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[武器MOD] 和平 熔岩之枪 步枪mod |
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![]() { name = 'WEAPON_HPRYZQ', label = 'AK-熔岩之枪', ammo = {label = _U('ammo_rounds'), hash = GetHashKey("AMMO_RIFLE")}, tints = Config.DefaultWeaponTints, components = { {name = 'clip_default', label = _U('component_clip_default'), hash = GetHashKey("COMPONENT_HPRYZQ_CLIP_01")}, --{name = 'suppressor', label = _U('component_suppressor'), hash = GetHashKey("COMPONENT_CHRISTMASAK_SUPP")}, } },
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