翻译 ,保留源代码
Config = {} --don't touch
Config.Framework = 'qbcore' --standalone, esx, qbcore
Config.Payment = 'bank' -- bank or cash payment
Config.EnableMarkers = false -- Do you want to enable markers?
Config.Start = vector3(729.4091796875,-1974.2263183594,29.292043685913) -- don't touch
Config.Veh = vector3(729.50396728516,-1961.6475830078,29.287824630737) -- don't touch
Config.VehSpawn = vector4(732.17559814453,-1983.8890380859,29.292043685913, 347.86053466797) -- don't touch
Config.VehDelete = vector3(740.21, -1910.67, 29.29) -- don't touch
Config.JobPay = 100 --amount to pay
Config.FixTime = 10000 --time in ms 10000 = 10 seconds
Config.WaitForJobTime = 30000 --time in ms 30000 = 30 seconds
Config.Strings = {
jobName = 'Electrician Job', --job name for blip on map
alreadyCar = 'You have a work car already', --notification that car is already spawned or in world
goTo = 'Go to your vehicle!', --go to you car friend..but it takes you there already
workCar = 'My Work Car', --blip on the map of "your car"
needCar = 'You must be in job vehicle to receive a job', --can not get new job without a car
lookWork = 'Waiting for job...', --waiting for work
workFound = 'Job found, sending you the location now.', --you found work congrats
lightPole = 'Press E to fix light pole', --fix da pole
fixPole = "Fixing Lightpole", --you're fixing it
jobDone ='Job Complete on to the next', --next job
yourPole = 'Pole', --blip for pole
spawnVeh = 'Spawn Vehicle', --spawn vehicle dummy
deleteVeh = 'Delete Vehicle', --delete vehicle dork
onDuty = 'You are on duty', -- on duty notification
offDuty = 'You are off duty', --off dutgy notification
dtSpawn = 'Press E to spawn work vehicle', --press me to spawn
dtDuty = 'Press E to toggle duty', --press me to toggle duty
dtDelete = 'Press E to store work vehicle', --press me to store
esxName = 'es_extended',
esxMain = 'esx:getSharedObject',
esxLoad = 'esx:playerLoaded',
esxJob = 'esx:setJob',
qbName = 'qb-core',
qbMain = 'QBCore:GetObject',
qbLoad = 'QBCore:Client:OnPlayerLoaded',
qbjob = 'QBCore:Client:OnJobUpdate',
qbDuty = 'QBCore:Client:SetDuty',
}
Config.JobLocations = { --locations of lightpoles don't touch unless you read rest of code
{ name = "Anodized Green", id = 165 },
{ name = "Anodized Lime", id = 166 },
{ name = "Anodized Copper", id = 167 },
{ name = "Anodized Bronze", id = 168 },
{ name = "Anodized Champagne", id = 169 },
{ name = "Anodized Gold", id = 170 },
{ name = "Green/Blue Flip", id = 171 },
{ name = "Green/Red Flip", id = 172 },
{ name = "Green/Brown Flip", id = 173 },
{ name = "Green/Turqoise Flip", id = 174 },
{ name = "Green/Purple Flip", id = 175 },
{ name = "Teal/Purple Flip", id = 176 },
{ name = "Turqoise/Red Flip", id = 177 },
{ name = "Turqoise/Purple Flip", id = 178 },
{ name = "Cyan/Purple Flip", id = 179 },
{ name = "Blue/Pink Flip", id = 180 },
{ name = "Blue/Green Flip", id = 181 },
{ name = "Purple/Red Flip", id = 182 },
{ name = "Pruple/Green Flip", id = 183 },
{ name = "Magenta/Green Flip", id = 184 },
{ name = "Magenta/Yellow Flip", id = 185 },
{ name = "Burgundy/Green Flip", id = 186 },
{ name = "Magenta/Cyan Flip", id = 187 },
{ name = "Copper/Purple Flip", id = 188 },
{ name = "Magenta/Orange Flip", id = 189 },
{ name = "Red/Orange Flip", id = 190 },
{ name = "Orange/Purple Flip", id = 191 },
{ name = "Orange/Blue Flip", id = 192 },
{ name = "White/Purple Flip", id = 193 },
{ name = "Red/Rainbow Flip", id = 194 },
{ name = "Blue/Rainbow Flip", id = 195 },
{ name = "Dark Green Pearl", id = 196 },
{ name = "Dark Teal Pearl", id = 197 },
{ name = "Dark Blue Pearl", id = 198 },
{ name = "Dark Purple Pearl", id = 199 },
{ name = "Oil Slick Pearl", id = 200 },
{ name = "Light Green Pearl", id = 201 },
{ name = "Light Blue Pearl", id = 202 },
{ name = "Light Purple Pearl", id = 203 },
{ name = "Light Pink Pearl", id = 204 },
{ name = "Off White Pearl", id = 205 },
{ name = "Pink Pearl", id = 206 },
{ name = "Yellow Pearl", id = 207 },
{ name = "Green Pearl", id = 208 },
{ name = "Blue Pearl", id = 209 },
{ name = "Cream Pearl", id = 210 },
{ name = "White Prismatic", id = 211 },
{ name = "Graphite Prismatic", id = 212 },
{ name = "Dark Blue Prismatic", id = 213 },
{ name = "Dark Purple Prismatic", id = 214 },
{ name = "Hot Pink Prismatic", id = 215 },
{ name = "Dark Red Prismatic", id = 216 },
{ name = "Dark Green Prismatic", id = 217 },
{ name = "Black Prismatic", id = 218 },
{ name = "Black Oil Spill", id = 219 },
{ name = "Black Rainbow", id = 220 },
{ name = "Black Holographic", id = 221 },
{ name = "White Holographic", id = 222 },
{ name = "Monochrome", id = 223 },
{ name = "Night / Day", id = 224 },
{ name = "Verlierer 2", id = 225 },
{ name = "Sprunk Extreme", id = 226 },
{ name = "Vice City", id = 227 },
{ name = "Synthwave", id = 228 },
{ name = "Four Seasons", id = 229 },
{ name = "Maisonette 9 Throwback", id = 230 },
{ name = "Bubblegum", id = 231 },
{ name = "Full Rainbow", id = 232 },
{ name = "Sunsets", id = 233 },
{ name = "The Seven", id = 234 },
{ name = "Kamen Rider", id = 235 },
{ name = "Chrome Abberation", id = 236 },
{ name = "Its Christmas", id = 237 },
{ name = "Temperature", id = 238 },
{ name = "Haos Special Works", id = 239 },
{ name = "Electro", id = 240 },
{ name = "Monika", id = 241 },
{ name = "Fubuki", id = 242 }
Config = {} --不要修改
Config.Framework = 'qbcore' --独立、esx、qbcore
Config.Payment = 'bank' -- 银行或现金支付
Config.EnableMarkers = false -- 是否启用标记?
Config.Start = vector3(729.4091796875,-1974.2263183594,29.292043685913) -- 不要修改
Config.Veh = vector3(729.50396728516,-1961.6475830078,29.287824630737) -- 不要修改
Config.VehSpawn = vector4(732.17559814453,-1983.8890380859,29.292043685913, 347.86053466797) -- 不要修改
Config.VehDelete = vector3(740.21, -1910.67, 29.29) -- 不要修改
Config.JobPay = 100 --支付金额
Config.FixTime = 10000 --时间(毫秒)10000 = 10秒
Config.WaitForJobTime = 30000 --时间(毫秒)30000 = 30秒
Config.Strings = {
jobName = '电工工作', --地图上标记的工作名称
alreadyCar = '你已经有一辆工作车了', --通知车辆已经生成或在世界中
goTo = '去你的车辆!', --去你的车,朋友..但它已经带你去了
workCar = '我的工作车', --“你的车”的地图标记
needCar = '你必须在工作车辆中才能接收工作', --没有车无法获得新工作
lookWork = '等待工作中...', --等待工作
workFound = '找到工作,正在发送位置给你。', --你找到了工作,恭喜
lightPole = '按E修理灯杆', --修理灯杆
fixPole = "正在修理灯杆", --你正在修理它
jobDone ='工作完成,继续下一个', --下一个工作
yourPole = '灯杆', --灯杆的标记
spawnVeh = '生成车辆', --生成车辆
deleteVeh = '删除车辆', --删除车辆
onDuty = '你在值班', --值班通知
offDuty = '你下班了', --下班通知
dtSpawn = '按E生成工作车辆', --按我生成
dtDuty = '按E切换值班', --按我切换值班
dtDelete = '按E存储工作车辆', --按我存储
esxName = 'es_extended',
esxMain = 'esx:getSharedObject',
esxLoad = 'esx:playerLoaded',
esxJob = 'esx:setJob',
qbName = 'qb-core',
qbMain = 'QBCore:GetObject',
qbLoad = 'QBCore:Client:OnPlayerLoaded',
qbjob = 'QBCore:Client:OnJobUpdate',
qbDuty = 'QBCore:Client:SetDuty',
}
Config.JobLocations = { --灯杆的位置,除非你阅读了其余代码,否则不要修改
{ name = "阳极绿", id = 165 },
{ name = "阳极青柠", id = 166 },
{ name = "阳极铜", id = 167 },
{ name = "阳极铜合金", id = 168 },
{ name = "阳极香槟", id = 169 },
{ name = "阳极金", id = 170 },
{ name = "绿/蓝翻转", id = 171 },
{ name = "绿/红翻转", id = 172 },
{ name = "绿/棕翻转", id = 173 },
{ name = "绿/青绿色翻转", id = 174 },
{ name = "绿/紫色翻转", id = 175 },
{ name = "青绿色/紫色翻转", id = 176 },
{ name = "青绿色/红色翻转", id = 177 },
{ name = "青绿色/紫色翻转", id = 178 },
{ name = "青色/紫色翻转", id = 179 },
{ name = "蓝色/粉色翻转", id = 180 },
{ name = "蓝色/绿色翻转", id = 181 },
{ name = "紫色/红色翻转", id = 182 },
{ name = "紫色/绿色翻转", id = 183 },
{ name = "品红/绿色翻转", id = 184 },
{ name = "品红/黄色翻转", id = 185 },
{ name = "酒红/绿色翻转", id = 186 },
{ name = "品红/青色翻转", id = 187 },
{ name = "铜/紫色翻转", id = 188 },
{ name = "品红/橙色翻转", id = 189 },
{ name = "红色/橙色翻转", id = 190 },
{ name = "橙色/紫色翻转", id = 191 },
{ name = "橙色/蓝色翻转", id = 192 },
{ name = "白色/紫色翻转", id = 193 },
{ name = "红色/彩虹翻转", id = 194 },
{ name = "蓝色/彩虹翻转", id = 195 },
{ name = "深绿色珍珠", id = 196 },
{ name = "深青色珍珠", id = 197 },
{ name = "深蓝色珍珠", id = 198 },
{ name = "深紫色珍珠", id = 199 },
{ name = "油光珍珠", id = 200 },
{ name = "浅绿色珍珠", id = 201 },
{ name = "浅蓝色珍珠", id = 202 },
{ name = "浅紫色珍珠", id = 203 },
{ name = "浅粉色珍珠", id = 204 },
{ name = "米白珍珠", id = 205 },
{ name = "粉色珍珠", id = 206 },
{ name = "黄色珍珠", id = 207 },
{ name = "绿色珍珠", id = 208 },
{ name = "蓝色珍珠", id = 209 },
{ name = "奶油珍珠", id = 210 },
{ name = "白色棱镜", id = 211 },
{ name = "石墨棱镜", id = 212 },
{ name = "深蓝色棱镜", id = 213 },
{ name = "深紫色棱镜", id = 214 },
{ name = "热粉色棱镜", id = 215 },
{ name = "深红色棱镜", id = 216 },
{ name = "深绿色棱镜", id = 217 },
{ name = "黑色棱镜", id = 218 },
{ name = "黑色油污", id = 219 },
{ name = "黑色彩虹", id = 220 },
{ name = "黑色全息", id = 221 },
{ name = "白色全息", id = 222 },
{ name = "单色", id = 223 },
{ name = "昼夜", id = 224 },
{ name = "失败者2", id = 225 },
{ name = "Sprunk极限", id = 226 },
{ name = "迈阿密", id = 227 },
{ name = "合成波", id = 228 },
{ name = "四季", id = 229 },
{ name = "Maisonette 9怀旧", id = 230 },
{ name = "泡泡糖", id = 231 },
{ name = "完整彩虹", id = 232 },
{ name = "日落", id = 233 },
{ name = "七个", id = 234 },
{ name = "假面骑士", id = 235 },
{ name = "铬色畸变", id = 236 },
{ name = "圣诞节", id = 237 },
{ name = "温度", id = 238 },
{ name = "Haos特别作品", id = 239 },
{ name = "电音", id = 240 },
{ name = "Monika", id = 241 },
{ name = "Fubuki", id = 242 }
}
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