PoliceArmoury = {
name = '警察商店', -- 商店名称
groups = shared.police, -- 访问权限组,限制只有警察可以进入
blip = { -- 地图标记设置
id = 110, -- 标记ID
colour = 84, -- 标记颜色
scale = 0.8 -- 标记缩放比例
},
inventory = { -- 商店库存物品
{ name = 'prison_mdt', price = 1000 }, -- 监狱移动数据终端
{ name = 'megaphone', price = 1000 }, -- 扩音器
{ name = 'handcuffs', price = 500 }, -- 手铐
{ name = 'ankle_monitor', price = 500 }, -- 脚踝监视器
{ name = 'WEAPON_FLASHLIGHT', price = 500 }, -- 手电筒
{ name = 'WEAPON_NIGHTSTICK', price = 500 }, -- 警棍
{ name = 'ammo-shotgun', price = 100 }, -- 散弹枪子弹
{ name = 'WEAPON_SAWNOFFSHOTGUN', price = 1000 }, -- 短管散弹枪
{ name = 'WEAPON_PISTOL', price = 1000, metadata = { registered = true }}, -- 手枪
{ name = 'WEAPON_CARBINERIFLE', price = 1000, metadata = { registered = true }}, -- 卡宾步枪
{ name = 'WEAPON_STUNGUN', price = 1000, metadata = { registered = true }} -- 电击枪
},
locations = {
vec3(485.1300, -1005.5489, 25.7343) -- 商店位置坐标
},
targets = { -- 交互目标设置
{ loc = vec3(485.1300, -1005.5489, 25.734), length = 0.5, width = 3.0, heading = 270.0, minZ = 30.5, maxZ = 32.0, distance = 6 } -- 交互区域
}
},