翻译一下
Config = {}Config.Debug = false
Config.UseCullingRadius = false-- true = use culling radius | false = don't use culling radius
Config.UseRoutingBuckets = false-- true = use routing buckets | false = don't use routing buckets
Config.PayForOrder = false-- true = pay for the vehicle when you order it | false = don't pay and only receive the profit when selling
Config.SetVisibility = false -- true = player will be invisible when chosing a vehicle
Config.SetInvincibility = false-- true = player will not die while test driving
Config.CheckForOfflineOrdersEvery = 0.5 -- In minutes | it'll check every x minutes for offline players with orders accepted, if someone is offline it'll cancel the order
Config.ShowVehicleShopBlip = false-- Activate/Deactivate Vehicle shop blips
Config.ShowOwnerBlip = false-- Activate/Deactivate owner blips
Config.ShowBuyVehicleShopBlip = false-- Activate/Deactivate buy shop blip
Config.ShowHasOwnerShopBlip = false-- Activate/Deactivate blip of shops with "hasOwner = false"
Config.TestDrive = false-- Activate/Deactivate test drive
Config.DevMode = false-- Allows you to restart the script (IMPORTANT: only set this to true if you are configuring the script)
Config.EventPrefix = "okokVehicleShop" -- this will change the prefix of the events name so if Config.EventPrefix = "example" the events will be "example:event"
Config.ESXPrefix = "esx" -- this will change the prefix of esx events such as esx:onPlayerDeath
Config.onPlayerDeath = "onPlayerDeath"
Config.playerLoaded = "playerLoaded"
Config.getSharedObject = "getSharedObject"
Config.TestDrivePlate = "TEST"
配置 = {}
配置.调试 = false
配置.使用视野半径 = false-- true = 使用视野半径 | false = 不使用视野半径
配置.使用路由桶 = false-- true = 使用路由桶 | false = 不使用路由桶
配置.下订单付款 = false-- true = 下订单时付款 | false = 下订单时不付款,只在售车时收益
配置.设置隐形 = false -- true = 在选择车辆时玩家将隐身
配置.设置无敌 = false-- true = 测试驾驶时玩家不会死亡
配置.每隔多少分钟检查离线订单 = 0.5 -- 以分钟为单位 | 每隔x分钟检查下订单但离线的玩家,如果有人离线则取消订单
配置.显示车辆商店图标 = false-- 启用/禁用 车辆商店图标
配置.显示拥有者图标 = false-- 启用/禁用 拥有者图标
配置.显示购买车辆商店图标 = false-- 启用/禁用 购买商店图标
配置.显示无拥有者商店图标 = false-- 启用/禁用 没有拥有者商店图标
配置.测试驾驶 = false-- 启用/禁用 测试驾驶
配置.开发模式 = false-- 允许重新启动脚本(重要:只有在配置脚本时将其设置为true)
配置.事件前缀 = "okokVehicleShop" -- 这将更改事件名称的前缀,如果配置.事件前缀 = "示例",则事件将是“示例:事件”
配置.ESX前缀 = "esx" -- 这将更改esx事件的前缀,例如 esx:onPlayerDeath
配置.玩家死亡事件 = "onPlayerDeath"
配置.玩家加载完成事件 = "playerLoaded"
配置.获取共享对象事件 = "getSharedObject"
配置.测试驾驶车牌 = "TEST"
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