汉化保留原代码
本帖最后由 CrazyGhost 于 2024-10-17 09:03 编辑-----------------------------------------------------------------------------------------------------------
-------------------------------------------- VEHICLE TUNING -----------------------------------------------
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--
-- Here you can create, edit and remove various tuning parts. The changes they make to the handling is all
-- in here, so feel free to modify as you wish. PLEASE bear in mind that if 2 different tuning options
-- modify the same handling values, and are set to overwrite, they could overwrite each other unpredictably
-- Either set the values to NOT overwrite, or make sure that different tuning parts modify unique parts of
-- the handling to prevent undesired results.
--
-- Here is a guide on what different options mean to help you customise your tuning parts.
--
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--name The name of the modification that will be shown in the tablet.
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--info Optional, but you can provide additional info that will show in the UI when
-- clicking the info icon when they are selecting an upgrade. It could be used
-- to warn mechanics of vehicles an upgrade shouldn't be applied on, or results
-- from your testing of handling values.
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--itemName For mechanics set up to use an item for upgrades, this is the name of the
-- required item.
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--price For mechanics set up to purchase upgrades, this will be the cost to the
-- mechanic to apply the upgrade.
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--audioNameHash Any in-game vehicle name, or addon sound pack name (ENGINE SWAPS ONLY!)
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--handling Add/remove handling attributes & values.
-- More help & info on handling values: https://gtamods.com/wiki/Handling.meta
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--handlingApplyOrder The order in which this tuning option should be applied. This is useful when
-- tuning options have overlapping handling values! Provide a priority number,
-- and the lowest numbers will be applied first.
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--handlingOverwritesValuesWhether the handling values provided should overwrite the vehicle's existing
-- values, or whether they should modify the vehicle's existing values. This
-- also works for negative values too.
--
-- For example: a vehicle's current fDriveInertia value is at 1.0
-- true= a value of 0.5 sets fDriveInertia to 0.5
-- false = a value of 0.5 will mean and set fDriveInertia to 1.5
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-- restricted (optional) Can either be false (unrestricted) "electric" or "combustion"
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-- blacklist List of archetype names (spawn codes) that cannot use this modification
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Config.Tuning = {
--
-- ENGINE SWAPS
-- You can customise, or add new engine swap options here.
--
engineSwaps = {
[1] = {
name = "I4 Turbo 2.5L",
icon = "engine.svg",
info = "A twin-turbo charged 2.5L engine. Can reach speeds of up to 100mph!",
itemName = "i4_engine",
price = 30000,
audioNameHash = "sultan2",
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.25,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 130.0,
fClutchChangeRateScaleUpShift = 4.0,
fClutchChangeRateScaleDownShift = 3.0
},
restricted = "combustion",
},
[2] = {
name = "V6 3.3L",
icon = "engine.svg",
audioNameHash = "comet4",
info = "Tuned V6 engine - capable of speeds up to 120mph.",
itemName = "v6_engine",
price = 45000,
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.35,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 145.0,
fClutchChangeRateScaleUpShift = 5.0,
fClutchChangeRateScaleDownShift = 4.0
},
restricted = "combustion",
},
[3] = {
name = "V8 6.5L",
icon = "engine.svg",
info = "Naturally aspirated 6.5L V8. Has awesome backfires and a crackling sound as you let off the gas. Sure to impress.",
itemName = "v8_engine",
price = 65000,
audioNameHash = "jugular",
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.45,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 160.0,
fClutchChangeRateScaleUpShift = 7.0,
fClutchChangeRateScaleDownShift = 6.0
},
restricted = "combustion",
},
[4] = {
name = "V12 6.0L",
icon = "engine.svg",
info = "A huge 6L V12 monster. Can reach speeds of over 130mph, be realistic and only put this in vehicles that could realistically fit a V12.",
itemName = "v12_engine",
price = 80000,
audioNameHash = "schafter3",
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.5,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 180.0,
fClutchChangeRateScaleUpShift = 6.0,
fClutchChangeRateScaleDownShift = 5.0
},
restricted = "combustion",
blacklist = {"panto"} -- Example of the blacklist feature - feel free to remove this (it couldn't fit a v12 though man, come on)
}
},
--
-- TYRES
-- You can customise, or add new tyre options here.
--
tyres = {
[1] = {
name = "Slicks",
icon = "wheels/offroad.svg",
info = false,
itemName = "slick_tyres",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 2,
handling = {
fTractionCurveMin = 2.8,
fTractionCurveMax = 3.0
},
},
[2] = {
name = "Semi-slicks",
icon = "wheels/offroad.svg",
info = false,
itemName = "semi_slick_tyres",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 2,
handling = {
fTractionCurveMin = 2.4,
fTractionCurveMax = 2.6
},
},
[3] = {
name = "Offroad",
icon = "wheels/offroad.svg",
info = false,
itemName = "offroad_tyres",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 2,
handling = {
fTractionLossMult = 0.0
},
}
},
--
-- BRAKES
-- You can customise, or add new tyre options here.
--
brakes = {
[1] = {
name = "Ceramic",
icon = "brakes.svg",
info = "Powerful brakes with an immense stopping power",
itemName = "ceramic_brakes",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 3,
handling = {
fBrakeForce = 1.5
},
}
},
--
-- DRIVETRAINS
-- You can customise, or add new drivetain options here.
--
drivetrains = {
[1] = {
name = "AWD",
icon = "drivetrain.svg",
info = false,
itemName = "awd_drivetrain",
price = 50000,
handlingOverwritesValues = true,
handlingApplyOrder = 4,
handling = {
fDriveBiasFront = 0.5
},
},
[2] = {
name = "RWD",
icon = "drivetrain.svg",
info = false,
itemName = "rwd_drivetrain",
price = 50000,
handlingOverwritesValues = true,
handlingApplyOrder = 4,
handling = {
fDriveBiasFront = 0.0
},
},
[3] = {
name = "FWD",
icon = "drivetrain.svg",
info = false,
itemName = "fwd_drivetrain",
price = 50000,
handlingOverwritesValues = true,
handlingApplyOrder = 4,
handling = {
fDriveBiasFront = 1.0
},
}
},
--
-- TURBOCHARGING
-- Note: This category is unique as it just enables/disables mod 18 (the standard GTA turbocharging option)
-- You can't add additional turbocharging options, you can only adjust/remove the existing one.
-- You can't add any handling changes. Make new items/other categories for that.
--
turbocharging = {
[1] = {
name = "Turbocharging",
icon = "turbo.svg",
info = false,
itemName = "turbocharger",
price = 35000,
restricted = "combustion",
}
},
--
-- DRIFT TUNING
-- You can't add additional drift tuning options, you can only adjust/remove the existing one.
--
driftTuning = {
[1] = {
name = "Drift Tuning",
icon = "wheels/tuner.svg",
info = false,
itemName = "drift_tuning_kit",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 5,
handling = {
fInitialDragCoeff = 12.22,
fInitialDriveForce = 3.0,
fInitialDriveMaxFlatVel = 155.0,
fSteeringLock = 58.0,
fTractionCurveMax = 0.6,
fTractionCurveMin = 1.3,
fTractionCurveLateral = 21.0,
fLowSpeedTractionLossMult = 0.5,
fTractionBiasFront = 0.49
},
}
},
--
-- EXAMPLE CUSTOM NEW CATEGORY
--
-- ["Transmissions"] = {
-- = {
-- name = "8 speed transmission",
-- icon = "transmission.svg",
-- info = "Testing making a new category",
-- itemName = "transmission",
-- price = 1000,
-- handlingOverwritesValues = true,
-- handling = {
-- nInitialDriveGears = 8
-- },
-- restricted = false,
-- }
-- }
--
-- -- IMPORTANT NOTE --
-- inside of the config.lua, inside of a mechanic location's "tuning" section, you will need to add an
-- additional line in order for it to show & be enabled in the tablet
--
-- ["Transmissions"] = { enabled = true, requiresItem = false },
}
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-------------------------------------------- VEHICLE TUNING -----------------------------------------------
-----------------------------------------------------------------------------------------------------------
--
-- 在这里,您可以创建、编辑和移除各种调校部件。它们对操控性的修改都在这里,
-- 所以请随意修改。请记住,如果两个不同的调校选项修改了相同的操控值并且设置为
-- 覆盖,它们可能会相互覆盖,导致不可预知的结果。
-- 要么设置值为不覆盖,要么确保不同的调校部件修改操控的唯一部分,以防止意外结果。
--
-- 以下是一些不同选项的含义指导,以帮助您自定义调校部件。
--
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--name 在平板上显示的修改名称。
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--info 可选项,您可以提供额外的信息,当用户点击选择升级的
-- 信息图标时将在UI中显示。可以用于警告车辆机械师
-- 不应应用某项升级,或者是您对操控值测试的结果。
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--itemName 对于需要使用物品进行升级的机械师,这是所需
-- 物品的名称。
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--price 对于需要购买升级的机械师,这将是应用升级的
-- 成本。
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--audioNameHash 任何游戏内的车辆名称,或附加的声音包名称(仅限引擎更换!)
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--handling 添加/移除操控属性和数值。
-- 更多关于操控值的帮助与信息: https://gtamods.com/wiki/Handling.meta
-----------------------------------------------------------------------------------------------------------
--handlingApplyOrder 此调校选项应应用的顺序。在调校选项具有重叠的操控值时非常有用!
-- 提供一个优先级数字,数字越小,优先应用。
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--handlingOverwritesValues提供的操控值是否应覆盖车辆的现有值,或者应修改
-- 车辆的现有值。这也适用于负值。
--
-- 例如:车辆当前的 fDriveInertia 值为 1.0
-- true= 值 0.5 将 fDriveInertia 设置为 0.5
-- false = 值 0.5 将 fDriveInertia 设置为 1.5
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-- restricted (可选) 可以是 false(无限制)或 "electric" 或 "combustion"
-----------------------------------------------------------------------------------------------------------
-- blacklist 无法使用此修改的原型名称列表(生成代码)
-----------------------------------------------------------------------------------------------------------
Config.Tuning = {
--
-- 引擎更换
-- 您可以在这里自定义或添加新的引擎更换选项。
--
engineSwaps = {
= {
name = "I4 Turbo 2.5L",
icon = "engine.svg",
info = "一款双涡轮增压2.5L发动机。可达到最高速度100mph!",
itemName = "i4_engine",
price = 30000,
audioNameHash = "sultan2",
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.25,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 130.0,
fClutchChangeRateScaleUpShift = 4.0,
fClutchChangeRateScaleDownShift = 3.0
},
restricted = "combustion",
},
= {
name = "V6 3.3L",
icon = "engine.svg",
audioNameHash = "comet4",
info = "调校过的V6发动机,最高可达120mph的速度。",
itemName = "v6_engine",
price = 45000,
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.35,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 145.0,
fClutchChangeRateScaleUpShift = 5.0,
fClutchChangeRateScaleDownShift = 4.0
},
restricted = "combustion",
},
= {
name = "V8 6.5L",
icon = "engine.svg",
info = "自然吸气6.5L V8。释放油门时会有令人惊叹的回火声和噼啪声,绝对会让人印象深刻。",
itemName = "v8_engine",
price = 65000,
audioNameHash = "jugular",
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.45,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 160.0,
fClutchChangeRateScaleUpShift = 7.0,
fClutchChangeRateScaleDownShift = 6.0
},
restricted = "combustion",
},
= {
name = "V12 6.0L",
icon = "engine.svg",
info = "一款巨大的6L V12怪兽。可达到超过130mph的速度,务必给只适合安装V12的车辆安装。",
itemName = "v12_engine",
price = 80000,
audioNameHash = "schafter3",
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.5,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 180.0,
fClutchChangeRateScaleUpShift = 6.0,
fClutchChangeRateScaleDownShift = 5.0
},
restricted = "combustion",
blacklist = {"panto"} -- 黑名单功能示例 - 可以随意移除(不过它放不进V12嘛,真是的)
}
},
--
-- 轮胎
-- 您可以在这里自定义或添加新的轮胎选项。
--
tyres = {
= {
name = "光滑轮胎",
icon = "wheels/offroad.svg",
info = false,
itemName = "slick_tyres",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 2,
handling = {
fTractionCurveMin = 2.8,
fTractionCurveMax = 3.0
},
},
= {
name = "半光滑轮胎",
icon = "wheels/offroad.svg",
info = false,
itemName = "semi_slick_tyres",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 2,
handling = {
fTractionCurveMin = 2.4,
fTractionCurveMax = 2.6
},
},
= {
name = "越野轮胎",
icon = "wheels/offroad.svg",
info = false,
itemName = "offroad_tyres",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 2,
handling = {
fTractionLossMult = 0.0
},
}
},
--
-- 刹车
-- 您可以在这里自定义或添加新的刹车选项。
--
brakes = {
= {
name = "陶瓷刹车",
icon = "brakes.svg",
info = "强力刹车,具有极大的制动能力",
itemName = "ceramic_brakes",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 3,
handling = {
fBrakeForce = 1.5
},
}
},
--
-- 驱动系统
-- 您可以在这里自定义或添加新的驱动系统选项。
--
drivetrains = {
= {
name = "全驱",
icon = "drivetrain.svg",
info = false,
itemName = "awd_drivetrain",
price = 50000,
handlingOverwritesValues = true,
handlingApplyOrder = 4,
handling = {
fDriveBiasFront = 0.5
},
},
= {
name = "后驱",
icon = "drivetrain.svg",
info = false,
itemName = "rwd_drivetrain",
price = 50000,
handlingOverwritesValues = true,
handlingApplyOrder = 4,
handling = {
fDriveBiasFront = 0.0
},
},
= {
name = "前驱",
icon = "drivetrain.svg",
info = false,
itemName = "fwd_drivetrain",
price = 50000,
handlingOverwritesValues = true,
handlingApplyOrder = 4,
handling = {
fDriveBiasFront = 1.0
},
}
},
--
-- 涡轮增压
-- 注意:此类别是唯一的,因为它只是启用/禁用 mod 18(标准GTA涡轮增压选项)
-- 您无法添加其他涡轮增压选项,只能调整/删除现有的选项。
-- 您无法添加任何操控变化。为此创建新的物品/其他类别。
--
turbocharging = {
= {
name = "涡轮增压",
icon = "turbo.svg",
info = false,
itemName = "turbocharger",
price = 35000,
restricted = "combustion",
}
},
--
-- 漂移调校
-- 您无法添加其他漂移调校选项,只能调整/删除现有的选项。
--
driftTuning = {
= {
name = "漂移调校",
icon = "wheels/tuner.svg",
info = false,
itemName = "drift_tuning_kit",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 5,
handling = {
fInitialDragCoeff = 12.22,
fInitialDriveForce = 3.0,
fInitialDriveMaxFlatVel = 155.0,
fSteeringLock = 58.0,
fTractionCurveMax = 0.6,
fTractionCurveMin = 1.3,
fTractionCurveLateral = 21.0,
fLowSpeedTractionLossMult = 0.5,
fTractionBiasFront = 0.49
},
}
},
--
-- 示例自定义新类别
--
--= {
-- = {
-- name = "8速变速器",
-- icon = "transmission.svg",
-- info = "测试创建一个新类别",
-- itemName = "transmission",
-- price = 1000,
-- handlingOverwritesValues = true,
-- handling = {
-- nInitialDriveGears = 8
-- },
-- restricted = false,
-- }
-- }
--
-- -- 重要说明 --
-- 在config.lua中,在机械师位置的“调校”部分,您需要添加一行
-- 以便在平板上显示并启用它
--
--= { enabled = true, requiresItem = false },
} -----------------------------------------------------------------------------------------------------------
-------------------------------------------- VEHICLE TUNING -----------------------------------------------
-----------------------------------------------------------------------------------------------------------
--
-- 在这里你可以创建、编辑和移除各种调音部件。它们对操控的影响都在这里,所以随意修改。请注意,如果两个不同的调音选项修改了相同的操控值,并且设置为覆盖,可能会互相覆盖,导致不可预测的结果。
-- 要么设置值为不覆盖,要么确保不同的调音部件修改独特的操控部分,以防止不良结果。
--
-- 以下是不同选项含义的指南,以帮助你定制调音部件。
--
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--name 修改的名称,将显示在平板上。
-----------------------------------------------------------------------------------------------------------
--info 可选,但你可以提供额外信息,当在选择升级时点击信息图标时会显示在UI中。它可以用来警告机械师某些升级不应应用于某些车辆,或者来自你对操控值的测试结果。
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--itemName 对于已设置使用物品进行升级的机械师,这是所需物品的名称。
-----------------------------------------------------------------------------------------------------------
--price 对于设置购买升级的机械师,这将是应用升级的费用。
-----------------------------------------------------------------------------------------------------------
--audioNameHash 任意游戏内车辆名称或附加音效包名称(仅限引擎更换!)
-----------------------------------------------------------------------------------------------------------
--handling 添加/移除操控属性和数值。
-- 更多帮助和信息请参见操控值文档:https://gtamods.com/wiki/Handling.meta
-----------------------------------------------------------------------------------------------------------
--handlingApplyOrder 该调音选项应应用的顺序。这在调音选项有重叠操控值时非常有用!提供优先级编号,数字越小的将首先应用。
-----------------------------------------------------------------------------------------------------------
--handlingOverwritesValues 是否应覆盖车辆现有的操控值,或者它们应该修改车辆的现有值。这同样适用于负值。
--
-- 例如:车辆当前的 fDriveInertia 值为 1.0
-- true= 值 0.5 设置 fDriveInertia 为 0.5
-- false = 值 0.5 将使 fDriveInertia 设置为 1.5
-----------------------------------------------------------------------------------------------------------
-- restricted (optional) 可以是 false(无限制)"electric" 或 "combustion"
-----------------------------------------------------------------------------------------------------------
-- blacklist 无法使用此修改的原型名称列表(生成代码)
-----------------------------------------------------------------------------------------------------------
Config.Tuning = {
--
-- 引擎更换
-- 你可以在这里自定义或添加新的引擎更换选项。
--
engineSwaps = {
= {
name = "I4涡轮增压2.5L",
icon = "engine.svg",
info = "一台双涡轮增压的2.5L引擎。能够达到最高时速100mph!",
itemName = "i4_engine",
price = 30000,
audioNameHash = "sultan2",
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.25,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 130.0,
fClutchChangeRateScaleUpShift = 4.0,
fClutchChangeRateScaleDownShift = 3.0
},
restricted = "combustion",
},
= {
name = "V6 3.3L",
icon = "engine.svg",
audioNameHash = "comet4",
info = "调校过的V6引擎 - 能达到最高时速120mph。",
itemName = "v6_engine",
price = 45000,
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.35,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 145.0,
fClutchChangeRateScaleUpShift = 5.0,
fClutchChangeRateScaleDownShift = 4.0
},
restricted = "combustion",
},
= {
name = "V8 6.5L",
icon = "engine.svg",
info = "自然吸气6.5L V8。让你松开油门时发出惊艳的回火声和噼啪声,必将给你留下深刻印象。",
itemName = "v8_engine",
price = 65000,
audioNameHash = "jugular",
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.45,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 160.0,
fClutchChangeRateScaleUpShift = 7.0,
fClutchChangeRateScaleDownShift = 6.0
},
restricted = "combustion",
},
= {
name = "V12 6.0L",
icon = "engine.svg",
info = "一台巨型6L V12怪兽。能够达到超过130mph的速度,务实一点,只把它放在那些能实际容纳V12的车辆上。",
itemName = "v12_engine",
price = 80000,
audioNameHash = "schafter3",
handlingOverwritesValues = true,
handlingApplyOrder = 1,
handling = {
fInitialDriveForce = 0.5,
fDriveInertia = 1.0,
fInitialDriveMaxFlatVel = 180.0,
fClutchChangeRateScaleUpShift = 6.0,
fClutchChangeRateScaleDownShift = 5.0
},
restricted = "combustion",
blacklist = {"panto"} -- 黑名单功能示例 - 随意删除(它是放不下V12的,拜托)
}
},
--
-- 轮胎
-- 你可以在这里自定义或添加新的轮胎选项。
--
tyres = {
= {
name = "光头胎",
icon = "wheels/offroad.svg",
info = false,
itemName = "slick_tyres",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 2,
handling = {
fTractionCurveMin = 2.8,
fTractionCurveMax = 3.0
},
},
= {
name = "半光头胎",
icon = "wheels/offroad.svg",
info = false,
itemName = "semi_slick_tyres",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 2,
handling = {
fTractionCurveMin = 2.4,
fTractionCurveMax = 2.6
},
},
= {
name = "越野胎",
icon = "wheels/offroad.svg",
info = false,
itemName = "offroad_tyres",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 2,
handling = {
fTractionLossMult = 0.0
},
}
},
--
-- 刹车
-- 你可以在这里自定义或添加新的刹车选项。
--
brakes = {
= {
name = "陶瓷刹车",
icon = "brakes.svg",
info = "强大的刹车,具有极大的制动能力",
itemName = "ceramic_brakes",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 3,
handling = {
fBrakeForce = 1.5
},
}
},
--
-- 驱动系统
-- 你可以在这里自定义或添加新的驱动系统选项。
--
drivetrains = {
= {
name = "全轮驱动",
icon = "drivetrain.svg",
info = false,
itemName = "awd_drivetrain",
price = 50000,
handlingOverwritesValues = true,
handlingApplyOrder = 4,
handling = {
fDriveBiasFront = 0.5
},
},
= {
name = "后驱动",
icon = "drivetrain.svg",
info = false,
itemName = "rwd_drivetrain",
price = 50000,
handlingOverwritesValues = true,
handlingApplyOrder = 4,
handling = {
fDriveBiasFront = 0.0
},
},
= {
name = "前驱动",
icon = "drivetrain.svg",
info = false,
itemName = "fwd_drivetrain",
price = 50000,
handlingOverwritesValues = true,
handlingApplyOrder = 4,
handling = {
fDriveBiasFront = 1.0
},
}
},
--
-- 涡轮增压
-- 注意:此类别是独特的,因为它只是启用/禁用 mod 18(标准GTA涡轮增压选项)
-- 你无法添加额外的涡轮增压选项,只能调整/移除现有的。
-- 你不能添加任何操控变化。为此请创建新项目/其他类别。
--
turbocharging = {
= {
name = "涡轮增压",
icon = "turbo.svg",
info = false,
itemName = "turbocharger",
price = 35000,
restricted = "combustion",
}
},
--
-- 漂移调校
-- 你无法添加额外的漂移调校选项,只能调整/移除现有的。
--
driftTuning = {
= {
name = "漂移调校",
icon = "wheels/tuner.svg",
info = false,
itemName = "drift_tuning_kit",
price = 25000,
handlingOverwritesValues = true,
handlingApplyOrder = 5,
handling = {
fInitialDragCoeff = 12.22,
fInitialDriveForce = 3.0,
fInitialDriveMaxFlatVel = 155.0,
fSteeringLock = 58.0,
fTractionCurveMax = 0.6,
fTractionCurveMin = 1.3,
fTractionCurveLateral = 21.0,
fLowSpeedTractionLossMult = 0.5,
fTractionBiasFront = 0.49
},
}
},
--
-- 示例自定义新类别
--
--= {
-- = {
-- name = "8速变速箱",
-- icon = "transmission.svg",
-- info = "测试制作新的类别",
-- itemName = "transmission",
-- price = 1000,
-- handlingOverwritesValues = true,
-- handling = {
-- nInitialDriveGears = 8
-- },
-- restricted = false,
-- }
-- }
--
-- -- 重要提示 --
-- 在 config.lua 中,在机械师位置的“调音”部分,你需要添加一行
-- 以便它在平板中显示和启用
--
--= { enabled = true, requiresItem = false },
}
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