请翻译中文 保留原有代码
Strings = {
currency = '$',
success = 'Success',
go_back = '< Go Back',
cloakroom = 'Cloakroom',
civilian_wear = 'Civilian Wear',
armoury_quantity_dialog = 'Quantity To Order',
quantity = 'Quantity',
invalid_amount = 'Invalid Amount',
invalid_amount_desc = 'Please enter a valid amount',
successful_purchase_desc = 'You have successfully ordered your weapons from the armoury',
lacking_funds = 'Lacking Funds',
lacking_funds_desc = 'You are lacking funds in the bank for this purchase',
no_permission = 'No Permission',
no_access_desc = 'You do not have authorization to access this!',
key_map_cuff = 'Handcuff Player',
key_map_tackle = 'Tackle player while sprinting',
key_map_job = 'Open Job Menu',
no_nearby = 'No One Found',
no_nearby_desc = 'There appears to be no one around',
invalid_entry = 'Invalid Entry',
invalid_entry_desc = 'Please enter a valid number',
fines = 'Fines',
fines_desc = 'Issue a nearby player a fine',
search_player = 'Search Suspect',
search_player_desc = 'Search a nearby suspect',
jail_player = 'Jail Suspect',
jail_player_desc = 'Jail a nearby suspect',
minutes_dialog = 'Sentencing',
minutes_dialog_field = 'Months',
escort_player = 'Escort Suspect',
escort_player_desc = 'Escort a nearby suspect',
handcuff_player = 'Handcuff Suspect',
handcuff_player_desc = 'Handcuff a nearby suspect',
put_in_vehicle = 'Place In Vehicle',
put_in_vehicle_desc = 'Place nearby suspect in vehicle',
check_id = 'Check Identification',
check_id_desc = 'Check nearby suspect\'s I.D.',
id_result_menu = 'Identification Results',
name = 'Name',
job = 'Job',
job_position = 'Position',
dob = 'Date Of Birth',
sex = 'Gender',
bac = 'BAC',
licenses = 'Licenses',
total_licenses = 'Total Licenses:',
no_licenses = 'No Licenses',
revoke_license = 'Revoke License',
license_revoked = 'License Revoked',
license_revoked_desc = 'You have successfully revoked license',
armoury_menu = 'Armory Menu',
take_out_vehicle = 'Remove From Vehicle',
take_out_vehicle_desc = 'Remove suspect from vehicle',
not_restrained = 'Target Unrestrained',
not_restrained_desc = 'You must restrain the criminal before escorting them',
vehicle_not_found = 'No Vehicle Found',
vehicle_not_found_desc = 'No vehicle found nearby',
unconcious = 'Person Unconcious',
unconcious_desc = 'Person appears unconcious',
police_garage = 'Garage',
police = 'Police',
plate = 'Plate Number',
owner = 'Owner',
possibly_stolen = 'Caution!',
possibly_stolen_desc = 'Vehicle Possibly Stolen',
vehicle_interactions = 'Vehicle Interactions',
vehicle_interactions_desc = 'Inspect nearby vehicle',
vehicle_information = 'Vehicle Information',
vehicle_information_desc = 'Information on nearby vehicle',
lockpick_vehicle = 'Lockpick Vehicle',
locakpick_vehicle_desc = 'Force access to nearby vehicle',
lockpick_progress = 'Lockpicking Vehicle . . .',
too_far = 'Too Far Away',
too_far_desc = 'The target vehicle is too far away',
lockpicked = 'Successfully Unlocked',
lockpicked_desc = 'You have successfully unlocked the target vehicle',
cancelled = 'Cancelled',
cancelled_desc = 'You cancelled your last action',
impound_vehicle = 'Impound Vehicle',
impound_vehicle_desc = 'Impound Nearby Vehicle',
impounding_progress = 'Impounding Vehicle . . .',
driver_in_car = 'Driver In Vehicle',
driver_in_car_desc = 'Remove driver from vehicle prior to impounding!',
car_impounded_desc = 'Vehicle has been impounded',
place_object = 'Place Objects',
place_object_desc = 'Place objects on the floor.',
prop_help_text = 'Press ~INPUT_CONTEXT~ to move the object.\nPress ~INPUT_DETONATE~ to delete the object.',
prop_help_text2 = 'Press ~INPUT_CONTEXT~ to place the object.',
}
Strings = {
currency = '$', --货币符号
success = 'Success', --成功
go_back = '< Go Back', --< 返回
cloakroom = 'Cloakroom', --更衣室
civilian_wear = 'Civilian Wear', --平民服装
armoury_quantity_dialog = 'Quantity To Order', --订购数量
quantity = 'Quantity', --数量
invalid_amount = 'Invalid Amount', --无效金额
invalid_amount_desc = 'Please enter a valid amount', --请输入有效金额
successful_purchase_desc = 'You have successfully ordered your weapons from the armoury', --您已成功从军火库订购武器
lacking_funds = 'Lacking Funds', --资金不足
lacking_funds_desc = 'You are lacking funds in the bank for this purchase', --您在银行的资金不足以进行此次购买
no_permission = 'No Permission', --没有权限
no_access_desc = 'You do not have authorization to access this!', --您没有访问此项的授权!
key_map_cuff = 'Handcuff Player', --手铐玩家
key_map_tackle = 'Tackle player while sprinting', --冲刺时抓住玩家
key_map_job = 'Open Job Menu', --打开工作菜单
no_nearby = 'No One Found', --没有找到人
no_nearby_desc = 'There appears to be no one around', --周围似乎没有人
invalid_entry = 'Invalid Entry', --无效输入
invalid_entry_desc = 'Please enter a valid number', --请输入有效数字
fines = 'Fines', --罚款
fines_desc = 'Issue a nearby player a fine', --对附近玩家开罚单
search_player = 'Search Suspect', --搜查嫌疑人
search_player_desc = 'Search a nearby suspect', --搜查附近嫌疑人
jail_player = 'Jail Suspect', --监禁嫌疑人
jail_player_desc = 'Jail a nearby suspect', --监禁一名附近的嫌疑人
minutes_dialog = 'Sentencing', --判刑
minutes_dialog_field = 'Months', --月数
escort_player = 'Escort Suspect', --护送嫌疑人
escort_player_desc = 'Escort a nearby suspect', --护送一名附近的嫌疑人
handcuff_player = 'Handcuff Suspect', --给嫌疑人上手铐
handcuff_player_desc = 'Handcuff a nearby suspect', --给附近的嫌疑人上手铐
put_in_vehicle = 'Place In Vehicle', --放入车辆
put_in_vehicle_desc = 'Place nearby suspect in vehicle', --将附近嫌疑人放入车辆
check_id = 'Check Identification', --检查身份证明
check_id_desc = 'Check nearby suspect\'s I.D.', --检查附近嫌疑人的身份证明
id_result_menu = 'Identification Results', --身份证明结果
name = 'Name', --姓名
job = 'Job', --职业
job_position = 'Position', --职位
dob = 'Date Of Birth', --出生日期
sex = 'Gender', --性别
bac = 'BAC', --血液酒精浓度
licenses = 'Licenses', --执照
total_licenses = 'Total Licenses:', --总执照:
no_licenses = 'No Licenses', --没有执照
revoke_license = 'Revoke License', --撤销执照
license_revoked = 'License Revoked', --执照已撤销
license_revoked_desc = 'You have successfully revoked license', --您已成功撤销执照
armoury_menu = 'Armory Menu', --军火库菜单
take_out_vehicle = 'Remove From Vehicle', --从车辆中移除
take_out_vehicle_desc = 'Remove suspect from vehicle', --将嫌疑人从车辆中移除
not_restrained = 'Target Unrestrained', --目标未被限制
not_restrained_desc = 'You must restrain the criminal before escorting them', --您必须在护送之前限制犯罪嫌疑人
vehicle_not_found = 'No Vehicle Found', --未找到车辆
vehicle_not_found_desc = 'No vehicle found nearby', --附近没有找到车辆
unconcious = 'Person Unconcious', --人员失去知觉
unconcious_desc = 'Person appears unconcious', --此人似乎失去知觉
police_garage = 'Garage', --车库
police = 'Police', --警察
plate = 'Plate Number', --车牌号码
owner = 'Owner', --车主
possibly_stolen = 'Caution!', --小心!
possibly_stolen_desc = 'Vehicle Possibly Stolen', --车辆可能被盗
vehicle_interactions = 'Vehicle Interactions', --车辆互动
vehicle_interactions_desc = 'Inspect nearby vehicle', --检查附近车辆
vehicle_information = 'Vehicle Information', --车辆信息
vehicle_information_desc = 'Information on nearby vehicle', --附近车辆的信息
lockpick_vehicle = 'Lockpick Vehicle', --撬锁车辆
locakpick_vehicle_desc = 'Force access to nearby vehicle', --强制进入附近车辆
lockpick_progress = 'Lockpicking Vehicle . . .', --正在撬锁车辆 . . .
too_far = 'Too Far Away', --距离太远
too_far_desc = 'The target vehicle is too far away', --目标车辆距离太远
lockpicked = 'Successfully Unlocked', --成功解锁
lockpicked_desc = 'You have successfully unlocked the target vehicle', --您已成功解锁目标车辆
cancelled = 'Cancelled', --已取消
cancelled_desc = 'You cancelled your last action', --您取消了最后一个动作
impound_vehicle = 'Impound Vehicle', --扣押车辆
impound_vehicle_desc = 'Impound Nearby Vehicle', --扣押附近车辆
impounding_progress = 'Impounding Vehicle . . .', --正在扣押车辆 . . .
driver_in_car = 'Driver In Vehicle', --车辆内有驾驶员
driver_in_car_desc = 'Remove driver from vehicle prior to impounding!', --在扣押之前请将驾驶员从车辆中移除!
car_impounded_desc = 'Vehicle has been impounded', --车辆已被扣押
place_object = 'Place Objects', --放置物体
place_object_desc = 'Place objects on the floor.', --将物体放在地面上。
prop_help_text = 'Press ~INPUT_CONTEXT~ to move the object.\nPress ~INPUT_DETONATE~ to delete the object.', --按~INPUT_CONTEXT~移动物体。\n按~INPUT_DETONATE~删除物体。
prop_help_text2 = 'Press ~INPUT_CONTEXT~ to place the object.', --按~INPUT_CONTEXT~放置物体。
}
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