翻译一下
-------------------------------------------- Created by T1GER#9080 -------
-------------------------------------
Lang = {
-- Menu Text:
['button_yes'] = 'Yes',
['button_no'] = 'No',
['button_return'] = 'Return',
['rename_mech_shop'] = 'Rename Mech Shop',
['sell_mech_shop'] = 'Sell Mech Shop',
['employees_action'] = 'Employees',
['hire_employee'] = 'Reqruit Employee',
['employee_list'] = 'Employee List',
['fire_employee'] = 'Fire Employee',
['employee_job_grade'] = 'Job Grade Manage',
['accounts_action'] = 'Accounts',
['account_withdraw'] = 'Withdraw Money',
['account_deposit'] = 'Deposit Money',
['storage_withdraw'] = 'Withdraw Items',
['storage_deposit'] = 'Deposit Items',
['craft_item'] = 'Craft Item',
['view_recipe'] = 'View Recipe',
-- GENERAL | NOTIFICATIONS
['not_enough_money'] = 'You do not have enough money.',
['mech_shop_bought'] = 'You purchased a ~b~mechanic shop~s~ and paid ~g~$%s~s~',
['mech_shop_sold'] = 'You sold your ~b~Mech Shop~s~ and received ~g~$%s~s~',
['not_your_mech_shop'] = 'You do not own this mech shop',
['mech_shop_renamed'] = 'You renamed your mech shop to: ~b~%s~s~',
['no_access'] = 'No Access',
['invalid_amount'] = 'Invalid Amount',
['repair_kit_broke'] = 'Repair Kit got destroyed.',
['repairkit_veh_repaired']= 'Vehicle engine is now repaired, get to the nearest mech shop.',
['no_vehicle_nearby'] = 'No vehicle nearby.',
['no_players_nearby'] = 'No players nearby.',
-- EMPLOYEE | NOTIFICATIONS
['no_employees_hired'] = 'No Employees hired at your shop',
['mech_employee_fired'] = 'You have been fired from the mech shop.',
['target_alrdy_has_job_g']= '%s already has that job grade.',
['your_job_grade_updated']= 'Your job grade has been updated to: %s.',
['you_updat_job_grade_for'] = 'You updated job grade for: %s to: %s.',
['mix_max_job_grade'] = 'Min Job Grade: 0 | Max Job Grade: %s.',
['already_hired'] = 'Player is already hired.',
['you_recruited_x'] = 'You reqruited: %s.',
['you_have_been_recruited'] = 'You have been reqruited to the mech shop.',
-- ACCOUNTS & STORAGE & WORKBENCH | NOTIFICATIONS
['you_withdrew_x_amount'] = 'You withdrew ~g~$%s~s~.',
['withdrawal_denied'] = 'Withdrawal denied, insufficient account balance.',
['you_deposited_x_amount']= 'You deposited ~g~$%s~s~.',
['storage_inv_empty'] = 'Storage Inventory is Empty.',
['storage_deposited_x'] = 'You deposited: %sx %s to the storage.',
['not_enough_items'] = 'Not enough items to deposit.',
['storage_withdrew_x'] = 'You withdrew: %sx %s from the storage.',
['too_high_count'] = 'Requested amount too high compared to storage inventory',
['not_enough_materials'] = 'You need some more materials, check the recipe!',
['crafting_in_progress'] = 'Already Crafting, please wait!',
-- VEHICLE BODY REPAIRS | NOTIFICATIONS
['car_jack_carry'] = 'You need to carry a car jack on you.',
['raise_and_analyze'] = 'Raise the vehicle on a jack and analyse the vehicle, before you install parts.',
['analyze_veh_first'] = 'Analyze vehicle before installing parts.',
['all_doors_intact'] = 'All doors are repaired & intact.',
['trunk_already_installed'] = 'Trunk already installed.',
['hood_already_installed']= 'Hood already installed.',
['all_wheels_intact'] = 'All wheels are repaired & intact.',
['all_body_repairs_done'] = 'All body repairs are done. Lower the vehicle!',
['finish_current_install']= 'Finish your current installation',
['veh_already_analyzed'] = 'Vehicle already analysed, do your work!',
['raise_veh_b4_analyze'] = 'Raise the vehicle on a jack before you analyse the vehicle.',
-- LIFT REPAIRS & HEALTH PARTS | NOTIFICATIONS
['lift_cannot_go_higher'] = 'Lift cannot go higher!',
['lift_cannot_go_lower'] = 'Lift cannot go lower!',
['veh_must_be_on_lift'] = 'Vehicle must be attached to a lift.',
['veh_must_be_inspected'] = 'Inspect the vehicle before repairing health parts.',
['health_part_exceeded'] = 'Health Part Value cannot exceed 10.0',
['not_decrease_health_val'] = 'You cannot decrease the current Health Part Value.',
['not_decrse_or_same_val']= 'You cannot decrease or set the same health value, must be higher value!',
['need_more_materials'] = 'You need more materials for repairing to the selected value.',
['you_rep_health_part'] = 'You repaired: %s. New value is: %s',
-- NPC JOB | NOTIFICATIONS
['npc_shout_msg'] = 'Hey! Can you repair my car please?',
['npc_need_repair_kit'] = 'You need a repairkit.',
['npc_kit_broke'] = 'During reparation, your kit broke.',
['npc_veh_repaired'] = 'Vehicle repaired. Collect the cash from the NPC.',
['npc_thanking_msg'] = 'Thank you very much, adios!',
['npc_cancel_job_death'] = 'You died! Job has been cancelled.',
['npc_job_cancel_by_ply'] = 'You cancelled your current ongoing job.',
['npc_job_cash_reward'] = 'You received: ~g~$%s~s~ from the NPC.',
-- Draw 3D texts:
['mech_shop_manage'] = '~r~~s~ Manage Shop',
['no_access_to_shop'] = 'No Shop Access',
['press_to_buy_shop'] = '~r~~s~ Buy Mech Shop',
['only_one_mech_shop'] = 'ONLY OWN 1 MECH SHOP',
['repair_here'] = '~g~~s~ REPAIR VEHICLE',
['press_to_storage'] = '~r~~s~ Storage',
['press_to_workbench'] = '~r~~s~ Workbench',
['lower_jack'] = 'Lower Jack',
['raise_jack'] = 'Raise Jack',
['analyze_here'] = '~r~~s~ Analyze Here',
['install_body_part'] = '~r~~s~ Install Body Part',
['park_on_lift'] = '~r~~s~ Park on Lift',
['lift_occupied'] = 'Lift Occupied',
['remove_or_move_veh'] = '~r~~s~ Remove Veh | ~y~~s~ Move Veh',
['no_veh_to_control'] = 'No Veh to Control',
['health_rep_here'] = '~r~~s~ Repair Here',
['inspect_here'] = '~r~~s~ Inspect Here',
['repair_engine'] = '~r~~s~ Repair Engine',
['npc_repair_veh'] = '~r~~s~ Repair Vehicle',
['npc_collect_cash'] = '~r~~s~ Collect Cash',
-- Progress Bar Texts:
['repairing_veh_kit'] = 'REPAIRING VEHICLE',
['crafting_item'] = 'CRAFTING: %s',
['progbar_lowering_jack'] = 'LOWERING JACK',
['progbar_raising_jack'] = 'RAISING JACK',
['progbar_inspecting_veh']= 'INSPECTING VEHICLE',
['progbar_analyzing_veh'] = 'ANALYZING VEHICLE',
['lift_repairing_veh'] = 'REPAIRING: %s',
['progbar_npc_fix'] = 'REPAIRING NPC VEHICLE',
['progbar_npc_cash'] = 'COLLECTING CASH',
-- Blip Texts:
['vacant_shops'] = 'Vacant Mech Shop',
['npc_repair_job'] = 'Repair NPC Vehicle',
}
Lang = {
-- 菜单文本:
= '是',
= '否',
= '返回',
= '重命名修车店',
= '出售修车店',
= '员工',
= '招募员工',
= '员工列表',
= '解雇员工',
= '职位管理',
= '账户',
= '取款',
= '存款',
= '取出物品',
= '存入物品',
= '制作物品',
= '查看配方',
-- 通用 | 通知
= '你的钱不够。',
= '你购买了一个~b~修车店~s~,花费了~g~$%s~s~。',
= '你出售了你的~b~修车店~s~,获得了~g~$%s~s~。',
= '你没有拥有这个修车店。',
= '你将修车店重命名为:~b~%s~s~。',
= '无权限',
= '无效金额',
= '修理工具箱被摧毁。',
= '车辆发动机已修复,前往最近的修车店。',
= '附近没有车辆。',
= '附近没有玩家。',
-- 员工 | 通知
= '你的店里没有雇员。',
= '你已被你的修车店解雇。',
= '%s 已经有同样的职位等级。',
= '你的职位等级已更新为:%s。',
= '你已经更新了 %s 的职位等级为:%s。',
= '最低职位等级:0 | 最高职位等级:%s。',
= '该玩家已被雇佣。',
= '你招募了:%s。',
= '你已被招募到了修车店。',
-- 账户 & 仓库 & 工作台 | 通知
= '你取出了~g~$%s~s~。',
= '取款被拒绝,账户余额不足。',
= '你存入了~g~$%s~s~。',
= '仓库存货为空。',
= '你存入了:%sx %s 到仓库。',
= '没有足够的物品进行存放。',
= '你从仓库中取出了:%sx %s。',
= '请求的数量与仓库存货相比过高。',
= '你需要更多的材料,查看配方!',
= '正在制作,请稍候!',
-- 车辆外观修复 | 通知
= '你需要携带一个千斤顶。',
= '在安装零件之前,将车辆抬起并分析车辆。',
= '在安装零件之前分析车辆。',
= '所有车门都已修复完好。',
= '后备箱已经安装。',
= '引擎盖已经安装。',
= '所有轮毂都已修复完好。',
= '所有外观修复工作已完成,请降低车辆!',
= '完成当前的安装。',
= '车辆已经分析过了,请进行工作!',
= '在分析车辆之前,请将车辆抬起。',
-- 升降机修复 & 健康部件 | 通知
= '升降机不能再上升了!',
= '升降机不能再下降了!',
= '车辆必须连接到升降机。',
= '在修复健康部件之前请检查车辆。',
= '健康部件值不能超过10.0。',
= '你不能减少当前的健康部件值。',
= '你不能减少或设置相同的健康值,必须是更高的值!',
= '你需要更多的材料来修理到所选值。',
= '你修理了:%s。新数值是:%s',
-- NPC 工作 | 通知
= '嘿!你能修理我的车吗?',
= '你需要一个修理工具箱。',
= '修理期间,你的工具被损坏了。',
= '车辆已修复,请收取NPC的现金。',
= '非常感谢,再见!',
= '你死了!任务已取消。',
= '你取消了当前的任务。',
= '你从NPC那里收到了:~g~$%s~s~。',
-- 绘制3D文本:
= '~r~~s~ 管理修车店',
= '无权进入修车店',
= '~r~~s~ 购买修车店',
= '仅拥有1个修车店',
= '~g~~s~ 修车',
= '~r~~s~ 仓库',
= '~r~~s~ 工作台',
= '放下千斤顶',
= '抬起千斤顶',
= '~r~~s~ 分析这里',
= '~r~~s~ 安装外观零件',
= '~r~~s~ 停在升降机上',
= '升降机被占用',
= '~r~~s~ 移除车辆 | ~y~~s~ 移动车辆',
= '没有可以控制的车辆',
= '~r~~s~ 在这里修复',
= '~r~~s~ 在这里检查',
= '~r~~s~ 修复引擎',
= '~r~~s~ 修复车辆',
= '~r~~s~ 收取现金',
-- 进度条文本:
= '修复车辆',
= '制作:%s',
= '放下千斤顶',
= '抬起千斤顶',
= '检查车辆',
= '分析车辆',
= '修复:%s',
= '修车NPC车辆',
= '收取现金',
-- 标记文本:
= '空闲的修车店',
= '修理NPC车辆',
}
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