = "在最近的玩家身上放置脚踝监视器",
anklemonitorlocations = "脚踝监视器位置",
evidencestashes = "证据储藏室",
securitycameras = "监控摄像头",
emergencysignal = "紧急信号",
securitycamera = "监控摄像头",
viewthe = "查看",
openevidencestash = "打开证据储藏室",
openevidencelocker = "打开证据柜",
citizenid = "公民 ID",
spawna = "生成一个",
placea = "放置一个",
ontheground = "在地面上",
openthe = "打开",
removeanklemonitor = "移除脚踝监视器",
removeanklemonitordesc = "从最近的玩家身上移除脚踝监视器",
placeanklemonitor = "放置脚踝监视器",
placeanklemonitordesc = "在最近的玩家身上放置脚踝监视器",
getanklemonitorlocation = "获取脚踝监视器位置",
getanklemonitorlocationdesc = "获取所有脚踝监视器位置的列表",
vehicleinformation = "车辆信息",
vehicleinformationdesc = "获取最近车辆的信息",
impoundvehicle = "扣押车辆",
impoundvehicledesc = "扣押最近的车辆",
forceopenvehicle = "强制打开车辆",
forceopenvehicledesc = "强制打开最近的车辆",
searchplayer = "搜索玩家",
searchplayerdesc = "搜索最近的玩家",
handcuffplayer = "铐住玩家",
handcuffplayerdesc = "铐住最近的玩家",
escortplayer = "护送玩家",
escortplayerdesc = "护送最近的玩家",
placeinvehicle = "放置在车辆内",
placeinvehicledesc = "将最近的玩家放入车辆",
removefromvehicle = "从车辆中移除",
removefromvehicledesc = "将最近的玩家从车辆中移除",
openpolicemenudesc = "打开警察菜单",
playerinteractions = "玩家互动",
playerinteractionsdesc = "打开玩家菜单与玩家互动",
vehicleinteractions = "车辆互动",
vehicleinteractionsdesc = "打开车辆菜单与车辆互动",
billplayer = "向玩家收费",
billplayerdesc = "打开收费菜单向玩家收费",
opencameras = "打开摄像头",
opencamerasdesc = "打开摄像头菜单查看监控",
placeobjects = "放置物体",
placeobjectsdesc = "在地面上放置物体",
emergencybutton = "紧急按钮",
emergencybuttondesc = "向所有可用单位发送紧急信号",
policeactions = "警察行动",
communityservice = "社区服务",
communityservicedesc = "将最近的玩家送往社区服务",
jailplayer = "监禁玩家",
jailplayerdesc = "监禁最近的玩家",
months = "个月",
playername = "玩家名称",
prisonmenu = "监狱菜单",
cleaning = "清理",
repairing = "修理",
communitymenu = "社区服务",
monthsleft = "剩余月份",
newreport = "新报告",
yourname = "你的名字",
phonenumber = "电话号码",
date = "日期",
description = "描述",
anonymous = "匿名",
descriptionplaceholder = "输入你的描述",
openreports = "打开报告",
sendreport = "发送报告",
none = "无",
inreview = "审核中",
archived = "已归档",
status = "状态",
delete = "删除",
search = "搜索",
noentriesfound = "未找到条目",
noresults = "没有结果",
view = "查看",
player = "玩家",
phone = "电话",
actions = "操作",
reportslist = "报告列表",
playeractions = "玩家操作",
removeprison = "将玩家从监狱中移除",
removecommunityservice = "将玩家从社区服务中移除",
playerid = "玩家 ID",
playeridtoremoveprison = "要从监狱中移除的玩家 ID",
playeridtoremovecommunity = "要从社区服务中移除的玩家 ID",
clearallprops = "清除所有道具",
clearallpropsdesc = "清除所有警察放置的道具",
},
}