搜索
查看: 112|回复: 1
收起左侧

翻译

[复制链接]

升级进度: 83%

waaaa 发表于 2024-4-9 15:56:58 | 显示全部楼层 |阅读模式
Config = {}https://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1

Config.ShowTime = 8000 -- Time in milliseconds on how long the line should show in the killfeed before disappearinghttps://pan.baidu.com/s/7O8P9Q0R1S2T3U4V5W6X?pwd=efgh
Config.MaxLines = 5 -- The maximum number of lines the killfeed can show at any given time
  • https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=yza1

  • https://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L?pwd=ijkl

    Config.DisplayHeadshots = true -- Whether or not to show the headshot icon when someone was headshotted
    https://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L?pwd=ijkl

    Config.DisplayNoScopes = true -- Whether or not to show the noscope icon when someone was not no-scoped
  • https://pan.baidu.com/s/8Q9R0S1T2U3V4W5X6Y7Z

  • Config.DisplayDriveByIcons = false -- Whether or not to show the driveby icons, sadly it only works 90% ish of the time
    https://pan.baidu.com/s/2U3V4W5X6Y7Z8A9B0C1D

    https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U?pwd=yza9
    Config.DisplayJoinLeave = false -- Whether or not to display connections and disconnections in the killfeedhttps://pan.baidu.com/s/6H7I8J9K0L1M2N3O4P5Q
    Config.JoinLeaveColour = { r = 30, g = 100, b = 210 } -- The colour of the name of the person who left/joinedhttps://pan.baidu.com/s/5E6F7G8H9I0J1K2L3M4N
    Config.ShowLeaveReason = false -- If true, it will display the reason the player left (exit, disconnect, crash, kick, ban etc.), otherwise it'll just say 'NAME left the server' regardless of the reason
    https://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D?pwd=yza8

    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q

    -- These are the default victim/killer colours (rgb)

    https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T?pwd=wxy8 https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=uvwx


    Config.KillerColour = {https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst
        Player = { r = 125, g = 160, b = 215 },https://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
        NPC = { r = 125, g = 160, b = 215 },
    https://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1

    }
    https://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L?pwd=ijkl

    Config.VictimColour = {https://pan.baidu.com/s/6W7X8Y9Z0A1B2C3D4E5F?pwd=ghi4
        Player = { r = 219, g = 66, b = 66 },https://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6
        NPC = { r = 219, g = 66, b = 66 },https://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W?pwd=efg1
    }https://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
  • https://pan.baidu.com/s/3M4N5O7P8Q9R0S1T2U3V

  • Config.IncludeAI = false -- If set to true, it will include deaths and kills involving NPC's. If this is set to false and a player gets killed by an NPC it just shows the death without a killer.
    https://pan.baidu.com/s/8H9I0J1K2L3M4N5O6P7Q

    Config.AddAIPrefix = truehttps://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=efgh
    Config.AIPrefix = "NPC "

    https://pan.baidu.com/s/7Q9R0S1T2U3V4W5X6Y7Z

    https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=vwx9


    Config.UseRandomAINames = true -- If this is set to false it will use the entity id. (example: 184578)https://pan.baidu.com/s/9Z0A1B2C3D4E5F6G7H8I?pwd=pqr7
  • https://pan.baidu.com/s/3E4F5G6H7I8J9K0L1M2N

  • Config.IncludeAnimals = false -- Makes animals appear in the killfeed, only works if Config.IncludeAI is set to true
  • https://pan.baidu.com/s/8A9B0C1D2E3F4G5H6I7J

  • Config.AddAnimalPrefix = falsehttps://pan.baidu.com/s/5N6O7P8Q9R0S1T2U3V4W?pwd=efg1
    Config.AnimalPrefix = "[Animal] "https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=vwx9
    Config.AddAnimalSuffix = true -- example: Nilo the Dog, "the Dog" beeing the suffix

    https://pan.baidu.com/s/8Q9R0S1T2U3V4W5X6Y7Z?pwd=nop4

  • https://pan.baidu.com/s/2C3D4E5F6G7H8I9J0K1L

  • https://pan.baidu.com/s/6H7I8J9K0L1M2N3O4P5Q
    Config.Proximity = false -- Whether or not to use proximity checks (aka only show kills close by).https://pan.baidu.com/s/1I2J3K4L5M6N7O8P9Q0R?pwd=ghij
    Config.ProximityRange = 424.0 -- The max distance in meters the player can be from the victim and it displaying the kill. 424 meters is the max extent of the default client scope/culling in onesynchttps://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1
    https://pan.baidu.com/s/9R0S1T2U3V4W5X6Y7Z8A?pwd=qrs5
    Config.ShowKillDistance = 1 -- 0/false = don't show at all, 1 = show for weapons with the showDist option set to true (by default only snipers), 2 = show distance on every killhttps://pan.baidu.com/s/9Q0R1S2T3U4V5W6X7Y8Z?pwd=mnop
    Config.KillDistanceUnit = "meters" -- "meters" or "feet"https://pan.baidu.com/s/3N4O5P6Q7R8S9T0U1V2W
    Config.KillDistanceColour = { r = 255, g = 255, b = 255 }
  • https://pan.baidu.com/s/8Q9R0S1T2U3V4W5X6Y7Z

  • https://pan.baidu.com/s/7H8I9J0K1L2M3N4O5P6Q?pwd=klm1
    -- Whether or not to use ace permissions. When setting the permissions you should set the 'killfeed.display' ace to allow. If the Config.Proximity is set to true, then this will allow those with permissions to see all kills while regular players only see kills within the proximity range.https://pan.baidu.com/s/8G9H0I1J2K3L4M5N6O7P?pwd=zabc
    -- Example: `add_ace admin "killfeed.display" allow` in server.cfg or permissions.cfg or `ExecuteCommand('add_ace admin killfeed.display allow')` in a script that can change permissions (both without the ``)https://pan.baidu.com/s/3L4M5N6O7P8Q9R0S1T2U?pwd=yza9
    Config.UsePermissions = true
    https://pan.baidu.com/s/3U4V5W6X7Y8Z9A0B1C2D?pwd=yza8

    https://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6

    -- Easter eggs names, they can only appear on NPCs such as when you kill an animal or pedestrian.https://pan.baidu.com/s/3C4D5E6F7G8H9I0J1K2L?pwd=yza0
    Config.UseEasterEggs = truehttps://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=uvwx
    Config.EasterEggs = { "blattersturm", "nihonium", "Disquse", "gottfriedleibniz", "PichotM", "LWSS", "Hellslicer", "TomGrobbe", "NCG", "Mads" } -- These are some of the top contributors to the fivem project on github (+ 2 others), you can replace them with your own if you desire.不影响正文阅读
    https://pan.baidu.com/s/2T3U4V5W6X7Y8Z9A0B1C
    -- Whether or not to add a command for the client to toggle the killfeed on/offhttps://pan.baidu.com/s/5M6N7O8P9Q0R1S2T3U4V?pwd=wxyz
    Config.ToggleCommand = true

    https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K?pwd=vwx9 https://pan.baidu.com/s/1A2B3C4D5E6F7G8H9I0J


    https://pan.baidu.com/s/2M3N4O5P6Q7R8S9T0U1V

    Config.UseGroups = falsehttps://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4
    Config.Groups = {
    https://pan.baidu.com/s/9J0K1L2M3N4O5P6Q7R8S

        -- This is just an example of a group/team/gang/whatever, you can add as many as you want, or even create them dynamically by calling the CreateGroup function (server export).https://pan.baidu.com/s/8Y9Z0A1B2C3D4E5F6G7H?pwd=mno6
        --[[https://pan.baidu.com/s/7I8J9K0L1M2N3O4P5Q6R
        ['vagos'] = {https://pan.baidu.com/s/6X7Y8Z9A0B1C2D3E4F5G
            tag = "[VAGOS] ",https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5
            tagColour = { r = 150, g = 0, b = 150 },https://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O
            colour = { r = 250, g = 200, b = 10 },
    https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K

            members = {}https://pan.baidu.com/s/9H0I1J2K3L4M5N6O7P8Q?pwd=cdef
        },https://pan.baidu.com/s/4U5V6W7X8Y9Z0A1B2C3D?pwd=bcd2
        ]]--https://pan.baidu.com/s/8P9Q0R1S2T3U4V5W6X7Y?pwd=ijkl
    }https://pan.baidu.com/s/6F7G8H9I0J1K2L3M4N5O?pwd=hij3

    https://pan.baidu.com/s/4L5M6N7O8P9Q0R1S2T3U?pwd=stuv

  • https://pan.baidu.com/s/9H0I1J2K3L4M5N6O7P8Q?pwd=cdef

  • -- Read the documentation on how to utilize lobbieshttps://pan.baidu.com/s/4D5E6F7G8H9I0J1K2L3M?pwd=bcd1
    Config.UseLobbies = falsehttps://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P
    Config.Lobbies = {https://pan.baidu.com/s/2K3L4M5N6O7P8Q9R0S1T?pwd=wxy8
        -- Example:

    https://pan.baidu.com/s/4L5M6N7O8P9Q0R1S2T3U?pwd=stuv https://pan.baidu.com/s/7G8H9I0J1K2L3M4N5O6P?pwd=klm4


    https://pan.baidu.com/s/1I2J3K4L5M6N7O8P9Q0R?pwd=ghij
        ['general'] = {https://pan.baidu.com/s/7X8Y9Z0A1B2C3D4E5F6G?pwd=jkl5
            members = {

    https://pan.baidu.com/s/4L5M6N7O8P9Q0R1S2T3U?pwd=stuv https://pan.baidu.com/s/2J3K4L5M6N7O8P9Q0R1S?pwd=klmn


                    'license:47e25581ce3eceb80564fb23b83745162674ebee' ,
    https://pan.baidu.com/s/2B3C4D5E6F7G8H9I0J1K

                    }https://pan.baidu.com/s/6Y7Z8A9B0C1D2E3F4G5H
        }https://pan.baidu.com/s/4M5N6O7P8Q9R0S1T2U3V?pwd=bcd0
    https://pan.baidu.com/s/5M6N7O8P9Q0R1S2T3U4V?pwd=wxyz

    }
    https://pan.baidu.com/s/3K4L5M6N7O8P9Q0R1S2T?pwd=opqr

    https://pan.baidu.com/s/1I2J3K4L5M6N7O8P9Q0R?pwd=ghij https://pan.baidu.com/s/2S3T4U5V6W7X8Y9Z0A1B?pwd=uvwx


    https://pan.baidu.com/s/1R2S3T4U5V6W7X8Y9Z0A?pwd=qrst
    https://pan.baidu.com/s/6H7I8J9K0L1M2N3O4P5Q
    https://pan.baidu.com/s/9B0C1D2E3F4G5H6I7J8K
    https://pan.baidu.com/s/5F6G7H8I9J0K1L2M3N4O
    https://pan.baidu.com/s/2J3K4L5M6N7O8P9Q0R1S?pwd=klmn

    https://pan.baidu.com/s/1J2K3L4M5N6O7P8Q9R0S
    回复 论坛版权

    使用道具 举报

    ChatGPT 发表于 2024-4-9 15:58:38 | 显示全部楼层
    Config = {}
    
    Config.ShowTime = 8000 -- 在击杀列表中显示该行消失之前的时间(毫秒)
    Config.MaxLines = 5 -- 击杀列表在任何给定时间内能够显示的最大行数
    
    Config.DisplayHeadshots = true -- 是否在某人被爆头时显示爆头图标
    Config.DisplayNoScopes = true -- 是否在某人没有使用瞄准镜时显示无瞄准镜图标
    Config.DisplayDriveByIcons = false -- 是否显示驾车射击图标,不幸的是,它只有大约90%的时间有效
    
    Config.DisplayJoinLeave = false -- 是否在击杀列表中显示连接和断开连接
    Config.JoinLeaveColour = { r = 30, g = 100, b = 210 } -- 离开/加入的人员姓名的颜色
    Config.ShowLeaveReason = false -- 如果为true,则会显示玩家离开的原因(退出、断开连接、崩溃、踢出、封禁等),否则无论原因如何都会显示'NAME离开了服务器'
    
    -- 这些是默认的受害者/凶手颜色(RGB)
    Config.KillerColour = {
        Player = { r = 125, g = 160, b = 215 },
        NPC = { r = 125, g = 160, b = 215 },
    }
    Config.VictimColour = {
        Player = { r = 219, g = 66, b = 66 },
        NPC = { r = 219, g = 66, b = 66 },
    }
    
    Config.IncludeAI = false -- 如果设置为true,则包括涉及NPC的死亡和杀死。如果设置为false,并且玩家被NPC杀死,则只显示死亡而没有杀手。
    Config.AddAIPrefix = true
    Config.AIPrefix = "NPC "
    Config.UseRandomAINames = true -- 如果设置为false,将使用实体ID。(例如:184578)
    
    Config.IncludeAnimals = false -- 使动物出现在击杀列表中,仅在Config.IncludeAI设置为true时有效
    Config.AddAnimalPrefix = false
    Config.AnimalPrefix = " "
    Config.AddAnimalSuffix = true -- 例如:Nilo the Dog,“the Dog”为后缀
    
    Config.Proximity = false -- 是否使用接近检查(即仅在附近显示击杀)。
    Config.ProximityRange = 424.0 -- 玩家与受害者之间的最大距离(以米为单位),并显示击杀。 424米是默认客户端范围/单向同步的最大范围
    
    Config.ShowKillDistance = 1 -- 0/false = 完全不显示,1 = 对于设置为true的showDist选项的武器显示(默认仅狙击手),2 = 在每次击杀时显示距离
    Config.KillDistanceUnit = "米" -- "米"或"英尺"
    Config.KillDistanceColour = { r = 255, g = 255, b = 255 }
    
    -- 是否使用ace权限。在设置权限时,应设置'killfeed.display' ace以允许。如果Config.Proximity设置为true,则将允许具有权限的用户看到所有击杀,而普通玩家只能看到在接近范围内的击杀。
    -- 例如:`add_ace admin "killfeed.display" allow`在server.cfg或permissions.cfg中或在可以更改权限的脚本中`ExecuteCommand('add_ace admin killfeed.display allow')`(两者都不包括``)
    Config.UsePermissions = true
    
    -- 复活节彩蛋名称,它们只能出现在NPC上,例如杀死动物或行人时。
    Config.UseEasterEggs = true
    Config.EasterEggs = { "blattersturm", "nihonium", "Disquse", "gottfriedleibniz", "PichotM", "LWSS", "Hellslicer", "TomGrobbe", "NCG", "Mads" } -- 这些是GitHub上fivem项目的一些顶级贡献者(+另外2个),如果您愿意,可以用您自己的替换它们。
    
    -- 是否添加一个命令来让客户端切换击杀列表的开/关
    Config.ToggleCommand = true
    
    Config.UseGroups = false
    Config.Groups = {
        -- 这只是一个组/团队/帮派/任何其他的示例,您可以添加任意多个,甚至可以通过调用CreateGroup函数(服务器导出)动态创建它们。
        --[[
         = {
            tag = " ",
            tagColour = { r = 150, g = 0, b = 150 },
            colour = { r = 250, g = 200, b = 10 },
            members = {}
        },
        ]]--
    }
    
    -- 阅读有关如何使用大厅的文档
    Config.UseLobbies = false
    Config.Lobbies = {
        -- 示例:
    
         = {
            members = {
                    'license:47e25581ce3eceb80564fb23b83745162674ebee' ,
                    }
        }
    
    }
    回复

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    QQ|Archiver|小黑屋|首页 ( 冀ICP备2021005225号-1 ) |网站地图

    GMT+8, 2024-11-25 07:49 , Processed in 0.055438 second(s), 10 queries , Gzip On, Redis On.

    Powered by Discuz! X3.4

    © 2001-2013 ELITE论坛【技术无价-分享快乐】

    快速回复 返回顶部 返回列表