翻译成简体中文
--------------------EXTRA INTEGRATION SETTINGS---------------------ei_masterswitch = false
-- Determines if extra_integration plugin can be activated.
ei_run_out_of_vehicle = false
--Continue running state checks when player is out of vehicle, only after EI vehicle was last driven. (this is necessary for proper seat / door check)
-- Disable this to improve runtime efficiency. (Default: Disabled / False)
brakes_ei_enabled = true
-- Enables brake pressure integration.
reverse_ei_enabled = true
-- Enables reverse gear integration.
indicators_ei_enabled = true
-- Enables indicator integration. Requires extras to be mapped to indicator light_id. Flashes are not synced without this.
takedown_ei_enabled = true
-- Enables takedown integration.
seat_ei_enabled = true
-- Enabled driver seat detection.
door_ei_enabled = true
-- Enables driver & passenger door triggers.
siren_controller_ei_enabled = true
-- Enables air horn, siren, aux siren, and manual tone state triggers.
auto_brake_lights = true
-- Enables auto-set client side brake lights on stop (speed = 0) for both emergency and non-emergency vehicles.
auto_park = true
-- Turns off brake lights after being stopped for auto_park_time.
default_blackout_control = ''
-- Toggles vehicles headlights, brakelights controls: https://pastebin.com/u9ewvWWZ (Default: None/Disabled)
--[[ Documentation / Wiki: https://github.com/TrevorBarns/luxart-vehicle-control/wiki/Extra-Integrations ]]
EXTRA_ASSIGNMENTS = {
['DEFAULT'] = {} -- autopark functionality requires default table
--[<gameName>] = {
--[<extra_id>] = { repair = <true/false>, toggle = {<string(s)>}, reverse = <true/false>}
-- },
}
ei_run_out_of_vehicle = false
--Continue running state checks when player is out of vehicle, only after EI vehicle was last driven. (this is necessary for proper seat / door check)
-- Disable this to improve runtime efficiency. (Default: Disabled / False)
--------------------额外整合设置---------------------
ei_masterswitch = false
-- 确定是否可以激活额外整合插件。
ei_run_out_of_vehicle = false
-- 当玩家不在车辆内时是否继续运行状态检查,仅在上次驾驶 EI 车辆后。这对于正确的座位/门检查是必要的。(默认:禁用/假)
-- 禁用此选项以提高运行效率。(默认:禁用/假)
brakes_ei_enabled = true
-- 启用刹车压力整合。
reverse_ei_enabled = true
-- 启用倒挡整合。
indicators_ei_enabled = true
-- 启用转向灯整合。需要将额外功能映射到指示灯 light_id。没有这个将不同步闪烁。
takedown_ei_enabled = true
-- 启用夜间灯整合。
seat_ei_enabled = true
-- 启用驾驶座位检测。
door_ei_enabled = true
-- 启用驾驶员和乘客门触发器。
siren_controller_ei_enabled = true
-- 启用气笛、警报器、辅助警报器和手动音调状态触发器。
auto_brake_lights = true
-- 启用自动设置客户端刹车灯停止(速度=0)时的紧急和非紧急车辆。
auto_park = true
-- 在自动停车时间停止后关闭刹车灯。
default_blackout_control = ''
-- 切换车辆的前照灯、刹车灯控制:https://pastebin.com/u9ewvWWZ(默认:无/禁用)
--[[ 文档/维基: https://github.com/TrevorBarns/luxart-vehicle-control/wiki/Extra-Integrations ]]
EXTRA_ASSIGNMENTS = {
= {} -- 自动停车功能需要默认表
-- = {
-- = { repair = , toggle = {}, reverse = }
-- },
}
ei_run_out_of_vehicle = false
-- 当玩家不在车辆内时是否继续运行状态检查,仅在上次驾驶 EI 车辆后。这对于正确的座位/门检查是必要的。(默认:禁用/假)
-- 禁用此选项以提高运行效率。(默认:禁用/假)
这段代码应该放在服务器的脚本文件(例如 server.lua)中。
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