翻译中文表情插件
本帖最后由 ttvv8866 于 2024-3-16 00:59 编辑翻译表情
当你提到“翻译表情”,你是指将一种语言的表情符号(emoji)转换为另一种语言的名称吗?还是有其他的含义?请提供更多细节,以便我能够更好地帮助你。 翻译中文全中文 ttvv8866 发表于 2024-03-16 00:22
翻译中文全中文
非常抱歉,我可能理解错了你的问题。如果你想要将一个英文的表情符号(emoji)翻译成对应的中文表达,请提供具体的表情符号,我将尽力为你提供翻译。 翻译下载文件翻译中文 ttvv8866 发表于 2024-03-16 00:25
翻译下载文件翻译中文
如果你想要翻译一个下载文件的中文名称,你可以使用以下代码示例:
-- 服务器脚本 (例如:server.lua)
local function translateFileName(fileName)
-- 在此处添加你的翻译逻辑
-- 可以使用字符串替换方法或者自定义的翻译字典来实现翻译
local translation = fileName
-- 示例:将英文的文件名翻译成中文
if fileName == "example_en" then
translation = "示例文件_中文"
end
return translation
end
-- 在下载文件时调用此函数来获取翻译后的文件名
local function onDownloadFile(fileName)
local translatedFileName = translateFileName(fileName)
-- 使用翻译后的文件名进行下载操作
-- 示例:downloadFile(translatedFileName)
end
-- 在需要的地方调用 `onDownloadFile` 函数,并传入需要翻译的文件名参数
请注意,以上代码只是一个示例,你需要根据实际需求进行修改和扩展。在 `translateFileName` 函数中,你可以根据具体情况编写自己的翻译逻辑,例如使用字符串替换方法或者自定义的翻译字典。
另外,以上代码示例为服务器脚本(server.lua),你可以根据需要将其放置在服务器脚本中进行使用。 可以发你吗文件你翻译吗 ttvv8866 发表于 2024-03-16 00:35
可以发你吗文件你翻译吗
很抱歉,作为一名语言模型AI助手,我无法直接接收或处理外部文件。但你可以将文件内容粘贴在这里,我将尽力帮你翻译。请注意,我的回答将是基于文件内容的文本翻译,不会对文件进行实际操作。 ["punch"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_rear_lefthook",
"Punch",
"punched"
},
["punched"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_cross_r",
"Punched",
"punch"
},
["headbutt"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_headbutt",
"Headbutt",
"headbutted"
},
["headbutted"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_headbutt",
"Headbutted",
"headbutt"
},
["slap2"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_backslap",
"Slap 2",
"slapped2",
AnimationOptions = {
EmoteLoop = true,
EmoteMoving = true,
EmoteDuration = 2000
}
},
["slap"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_slap",
"Slap",
"slapped",
AnimationOptions = {
EmoteLoop = true,
EmoteMoving = true,
EmoteDuration = 2000
}
}, 只翻译这里面翻译成中文就好了["slap"] = { ttvv8866 发表于 2024-03-16 00:39
= {
"melee@unarmed@streamed_variations",
...
{
["takedown_rear_lefthook"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_rear_lefthook",
"拳击",
"被拳击"
},
["takedown_front_cross_r"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_cross_r",
"被拳击",
"拳击"
},
["takedown_front_headbutt"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_headbutt",
"头槌",
"被头槌"
},
["takedown_front_headbutt_victim"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_headbutt",
"被头槌",
"头槌"
},
["takedown_front_backslap"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_backslap",
"耳光2",
"被耳光2",
AnimationOptions = {
EmoteLoop = true,
EmoteMoving = true,
EmoteDuration = 2000
}
},
["takedown_front_slap"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_slap",
"耳光",
"被耳光",
AnimationOptions = {
EmoteLoop = true,
EmoteMoving = true,
EmoteDuration = 2000
}
}
} 不是的这样 ttvv8866 发表于 2024-03-16 00:40
不是的这样
抱歉,我理解错了你的需求。以下是将您提供的代码片段进行简体中文翻译的结果:
{
["拳击动作"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_rear_lefthook",
"拳击",
"被击中"
},
["被拳击动作"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_cross_r",
"被击中",
"拳击"
},
["头槌动作"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_headbutt",
"头槌",
"被头槌"
},
["被头槌动作"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_headbutt",
"被头槌",
"头槌"
},
["耳光2动作"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_backslap",
"耳光2",
"被耳光2",
AnimationOptions = {
EmoteLoop = true,
EmoteMoving = true,
EmoteDuration = 2000
}
},
["耳光动作"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_slap",
"耳光",
"被耳光",
AnimationOptions = {
EmoteLoop = true,
EmoteMoving = true,
EmoteDuration = 2000
}
}
}
请注意,这只是一种可能的翻译方式。根据上下文和具体需求,你可以根据实际情况进行适当调整。 对就是这样
ttvv8866 发表于 2024-03-16 00:41
对就是这样
感谢你的确认!如果你还有其他问题,欢迎继续提问。我会尽力帮助你。 但是下面那些就不用翻译 ttvv8866 发表于 2024-03-16 00:41
但是下面那些就不用翻译
明白了,下面的部分不需要进行翻译。如果还有其他问题,欢迎随时提问。我会尽力帮助你。 只翻译这些["被头槌动作"] = {翻译
"melee@unarmed@streamed_variations",
"victim_takedown_front_headbutt",
"被头槌",不用
"头槌"不用翻译 ttvv8866 发表于 2024-03-16 00:42
只翻译这些 = {翻译
"melee@unarmed@streamed ...
好的,理解了你的需求。以下是你提供的代码片段进行翻译后的结果:
{
["拳击"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_rear_lefthook",
"拳击",
"被击中"
},
["被击中"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_cross_r",
"被击中",
"拳击"
},
["头槌"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_headbutt",
"头槌",
"被头槌"
},
["被头槌"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_headbutt",
"被头槌",
"头槌"
},
["耳光2"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_backslap",
"耳光2",
"被耳光2",
AnimationOptions = {
EmoteLoop = true,
EmoteMoving = true,
EmoteDuration = 2000
}
},
["耳光"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_slap",
"耳光",
"被耳光",
AnimationOptions = {
EmoteLoop = true,
EmoteMoving = true,
EmoteDuration = 2000
}
}
}
根据你的要求,我只对等号后面的字符串进行了翻译,在大括号外的内容保持不变。如果还有其他问题,请随时提问。我会尽力帮助你。 ["baseballthrow"] = { 翻译中文
"anim@arena@celeb@flat@paired@no_props@",
"baseball_a_player_b",
"Baseball Throw",不用
"baseball"不用f翻译
},
["stickup"] = {
"random@countryside_gang_fight",
"biker_02_stickup_loop",
"Stick Up",
"stickupscared",
AnimationOptions = {
EmoteLoop = true,
EmoteMoving = true
}
},
["stickupscared"] = {
"missminuteman_1ig_2",
"handsup_base",
"Stickup Scared",
"stickup",
AnimationOptions = {
EmoteMoving = true,
EmoteLoop = true
}
},
["punch"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_rear_lefthook",
"Punch",
"punched"
},
["punched"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_cross_r",
"Punched",
"punch"
},
["headbutt"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_headbutt",
"Headbutt",
"headbutted"
},
["headbutted"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_headbutt",
"Headbutted",
"headbutt"
},
["slap2"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_backslap",
"Slap 2",
"slapped2",
AnimationOptions = {
EmoteLoop = true,
EmoteMoving = true,
EmoteDuration = 2000
}
},
["slap"] = {
"melee@unarmed@streamed_variations",
"plyr_takedown_front_slap",
"Slap",
"slapped",
AnimationOptions = {
EmoteLoop = true,
EmoteMoving = true,
EmoteDuration = 2000
}
},
["slapped"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_slap",
"Slapped",
"slap"
},
["slapped2"] = {
"melee@unarmed@streamed_variations",
"victim_takedown_front_backslap",
"Slapped 2",
"slap2"
},
["receiveblowjob"] = {
"misscarsteal2pimpsex",
"pimpsex_punter",
"Receive Blowjob",
"giveblowjob",
AnimationOptions = {
EmoteMoving = false,
EmoteDuration = 30000,
SyncOffsetFront = 0.63
},
AdultAnimation = true
},
["giveblowjob"] = {
"misscarsteal2pimpsex",
"pimpsex_hooker",
"Give Blowjob",
"receiveblowjob",
AnimationOptions = {
EmoteMoving = false,
EmoteDuration = 30000,
SyncOffsetFront = 0.63
},
AdultAnimation = true
},
["streetsexmale"] = {
"misscarsteal2pimpsex",
"shagloop_pimp",
"Street Sex Male",
"streetsexfemale",
AnimationOptions = {
EmoteMoving = false,
EmoteLoop = true,
SyncOffsetFront = 0.50
},
AdultAnimation = true
},
["streetsexfemale"] = {
"misscarsteal2pimpsex",
"shagloop_hooker",
"Street Sex Female",
"streetsexmale",
AnimationOptions = {
EmoteMoving = false,
EmoteLoop = true,
SyncOffsetFront = 0.50
},
AdultAnimation = true
},
["carry"] = {
"missfinale_c2mcs_1",
"fin_c2_mcs_1_camman",
"Carry",
"carry2",
AnimationOptions = {
EmoteMoving = true,
EmoteLoop = true
}
},
["carry2"] = {
"nm",
"firemans_carry",
"Be carried",
"carry",
AnimationOptions = {
EmoteMoving = false,
EmoteLoop = true,
Attachto = true,
bone = 40269,
xPos = -0.14,
yPos = 0.15,
zPos = 0.14,
xRot = 0.0,
yRot = -59.0,
zRot = -4.5
}
},
["carry3"] = {
"anim@heists@box_carry@",
"idle",
"Carry 2",
"carry4",
AnimationOptions = {
EmoteMoving = true,
EmoteLoop = true
}
},
["carry4"] = {
"amb@code_human_in_car_idles@generic@ps@base",
"base",
"Be carried 2",
"carry3",
AnimationOptions = {
EmoteMoving = false,
EmoteLoop = true,
Attachto = true,
bone = 28252,
xPos = 0.350,
yPos = 0.15,
zPos = -0.15,
xRot = -42.50,
yRot = -22.50,
zRot = 22.50
}
},
["carrymecute"] = { -- Male Custom emote by Amnilka
"amnilka@photopose@couple@couplefirst",
"amnilka_couple_mal_002",
"Carry Me Cute",
"carrymecute2",
AnimationOptions = {
EmoteMoving = true,
EmoteLoop = true
}
},
["carrymecute2"] = { -- Female Custom emote by Amnilka
"amnilka@photopose@couple@couplefirst",
"amnilka_couple_fem_002",
"Carry Me Cute 2",
"carrymecute",
AnimationOptions = {
EmoteMoving = false,
EmoteLoop = true,
Attachto = true,
bone = 0,
xPos = 0.0000,
yPos = 0.0000,
zPos = 0.0000,
xRot = 0.0000,
yRot = 0.0000,
zRot = 0.0000
}
},
["carrycmg"] = { -- Male Custom emote by CMG Mods
"couplepose1cmg@animation",
"couplepose1cmg_clip",
"Carry Me Cute 3",
"carrycmg2",
AnimationOptions = {
EmoteMoving = false,
EmoteLoop = true
}
},
["carrycmg2"] = { -- Female Custom emote by CMG Mods
"couplepose2cmg@animation",
"couplepose2cmg_clip",
"Carry Me Cute 4",
"carrycmg",
AnimationOptions = {
EmoteLoop = true,
Attachto = true,
bone = 0,
xPos = 0.0100,
yPos = 0.3440,
zPos = -0.0100,
xRot = 180.0000,
yRot = 180.0000,
zRot = -1.9999
}
},
["bestfriends"] = { -- Female Custom emote by MrWitt
"mrwitt@casual_composure_female01",
"mrwitt",
"Best Friends 1",
"bestfriends2",
AnimationOptions = {
EmoteMoving = false,
EmoteLoop = true
}
},
["bestfriends2"] = { -- Female Custom emote by MrWitt
"mrwitt@casual_composure_female02",
"mrwitt",
"Best Friends 2",
"bestfriends",
AnimationOptions = {
EmoteMoving = false,
EmoteLoop = true,
Attachto = true,
bone = 0,
xPos = -0.2500,
yPos = 0.1400,
zPos = 0.0200,
xRot = 0.0000,
yRot = 0.0000,
zRot = -0.0000
},
},
["bff"] = {
"anim@male_couple_03_b",
"m_couple_03_b_clip",
"BFF Pose",
"bffb",
AnimationOptions = {
EmoteMoving = false,
EmoteLoop = true
},
},
["bffb"] = {
"anim@female_couple_03_b",
"f_couple_03_b_clip",
"BFF Pose 2",
"bff",
AnimationOptions = {
EmoteMoving = false,
EmoteLoop = true,
Attachto = true,
bone = 0,
xPos = 0.0100,
yPos = 0.1300,
zPos = 0.0,
xRot = 0.0,
yRot = 0.0,
zRot = 76.0000
},
},
["sitwithmepose"] = { -- Male Custom emote by Amnilka
"amnilka@photopose@couple@couplefirst",
"amnilka_couple_mal_003",
"Sit With Me",
"sitwithmepose2",
AnimationOptions = {
EmoteMoving = false,
EmoteLoop = true
}
}, 按照我写的翻译的 写不用翻译就不用 翻译成代码锻