武器子弹变成物品
仅使用 ESX 1.2 (v1-final) 只支持该版本!需要的依赖
[*]ProgressBar ( Pogress Bar (Progress Bar, 独立, 流畅动画)60 )
[*]NativeUI ( [发布] [开发] NativeUILua59 )
配置文件
Config = {}
----------------------------------------------------------------
Config.Locale = 'de'
Config.VersionChecker = true
Config.Debug = false
Config.getSharedObject = 'esx:getSharedObject'
----------------------------------------------------------------
Config.Menu = 'NativeUI' -- Set to 'ESX' if you want ESX Menu || Set to 'NativeUI' if you want NativeUI
----------------------------------------------------------------
Config.CheckMaxAmmo = true -- If 'false' the Player can get more than Config.MaxAmmo bullets
Config.MaxAmmo = 250 -- Set the max. Ammo in Weapon
Config.SavePlayer = true -- If you get an error like this set this to false // SCRIPT ERROR: @WeaponAmmo/server.lua:414: attempt to call a nil value (field 'SavePlayer')
----------------------------------------------------------------
Config.EnableKey = true -- Set to false if you dont want to use ammo Item by pressing a Key
Config.Key = 45 -- default: 45 = R // https://docs.fivem.net/docs/game-references/controls/
Config.AntiWeaponPunch = true -- Set false if you don't want to use this
----------------------------------------------------------------
Config.Animation = true -- Set false if you dont want the animation
Config.ProgressBar = {
enable = true, -- Set false if you dont want the progressbar
time = 2, -- In seconds
}
----------------------------------------------------------------
Config.WeaponAmmoClips = { -- Will give this many bullets to player
-- Items are used for all types of weapons
WeaponClip = 30,
WeaponBox = 150,
-- Items are used for only that kind of weapon type
Pistols = 12,
SMGs = 30,
Shotguns = 25,
Rifles = 25,
MGs = 50,
Snipers = 15,
Throwables = 5,
}
----------------------------------------------------------------
-- Set true if you like to remove item when used
Config.Removeables = {
-- Weapon Clips
WeaponClip = true,
WeaponBox = true,
Pistol = true,
SMG = true,
Shotgun = true,
Rifle = true,
MG = true,
Sniper = true,
Throwables = true,
-- Weapon Attachments
Attachments = true,
Attachment_Remover = false,
-- Weapon Tints
Color = true
}**** Hidden Message *****
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