local Translations = {
error = {
blips_deactivated = '已禁用标记',
names_deactivated = '已禁用名称',
changed_perm_failed = '请选择一个组!',
missing_reason = '您必须给出一个理由!',
invalid_reason_length_ban = '您必须给出一个理由并设置禁令的时长!',
no_store_vehicle_garage = '您无法将此车辆存放在车库中..',
no_vehicle = '您不在车辆中..',
no_weapon = '您手中没有武器..',
no_free_seats = '车辆没有空座位!',
failed_vehicle_owner = '这辆车已经是您的了..',
not_online = '该玩家不在线',
no_receive_report = '您未接收报告',
failed_set_speed = '您未设置速度..(`fast`为超级奔跑,`normal`为正常)',
failed_set_model = '您未设置模型..',
failed_entity_copy = '没有可复制到剪贴板的自由瞄准实体信息!',
},
success = {
blips_activated = '已启用标记',
names_activated = '已启用名称',
coords_copied = '坐标已复制到剪贴板!',
heading_copied = '朝向已复制到剪贴板!',
changed_perm = '权限组已更改',
entered_vehicle = '已进入车辆',
success_vehicle_owner = '这辆车现在是您的!',
receive_reports = '您正在接收报告',
entity_copy = '自由瞄准实体信息已复制到剪贴板!',
spawn_weapon = '您已生成武器 ',
noclip_enabled = '无碰撞已启用',
noclip_disabled = '无碰撞已禁用',
},
info = {
ped_coords = '角色坐标:',
vehicle_dev_data = '车辆开发者数据:',
ent_id = '实体 ID:',
net_id = '网络 ID:',
net_id_not_registered = '未注册',
model = '模型',
hash = '哈希',
eng_health = '引擎健康:',
body_health = '车身健康:',
go_to = '前往',
remove = '移除',
confirm = '确认',
reason_title = '理由',
length = '时长',
options = '选项',
position = '位置',
your_position = '到您的位置',
open = '打开',
inventories = '库存',
reason = '您需要给出一个理由',
give = '给予',
id = 'ID:',
player_name = '玩家名称',
obj = '对象',
ammoforthe = '+%{value} 子弹用于 %{weapon}',
kicked_server = '您已被踢出服务器',
check_discord = '检查 Discord',
}
}