If you need to manipulate Weather for hosuing script or w/e. Those triggers are avaiable:
--@This trigger is stopping Weather Sync and making weather to be always sunny so prevent weather to rain or snow or w/e (Example: Player enters house)
```
TriggerEvent("esegovic.stopSync")
```
--@This trigger is continue to sync weather for player. (Example: Player leaving hous)
```
TriggerEvent("esegovic.startSync")
```