['cloakroom'] = 'locker room',
['citizen_wear'] = 'civilian Outfit',
['fire_clothes'] = 'Fireman Gear',
['fems_clothes_ems'] = 'Female Ambulance Gear',
['mems_clothes_ems'] = 'Male Ambulance Gear',
['open_cloackroom'] = 'press ~INPUT_CONTEXT~ to change',
-- Armory
['get_weapon'] = 'get Weapon',
['put_weapon'] = 'put Weapon',
['buy_weapons'] = 'buy Weapons',
['armory'] = 'armory',
['open_armory'] = 'press ~INPUT_CONTEXT~ to access the armory',
-- Vehicles
['vehicle_menu'] = 'vehicle',
['vehicle_out'] = 'there is already a car out of the garage',
['vehicle_spawner'] = 'press ~INPUT_CONTEXT~ to take out a vehicle',
['store_vehicle'] = 'press ~INPUT_CONTEXT~ to store the vehicle',
['service_max'] = 'Max officers in service: ',
-- Action Menu
['citizen_interaction'] = 'citizen Interaction',
['vehicle_interaction'] = 'vehicle Interaction',
['object_spawner'] = 'object Spawner',
['animations'] = 'animations',
['id_card'] = 'iD Card',
['search'] = 'search',
['handcuff'] = 'cuff / Uncuff',
['drag'] = 'drag',
['put_in_vehicle'] = 'put in Vehicle',
['out_the_vehicle'] = 'take out of vehicle',
['fine'] = 'fine',
['no_players_nearby'] = 'no players nearby',
['vehicle_info'] = 'vehicle Info',
['pick_lock'] = 'lockpick Vehicle',
['vehicle_unlocked'] = 'vehicle ~g~Unlocked~s~',
['no_vehicles_nearby'] = 'no vehicles nearby',
['traffic_interaction'] = 'Interaction Voirie',
['cone'] = 'cone',
['barrier'] = 'barrier',
['spikestrips'] = 'spikestrips',
['box'] = 'box',
['cash'] = 'Box of cash',
['police_animations'] = 'Police Animations',
['dotraffic'] = 'Do a traffic stop',
['take_note'] = 'Take notes',
['stand_by'] = 'Stand by',
['stand_by_2'] = 'Stand by 2',
['stand_by_3'] = 'Stand by 3',
['crowd_control'] = 'Crowd control',
['doinvestigate'] = 'Investigate',
['dobinoculars'] = 'Use the binoculars',
['taking_notes'] = 'Im done with taking notes',
['dealing_with_traffic'] = 'Dealing with traffic is hard',
['standing_cop'] = 'I cant be here anymore',
['standing_cop_2'] = 'I cant be here anymore',
['standing_cop_3'] = 'I cant be here anymore',
['use_binoculars'] = 'I cant see nothing',
['do_crowd_control'] = 'The crowd is contained',
['investigate_done'] = 'My investigation is done',
['docrouch'] = 'Crouch',
['kneel'] = 'Let me get up',
['hang_out'] = 'Free time 1',
['hanging_out'] = 'Lets go work',
['doleaning'] = 'Free time 2',
['dosmoking'] = 'Free time 3',
['dodrinking'] = 'Free time 4',
['domobile'] = 'Free time 5',
['aacoffe'] = 'Morning coffe',
['push_ups'] = 'Exercise a little',
['exercise'] = 'Im tired',
['cancel_emote'] = 'Cancel animation',
['emotecanceled'] = 'Animation stoped',
-- ID Card Menu
['name'] = 'name : ',
['bac'] = 'bAC : ',
-- Body Search Menu
['confiscate_dirty'] = 'confiscate dirty money: $',
['guns_label'] = '--- Guns ---',
['confiscate'] = 'confiscate ',
['inventory_label'] = '--- Inventory ---',
['confiscate_inv'] = 'confiscate x',
['traffic_offense'] = 'traffic Offense',
['minor_offense'] = 'minor Offense',
['average_offense'] = 'average Offense',
['major_offense'] = 'major Offense',
['fine_total'] = 'fine: ',
-- Vehicle Info Menu
['plate'] = 'Plate: ',
['owner_unknown'] = 'owner: Unknown',
['owner'] = 'owner: ',
-- Weapons Menus
['get_weapon_menu'] = 'armory - Take Weapon',
['put_weapon_menu'] = 'armory - Put Weapon',
['buy_weapon_menu'] = 'armory - Buy Guns',
['not_enough_money'] = 'you do not have enough money',
['evidence_out'] = 'take out of storage',
['evidence_in'] = 'put in storage',
-- Boss Menu
['take_company_money'] = 'withdraw Company Money',
['deposit_money'] = 'deposit Money',
['amount_of_withdrawal'] = 'amount of Withdrawal',
['invalid_amount'] = 'amount Invalid',
['amount_of_deposit'] = 'amount of Deposit',
['open_bossmenu'] = 'press ~INPUT_CONTEXT~ to open the menu',
['quantity_invalid'] = 'invalid quantity',
['have_withdraw'] = 'you have withdrawn x',
['added'] = 'you added x',
['quantity'] = 'quantity',
['inventory'] = 'inventory',
['fire_stock'] = 'Fire Stock',
-- Misc
['remove_object'] = 'press ~INPUT_CONTEXT~ to delete the object',
['map_blip'] = 'Fire Station',
-- Notifications
['from'] = '~s~ from ~b~',
['you_have_confinv'] = 'you have confiscated ~y~x',
['confinv'] = '~s~ confiscated from you ~y~x',
['you_have_confdm'] = 'you have confiscated ~y~$',
['confdm'] = '~s~ confiscated from you ~y~$',
['you_have_confweapon'] = 'you have confiscated ~y~x1 ',
['confweapon'] = '~s~ confiscated from you ~y~x1 ',
['alert_fire'] = 'alert fire',
-- Authorized Vehicles
['police'] = 'patrol Vehicle 1',
['police2'] = 'patrol Vehicle 2',
['police3'] = 'patrol Vehicle 3',
['police4'] = 'unmarked Vehicle',
['policeb'] = 'motorcycle',
['policet'] = 'transport Van',
-- Revive
['revive_inprogress'] = 'revive in progress',
['revive_complete'] = 'you have been revived ',
['isdead'] = 'is dead',
['unconscious'] = 'is not unconscious',
['fire_menu_revive'] = 'Revive Player',
|