以下是代码的中文汉化:
Config = {}
Config.TargetSytem = 'OX' -- 'QB' 或 'OX'
Config.SmoothCancelSit = 32 -- // 默认: w -- // https://docs.fivem.net/game-references/controls/
Config.QuickCancelSit = 58 -- // 默认: G -- // https://docs.fivem.net/game-references/controls/
Config.OpenmenuWhileSitting = 203 -- // 默认: 空格键 -- // https://docs.fivem.net/game-references/controls/
Config.StartChairCamera = 23 -- // 默认: F -- // https://docs.fivem.net/game-references/controls/
Config.AllowChairCamera = true -- 当玩家坐下时,摄像机对于获取良好角度非常有用
Config.AddHelpText = true -- 显示帮助文本
Config.WhileSittingHelpText = " - 起立 \n - 切换摄像头 \n - 菜单"
Config.WhileSittinginfoFunction = function()
lib.showTextUI(Config.WhileSittingHelpText, {icon = 'fa-solid fa-chair'})
Citizen.SetTimeout(5000, function()
if Config.WhileSittinginfoFunction_IsOpenCheck() then
Config.WhileSittinginfoFunctionCancel()
end
end)
end --或 ShowHelpNotification(Config.WhileSittingHelpText) 或您的函数
Config.WhileSittinginfoFunctionCancel = function()
lib.hideTextUI()
end--
Config.WhileSittinginfoFunction_IsOpenCheck = function()
local isOpen, text = lib.isTextUIOpen()
return isOpen, text
end--
Config.OxContextMenuTitle = "座位动画 " -- 上下文菜单标题,末尾留出空格以便连接
Config.OxContextName = '坐姿 ' -- 选项标签
Config.OxContextLabel = '座位选项 ' -- 选项标签
Config.OxTargetLabel = '座位选项 '
Config.AllowHeadingChange = true -- 通过按 A 和 D 改变朝向
Config.Debug = true -- 调试命令 "CreatePolyGonSeat" "SaveMyHeading" "fixchair"
--"CreatePolyGonSeat"
Config.DebugMarkerColor = vector4(150, 150, 200, 255)
Config.AnimDescriptions = { -- 这部分是您需要编辑的用于翻译的内容
--############################################# 场景描述 ######################################################
如果你有其他内容需要汉化或者问题,随时告诉我! |