翻译一下
翻译一下Strings = {
evidence_storage = 'Evidence Storage',
locker_number = 'Locker Number',
cuffed_last_online = 'Previously Handcuffed',
cuffed_last_online_desc = 'You were handcuffed when you were last in the city.',
player_in_vehicle = 'Suspect In Vehicle',
player_in_vehicle_desc = 'Remove the suspect from the vehicle before doing this!',
suspect_died_escort = 'Suspect Died',
suspect_died_escort_desc = 'The suspect died while escorting and you dropped them.',
stop_escorting_interact = ' - Stop Escorting',
cant_wield = 'Cannot Equip',
cant_wield_desc = 'You cannot use this at this time!',
jailed_player = 'Jailed Suspect',
jailed_player_desc = 'You have jailed %s for %s months.',
gps_active = 'GPS Activated',
gps_active_desc = 'Player %s activated their GPS',
gps_deactive = 'GPS Deactivated',
gps_deactive_desc = 'Player %s deactivated their GPS',
no_wsb = '^0[^3WARNING^0] wasabi_bridge was NOT started AFTER framework and/or BEFORE resource: %s',
currency = '$',
success = 'Success',
go_back = '< Go Back',
cloakroom = 'Cloakroom',
civilian_wear = 'Civilian Wear',
armoury_quantity_dialog = 'Quantity To Order',
quantity = 'Quantity',
invalid_amount = 'Invalid Amount',
invalid_amount_desc = 'Please enter a valid amount',
successful_purchase_desc = 'You have successfully ordered your weapons from the armoury',
lacking_funds = 'Lacking Funds',
lacking_funds_desc = 'You are lacking funds in the bank for this purchase',
no_permission = 'No Permission',
no_access_desc = 'You do not have authorization to access this!',
key_map_cuff = 'Handcuff Player',
key_map_tackle = 'Tackle player while sprinting',
key_map_job = 'Open Job Menu',
no_nearby = 'No One Found',
no_nearby_desc = 'There appears to be no one around',
invalid_entry = 'Invalid Entry',
invalid_entry_desc = 'Please enter a valid number',
fines = 'Fines',
fines_desc = 'Issue a nearby player a fine',
search_player = 'Search Suspect',
search_player_desc = 'Search a nearby suspect',
jail_player = 'Jail Suspect',
jail_player_desc = 'Jail a nearby suspect',
minutes_dialog = 'Sentencing',
minutes_dialog_field = 'Months',
escort_player = 'Escort Suspect',
escort_player_desc = 'Escort a nearby suspect',
handcuff_hard_player = 'Handcuff Suspect (hard)',
handcuff_hard_player_desc = 'Handcuff a nearby suspect (hard)',
handcuff_soft_player = 'Handcuff Suspect (soft)',
handcuff_soft_player_desc = 'Handcuff a nearby suspect (soft)',
put_in_vehicle = 'Place In Vehicle',
put_in_vehicle_desc = 'Place nearby suspect in vehicle',
check_id = 'Check Identification',
check_id_desc = 'Check nearby suspect\'s I.D.',
id_result_menu = 'Identification Results',
name = 'Name',
job = 'Job',
job_position = 'Position',
dob = 'Date Of Birth',
sex = 'Gender',
bac = 'BAC',
licenses = 'Licenses',
total_licenses = 'Total Licenses:',
no_licenses = 'No Licenses',
revoke_license = 'Revoke License',
license_revoked = 'License Revoked',
license_revoked_desc = 'You have successfully revoked license',
armoury_menu = 'Armory Menu',
take_out_vehicle = 'Remove From Vehicle',
take_out_vehicle_desc = 'Remove suspect from vehicle',
not_restrained = 'Target Unrestrained',
not_restrained_desc = 'You must restrain the criminal before escorting them',
vehicle_not_found = 'No Vehicle Found',
vehicle_not_found_desc = 'No vehicle found nearby',
unconcious = 'Person Unconcious',
unconcious_desc = 'Person appears unconcious',
police_garage = 'Garage',
police = 'Police',
plate = 'Plate Number',
owner = 'Owner',
possibly_stolen = 'Caution!',
possibly_stolen_desc = 'Vehicle Possibly Stolen',
vehicle_interactions = 'Vehicle Interactions',
vehicle_interactions_desc = 'Inspect nearby vehicle',
vehicle_information = 'Vehicle Information',
vehicle_information_desc = 'Information on nearby vehicle',
lockpick_vehicle = 'Lockpick Vehicle',
locakpick_vehicle_desc = 'Force access to nearby vehicle',
lockpick_progress = 'Lockpicking Vehicle . . .',
too_far = 'Too Far Away',
too_far_desc = 'The target vehicle is too far away',
lockpicked = 'Successfully Unlocked',
lockpicked_desc = 'You have successfully unlocked the target vehicle',
cancelled = 'Cancelled',
cancelled_desc = 'You cancelled your last action',
impound_vehicle = 'Impound Vehicle',
impound_vehicle_desc = 'Impound Nearby Vehicle',
impounding_progress = 'Impounding Vehicle . . .',
driver_in_car = 'Driver In Vehicle',
driver_in_car_desc = 'Remove driver from vehicle prior to impounding!',
car_impounded_desc = 'Vehicle has been impounded',
place_object = 'Place Objects',
place_object_desc = 'Place objects on the floor.',
prop_help_text = 'Press ~INPUT_CONTEXT~ to move the object.\nPress ~INPUT_DETONATE~ to delete the object.',
prop_help_text2 = 'Press ~INPUT_CONTEXT~ to place the object.',
seize_cash_title = 'Seize Cash',
seize_cash = 'Cash Seized',
seize_cash_desc = 'Police(%s) has seized your cash',
seize_cash_label = "Confiscated suspect's cash",
seize_cash_failed = 'Seize Failed',
seize_cash_failed_desc = 'Suspect does not have any cash',
fine_sent = 'Fines Sent',
fine_sent_desc = 'You have successfully sent fine for $%s!',
fine_received = 'Fine Received',
fine_received_desc = 'You have received a fine for $%s',
male = 'Male',
female = 'Female',
mr = 'Mr.',
mrs = 'Mrs.',
debt_collection = 'Debt Collection',
db_email =
'Dear %s %s, <br /><br />The Central Judicial Collection Agency (CJCA) charged the fines you received from the police.<br />There is <strong>$%s</strong> withdrawn from your account.<br /><br />Kind regards,<br />Mr. Wasabi',
spawn_blocked = 'Garage Blocked',
spawn_blocked_desc = 'You can not pull your vehicle out because it is blocked!',
--GSR New
positive = 'Positive',
positive_gsr_desc = 'The suspect has tested POSITIVE for gunshot residue!',
negative = 'Negative',
negative_gsr_desc = 'The suspect has tested NEGATIVE for gunshot residue!',
gsr_test = 'GSR Test',
gsr_test_desc = 'Test a nearby suspect for gunshot residue',
hands_clean = 'Cleaned',
hands_clean_desc = 'You have successfully cleaned your hands of gunshot residue!',
gsr_wash_ui = ' - Wash Hands',
-- Go on/off duty new
on_duty = 'On Duty',
on_duty_desc = 'You have just switched to on duty!',
off_duty = 'Off Duty',
off_duty_desc = 'You have just switched to off duty!',
robbing_player = 'Robbing Victim. . .',
cancelled_action = 'Cancelled Action',
cancelled_action_desc = 'You\'re last action was cancelled!',
no_cuffs = 'No Handcuffs',
no_cuffs_desc = 'You do not have any handcuffs in your pockets!',
failed = 'Failed',
lockpick_handcuff_success = 'You have successfully lockpicked the handcuffs!',
lockpick_handcuff_fail = 'You failed to lockpick the handcuffs!',
lockpick_broke = 'Lockpick Bent',
lockpick_broke_desc = 'Your lockpick has bent!',
grant_license = 'Issue Weapon License',
grant_license_desc = 'Issue a weapons license to a nearby person',
player_id = 'Player ID:',
select_player = 'Select Person',
license_granted = 'License Awarded',
license_granted_desc = 'You awarded a weapons license to %s (%s)',
license_alr_granted = 'This person already has a license!',
weapon_license = 'Weapon License',
weapon_license_desc = 'You were just awarded your weapons license.',
in_vehicle = 'In Vehicle',
in_vehicle_desc = 'You can not arrest the suspect while in a vehicle!',
grade_to_low = 'Grade to low',
grade_to_low_desc = 'Your grade is to low for this action',
invoice_amount = 'Invoice Amount',
amount_invoice = 'Amount',
reason_invoice = 'Reason',
gov_billing = 'Government Debt Collection'
}
这段代码是一个字符串表,里面包含了一些警察游戏中可能会用到的各种文本信息,比如警车上被拘押的嫌疑犯、警察发出的罚单等等。
页:
[1]