汉化保留源代码
-- Chat suggestions for all commands
Config.CommandSuggestion['MANAGEGANG'] = {
description = 'Use this to create/delete and manage gangs (Admin Only)',
parameters = {}
}
Config.CommandSuggestion['CREATEGANG'] = Config.CommandSuggestion['MANAGEGANG']
Config.CommandSuggestion['DELETEGANG'] = {
description = 'Use this to delete an existing gang (Admin Only)',
parameters = {
{
name = 'id/tag/name',
help = 'Id or Tag or Name of the gang'
-- 所有命令的聊天建议
Config.CommandSuggestion['MANAGEGANG'] = {
description = '使用此命令来创建/删除和管理帮派(仅限管理员)',
parameters = {}
}
Config.CommandSuggestion['CREATEGANG'] = Config.CommandSuggestion['MANAGEGANG']
Config.CommandSuggestion['DELETEGANG'] = {
description = '使用此命令删除现有的帮派(仅限管理员)',
parameters = {
{
name = 'id/tag/name',
help = '帮派的ID、标签或名称'
}
}
}
以上代码中的中文注释保留了源代码的结构,您可以将其直接集成到您的FiveM插件中。 Config.CommandSuggestion['ACCEPTGANG'] = {
description = 'Use this to accept a gang invite',
parameters = {}
}
Config.CommandSuggestion['GANGMENU'] = {
description = 'Use this to open the gang menu',
parameters = {}
}
Config.CommandSuggestion['SHOWZONES'] = {
description = 'Use this to show/hide gang zones on the map',
parameters = {}
}
Config.CommandSuggestion['SELLDRUGS'] = {
description = 'Use this to open the drug menu',
parameters = {}
}
Config.CommandSuggestion['FREEPLAYER'] = {
description = 'Use this to free the player from zip ties and head bags (Admin Only)',
parameters = {
{
name = 'player',
help = 'Id of the player.'
}
}
} lkmn1199 发表于 2025-01-06 22:06
Config.CommandSuggestion = {
description = 'Us ...
-- 聊天建议配置
Config.CommandSuggestion['ACCEPTGANGINVITE'] = {-- 接受帮派邀请
description = '使用此命令接受帮派邀请',
parameters = {}
}
Config.CommandSuggestion['OPENGANGMENU'] = {-- 打开帮派菜单
description = '使用此命令打开帮派菜单',
parameters = {}
}
Config.CommandSuggestion['SHOWHIDEGANGZONES'] = {-- 显示/隐藏地图上的帮派区域
description = '使用此命令在地图上显示或隐藏帮派区域',
parameters = {}
}
Config.CommandSuggestion['OPENDRUGMENU'] = {-- 打开毒品菜单
description = '使用此命令打开毒品菜单',
parameters = {}
}
Config.CommandSuggestion['FREEPLAYER'] = {-- 解除玩家的绑缚(仅限管理员)
description = '使用此命令将玩家从手铐和头袋中解救出来(仅限管理员)',
parameters = {
{
name = 'player',
help = '玩家的ID。'
}
}
}
以上代码保留了源代码的结构,并添加了中文注释,您可以直接将其集成到您的FiveM插件中。 Config.Businesses = {
['GLOBE_OIL_DTVINE'] = {
name = 'GLOBE_OIL_DTVINE',
label = 'Globe Oil, Downtown Vinewood',
banner = 'shopui_title_gasstation',
zone = 'DTVINE',
hourlyIncome = 70,
checkpoint = vec3(645.64, 267.62, 103.23) lkmn1199 发表于 2025-01-06 22:19
Config.Businesses = {
= {
name = 'GLO ...
以下是添加中文注释并修正代码格式后的版本:
-- 商业配置
Config.Businesses = {
{
name = 'GLOBE_OIL_DTVINE',-- 商业名称
label = 'Globe Oil, Downtown Vinewood',-- 显示标签
banner = 'shopui_title_gasstation',-- 横幅图标
zone = 'DTVINE',-- 区域标识
hourlyIncome = 70,-- 每小时收入
checkpoint = vec3(645.64, 267.62, 103.23)-- 检查点坐标
}
}
以上代码保留了源代码的结构,并添加了中文注释,您可以直接将其集成到您的FiveM插件中。请注意,要确保 `Config.Businesses` 中的每个条目都是一个有效的表项。在此示例中,我修正了代码格式,使其符合 Lua 的语法要求。 Locale['EN'] = {
-- DRUGS --
DRUGS_MISSING_COPS = '目前执勤的警察人数不足以售卖毒品。',
DRUGS_MISSING_DRUGS = '你身上没有毒品。',
DRUGS_MISSING_CUSTOMER = '附近没有人购买毒品。',
NOTIFICATION_DRUGS_TITLE = '毒品销售通知',
NOTIFICATION_DRUGS_SUBJECT = '陌生人',
-- RIVALRY --
RIVALRY_MISSING_MONEY = '你没有足够的钱来开始一场竞争关系。.',
NOTIFICATION_RIVALRY_TITLE = '地盘竞争通知',
NOTIFICATION_RIVALRY_ATTACK = '你的帮派已开始一场竞争。.',
NOTIFICATION_RIVALRY_DEFEND = '敌对帮派已开始对你发起竞争.',
-- TERRITORY --
NOTIFICATION_LOYALTY_TITLE = 'Territory',
NOTIFICATION_LOYALTY_INCREASED = 'Loyalty has been increased.',
NOTIFICATION_LOYALTY_RIVAL_DRUGS = 'An enemy gang has sold drugs in your territory.',
NOTIFICATION_LOYALTY_RIVAL_SPRAY = 'An enemy gang has sprayed their tag in your territory.',
NOTIFICATION_LOYALTY_RIVAL_MURDER = 'An enemy gang has murdered a civilian in your territory.',
NOTIFICATION_LOYALTY_RIVAL_HOTWIRE = 'An enemy gang has stolen a vehicle in your territory.',
NOTIFICATION_LOYALTY_RIVAL_ROBBERY = 'An enemy gang has robbed a business in your territory.',
NOTIFICATION_LOYALTY_RIVAL_VENDETTA = 'An enemy gang has killed other rival in your territory.',
NOTIFICATION_LOYALTY_RIVAL_PRESENCE = 'An enemy gang has been present in your territory for a long time.',
NOTIFICATION_LOYALTY_DECREASED_SPRAY = 'Your tag has been removed, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_MURDER = 'You have killed a civilian, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_HOTWIRE = 'You have stolen a vehicle, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_ROBBERY = 'You have robbed a business, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_VENDETTA = 'You have been killed by an enemy, loyalty has been decreased.',
-- PROTECTION --
PROTECTION_COLLECT_MONEY = 'Collect Money',
PROTECTION_MISSING_MONEY = 'Empty Cashier',
PROTECTION_RECEIVE_MONEY = 'You have collected {amount} from {business}.',
-- ACTIONS --
ACTIONS_TARGET_AWAY = 'The player is too far away.',
ACTIONS_TARGET_FACING = 'The player must have its back to you.',
ACTIONS_TARGET_SEARCH = 'You are being searched.',
ACTIONS_TARGET_BAG_ON = 'You have been blindfolded.',
ACTIONS_TARGET_BAG_OFF = 'You have been unblindfolded.',
ACTIONS_TARGET_TIE_ON = 'You have been tied up.',
ACTIONS_TARGET_TIE_OFF = 'You have been untied.',
ACTIONS_TARGET_ESCORT_ON = 'You are being escorted.',
ACTIONS_TARGET_ESCORT_OFF = 'You are no longer escorted.',
ACTIONS_TARGET_TRANSPORT_ON = 'You are being transported.',
ACTIONS_TARGET_TRANSPORT_OFF = 'You are no longer transported.',
ACTIONS_VEHICLE_AWAY = 'You are not looking at any vehicle.',
ACTIONS_VEHICLE_FULL = 'This vehicle has every seat occupied.',
ACTIONS_MISSING_BAG = 'You don\'t have paper bag.',
ACTIONS_MISSING_TIE = 'You don\'t have zipties.',
-- CHECKPOINTS --
CHECKPOINT_INTERACT_GARAGE = '{color}~s~ Open Garage',
CHECKPOINT_INTERACT_STORAGE = '{color}~s~ Open Storage',
CHECKPOINT_INTERACT_RESERVE = '{color}~s~ Open Reserve',
CHECKPOINT_ERROR_AWAY = 'The checkpoint is too far away.',
CHECKPOINT_ERROR_CLOSE = 'The checkpoint is too close to another.',
CHECKPOINT_ERROR_GARAGE = 'The garage must be empty.',
CHECKPOINT_ERROR_STORAGE = 'The storage must be empty.',
CHECKPOINT_ERROR_RESERVE = 'The reserve must be empty.',
CHECKPOINT_SUCCESS_PLACE = 'You have successfully placed the checkpoint.',
CHECKPOINT_SUCCESS_REMOVE = 'You have successfully removed the checkpoint.',
CHECKPOINT_VEHICLE_INSERT = 'You have successfully purchased the vehicle.',
CHECKPOINT_VEHICLE_REMOVE = 'You have successfully removed the vehicle.',
CHECKPOINT_VEHICLE_EXIST = 'This vehicle has already been purchased.',
CHECKPOINT_VEHICLE_MONEY = 'You don\'t have enough money to purchase this vehicle.',
CHECKPOINT_VEHICLE_USED = 'This vehicle is already being driven by someone else.',
CHECKPOINT_VEHICLE_TAKE = 'You have successfully taken this vehicle from the garage.',
CHECKPOINT_VEHICLE_PARK = 'You have successfully returned this vehicle to the garage.',
CHECKPOINT_RESERVE_GIVE = 'You have successfully added {amount} to balance.',
CHECKPOINT_RESERVE_TAKE = 'You have successfully taken {amount} from balance.',
-- GANGS --
GANG_ERROR_INVITE = 'You have no pending invitations.',
GANG_ERROR_PLAYER = 'The specified player is not a valid player.',
GANG_ERROR_MEMBER = 'This player is already a member of your gang.',
GANG_ERROR_RIVAL = 'This player is already a member of a rival gang.',
GANG_ERROR_LIMIT = 'You have reached the maximum number of members.',
GANG_ERROR_RANK = 'The specified rank cannot be assigned to a member.',
GANG_SUCCESS_CREATE = 'You have successfully created {gang}.',
GANG_SUCCESS_DELETE = 'You have successfully deleted {gang}.',
GANG_SUCCESS_JOIN = 'You have successfully joined {gang}.',
GANG_SUCCESS_KICK = 'You have been kicked out from {gang}.',
GANG_SUCCESS_LEAVE = 'You have successfully left {gang}.',
GANG_SUCCESS_DISBAND = 'You have successfully disbanded {gang}.',
GANG_SUCCESS_INVITE = 'You have been invited to {gang}, use /acceptgang to accept the invitation.',
GANG_SUCCESS_ADD = 'You have successfully added the player to {gang}.',
GANG_LEADER_INVITE = 'The invitation has been sent.',
GANG_LEADER_RANK = 'You have successfully changed the rank.',
GANG_LEADER_KICK = 'You have successfully kicked out the member.',
GANG_LEADER_SHIP = 'You have successfully transferred the leadership.',
GANG_PLAYER_RANK = 'Your rank has been changed to {rank}.',
GANG_PLAYER_SHIP = 'The leadership has been transferred to you in {gang}.',
-- MENU --
MENU_TEXT_NONE = 'Not Specified',
MENU_DRUGS_RIVALRY = 'Rivalry',
MENU_DRUGS_SELLING = 'Selling...',
MENU_GARAGE_SUBTITLE = 'Garage',
MENU_GARAGE_CATALOG = 'Vehicle Catalog',
MENU_GARAGE_LIST = 'Purchased Vehicles',
MENU_GARAGE_RETURN = 'Return Vehicle',
MENU_GARAGE_INSERT1 = 'Purchase Vehicle',
MENU_GARAGE_REMOVE1 = 'Remove Vehicle',
MENU_GARAGE_EMPTY = 'Garage Empty',
MENU_GARAGE_DRIVE = 'Drive',
MENU_GARAGE_INSERT2 = 'Purchase',
MENU_GARAGE_REMOVE2 = 'Remove',
MENU_GARAGE_CANCEL = 'Cancel',
MENU_GARAGE_CLASS = 'Color Class',
MENU_GARAGE_COLOR = 'Vehicle Color',
MENU_RESERVE_SUBTITLE = 'Reserve',
MENU_RESERVE_BALANCE = 'Current Balance',
MENU_RESERVE_GIVE = 'Give Money',
MENU_RESERVE_TAKE = 'Take Money',
MENU_RESERVE_INSERT = 'Add Balance',
MENU_RESERVE_REMOVE = 'Remove Balance',
MENU_RESERVE_AMOUNT = 'Amount',
MENU_RESERVE_AMOUNT_TEXT = 'Choose Amount (Number)',
MENU_RESPECT_NONE = 'No Respect',
MENU_RESPECT_LOW = 'Low Respect',
MENU_RESPECT_MID = 'Medium Respect',
MENU_RESPECT_HIGH = 'High Respect',
MENU_BUTTON_TERRITORY = 'Territory',
MENU_BUTTON_ACTIONS = 'Actions',
MENU_BUTTON_DRUGS = 'Sell Drugs',
MENU_BUTTON_CHECKPOINTS = 'Checkpoints',
MENU_BUTTON_INVITE = 'Invite Members',
MENU_BUTTON_MANAGEMENT = 'Member Management',
MENU_BUTTON_DISBAND = 'Disband',
MENU_BUTTON_LEAVE = 'Leave',
MENU_BUTTON_MEMBERS = 'Members',
MENU_BUTTON_GARAGE = 'Garage',
MENU_BUTTON_RESERVE = 'Reserve',
MENU_BUTTON_DELETE = 'Delete',
MENU_BUTTON_CONFIRM = 'Confirm',
MENU_BUTTON_CANCEL = 'Cancel',
MENU_RIVALRY_START = 'Start Rivalry',
MENU_RIVALRY_PROGRESS = 'Rivalry',
MENU_RIVALRY_FINISH = 'Finish Rivalry',
MENU_ACTIVITY_NONE = 'No Gang Activity',
MENU_GIVE_UP_TERRITORY = "Give up territory",
MENU_PLAYERS_NONE = 'No Players Found',
MENU_PLAYERS_REFRESH = 'Refresh Players',
MENU_ACTIONS_ROB = 'Rob',
MENU_ACTIONS_BAG_ON = 'Put Bag On',
MENU_ACTIONS_BAG_OFF = 'Take Bag Off',
MENU_ACTIONS_TIE_ON = 'Tie Hands',
MENU_ACTIONS_TIE_OFF = 'Untie Hands',
MENU_ACTIONS_ESCORT_ON = 'Start Escorting',
MENU_ACTIONS_ESCORT_OFF = 'Stop Escorting',
MENU_ACTIONS_TRANSPORT_ON = 'Enter Vehicle',
MENU_ACTIONS_TRANSPORT_OFF = 'Exit Vehicle',
MENU_CHECKPOINT_PLACE = 'Place Checkpoint',
MENU_CHECKPOINT_REMOVE = 'Remove Checkpoint',
MENU_CHECKPOINT_GARAGE = 'Garage Checkpoint',
MENU_CHECKPOINT_STORAGE = 'Storage Checkpoint',
MENU_CHECKPOINT_RESERVE = 'Reserve Checkpoint',
MENU_MANAGEMENT_RANK = 'Rank',
MENU_MANAGEMENT_PERM = 'Privileged Rank',
MENU_MANAGEMENT_SHIP = 'Transfer Leadership',
MENU_MANAGEMENT_KICK = 'Kick Member',
MENU_MANAGEMENT_NONE = 'No Members To Manage',
MENU_MEMBER_NEW = 'Add Member',
MENU_MEMBER_PLAYER = 'Player',
MENU_MEMBER_PLAYER_TEXT = 'Player (Server Identifier)',
MENU_CREATE_NEW = 'Create Gang',
MENU_CREATE_NONE = 'No Gangs Created',
MENU_CREATE_LEADER = 'Leader',
MENU_CREATE_COLOR = 'Color',
MENU_CREATE_GROUP = 'Rank Group',
MENU_CREATE_NAME = 'Name',
MENU_CREATE_TAG = 'Tag',
MENU_CREATE_LEADER_TEXT = 'Leader (Server Identifier)',
MENU_CREATE_NAME_TEXT = 'Name (Max 32 Characters)',
MENU_CREATE_TAG_TEXT = 'Tag (Max 10 Characters)',
MENU_ADMIN_TITLE = 'Management',
MENU_ADMIN_SUBTITLE = 'Admin Menu',
MENU_WARNING_SHIP = 'Do you want to transfer the leadership?',
MENU_WARNING_KICK = 'Do you want to kick this member?',
MENU_WARNING_DISBAND = 'Do you want to disband your gang?',
MENU_WARNING_LEAVE = 'Do you want to leave your gang?',
MENU_WARNING_DELETE = 'Do you want to delete this gang?',
MENU_WARNING_GIVE = 'Do you want to add ({amount}) to balance?',
MENU_WARNING_TAKE = 'Do you want to take ({amount}) from balance?',
-- COMMANDS --
COMMAND_MISSING_GANG = 'The gang has not been specified!',
COMMAND_INVALID_GANG = 'The specified gang does not exist!',
COMMAND_MISSING_LEADER = 'The leader has not been specified!',
COMMAND_MISSING_COLOR = 'The color has not been specified!',
COMMAND_MISSING_GROUP = 'The group has not been specified!',
COMMAND_MISSING_NAME = 'The name has not been specified!',
COMMAND_MISSING_TAG = 'The tag has not been specified!',
COMMAND_MISSING_PLATE = 'The plate has not been specified!',
COMMAND_INVALID_LEADER1 = 'The specified leader is not a valid player!',
COMMAND_INVALID_LEADER2 = 'The specified leader is already in a gang!',
COMMAND_INVALID_COLOR = 'The specified color is not a valid color!',
COMMAND_INVALID_NAME1 = 'The name must not be longer than 32 characters!',
COMMAND_INVALID_NAME2 = 'The specified name is already assigned to another gang!',
COMMAND_INVALID_TAG1 = 'The tag must not be longer than 10 characters!',
COMMAND_INVALID_TAG2 = 'The specified tag is already assigned to another gang!',
COMMAND_MISSING_CHECKPOINT = 'The checkpoint type has not been specified!',
COMMAND_INVALID_CHECKPOINT = 'The specified type is not a valid checkpoint!',
COMMAND_MISSING_VEHICLE = 'The vehicle has not been specified!',
COMMAND_INVALID_VEHICLE = 'The specified vehicle is not a valid vehicle!',
COMMAND_MISSING_AMOUNT = 'The amount has not been specified!',
COMMAND_INVALID_AMOUNT1 = 'You don\'t have enough money!',
COMMAND_INVALID_AMOUNT2 = 'The reserve doesn\'t have enough money!',
COMMAND_MISSING_PERMS = 'You are not allowed to use this command!',
DISCORD_USER = "User discord",
DISCORD_PLAYER_NAME = "Player name",
DISCORD_CHARACTER_NAME = "Character name",
DISCORD_DRUG_SOLD = "Drug sold",
DISCORD_DRUG_AMOUNT = "Amount of drugs sold",
DISCORD_DRUG_SELL_PRICE = "Drugs sold for",
DISCORD_CURRENCY = "$",
DISCORD_STARTED_RIVALRY_GANG_NAME = "Gang who started rivalry",
DISCORD_IN_RIVALRY_GANG_NAME = "Gang who had rivalry started with",
DISCORD_TERRITORY_NAME = "Territory name",
DISCORD_OLD_OWNER_NAME = "Old zone owner",
DISCORD_NEW_OWNER_NAME = "New zone owner", Locale['EN'] = {
-- DRUGS --
DRUGS_MISSING_COPS = '目前执勤的警察人数不足以售卖毒品。',
DRUGS_MISSING_DRUGS = '你身上没有毒品。',
DRUGS_MISSING_CUSTOMER = '附近没有人购买毒品。',
NOTIFICATION_DRUGS_TITLE = '毒品销售通知',
NOTIFICATION_DRUGS_SUBJECT = '陌生人',
-- RIVALRY --
RIVALRY_MISSING_MONEY = '你没有足够的钱来开始一场竞争关系。.',
NOTIFICATION_RIVALRY_TITLE = '地盘竞争通知',
NOTIFICATION_RIVALRY_ATTACK = '你的帮派已开始一场竞争。.',
NOTIFICATION_RIVALRY_DEFEND = '敌对帮派已开始对你发起竞争.',
-- TERRITORY --
NOTIFICATION_LOYALTY_TITLE = 'Territory',
NOTIFICATION_LOYALTY_INCREASED = 'Loyalty has been increased.',
NOTIFICATION_LOYALTY_RIVAL_DRUGS = 'An enemy gang has sold drugs in your territory.',
NOTIFICATION_LOYALTY_RIVAL_SPRAY = 'An enemy gang has sprayed their tag in your territory.',
NOTIFICATION_LOYALTY_RIVAL_MURDER = 'An enemy gang has murdered a civilian in your territory.',
NOTIFICATION_LOYALTY_RIVAL_HOTWIRE = 'An enemy gang has stolen a vehicle in your territory.',
NOTIFICATION_LOYALTY_RIVAL_ROBBERY = 'An enemy gang has robbed a business in your territory.',
NOTIFICATION_LOYALTY_RIVAL_VENDETTA = 'An enemy gang has killed other rival in your territory.',
NOTIFICATION_LOYALTY_RIVAL_PRESENCE = 'An enemy gang has been present in your territory for a long time.',
NOTIFICATION_LOYALTY_DECREASED_SPRAY = 'Your tag has been removed, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_MURDER = 'You have killed a civilian, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_HOTWIRE = 'You have stolen a vehicle, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_ROBBERY = 'You have robbed a business, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_VENDETTA = 'You have been killed by an enemy, loyalty has been decreased.',
-- PROTECTION --
PROTECTION_COLLECT_MONEY = 'Collect Money',
PROTECTION_MISSING_MONEY = 'Empty Cashier',
PROTECTION_RECEIVE_MONEY = 'You have collected {amount} from {business}.',
-- ACTIONS --
ACTIONS_TARGET_AWAY = 'The player is too far away.',
ACTIONS_TARGET_FACING = 'The player must have its back to you.',
ACTIONS_TARGET_SEARCH = 'You are being searched.',
ACTIONS_TARGET_BAG_ON = 'You have been blindfolded.',
ACTIONS_TARGET_BAG_OFF = 'You have been unblindfolded.',
ACTIONS_TARGET_TIE_ON = 'You have been tied up.',
ACTIONS_TARGET_TIE_OFF = 'You have been untied.',
ACTIONS_TARGET_ESCORT_ON = 'You are being escorted.',
ACTIONS_TARGET_ESCORT_OFF = 'You are no longer escorted.',
ACTIONS_TARGET_TRANSPORT_ON = 'You are being transported.',
ACTIONS_TARGET_TRANSPORT_OFF = 'You are no longer transported.',
ACTIONS_VEHICLE_AWAY = 'You are not looking at any vehicle.',
ACTIONS_VEHICLE_FULL = 'This vehicle has every seat occupied.',
ACTIONS_MISSING_BAG = 'You don\'t have paper bag.',
ACTIONS_MISSING_TIE = 'You don\'t have zipties.',
-- CHECKPOINTS --
CHECKPOINT_INTERACT_GARAGE = '{color}~s~ Open Garage',
CHECKPOINT_INTERACT_STORAGE = '{color}~s~ Open Storage',
CHECKPOINT_INTERACT_RESERVE = '{color}~s~ Open Reserve',
CHECKPOINT_ERROR_AWAY = 'The checkpoint is too far away.',
CHECKPOINT_ERROR_CLOSE = 'The checkpoint is too close to another.',
CHECKPOINT_ERROR_GARAGE = 'The garage must be empty.',
CHECKPOINT_ERROR_STORAGE = 'The storage must be empty.',
CHECKPOINT_ERROR_RESERVE = 'The reserve must be empty.',
CHECKPOINT_SUCCESS_PLACE = 'You have successfully placed the checkpoint.',
CHECKPOINT_SUCCESS_REMOVE = 'You have successfully removed the checkpoint.',
CHECKPOINT_VEHICLE_INSERT = 'You have successfully purchased the vehicle.',
CHECKPOINT_VEHICLE_REMOVE = 'You have successfully removed the vehicle.',
CHECKPOINT_VEHICLE_EXIST = 'This vehicle has already been purchased.',
CHECKPOINT_VEHICLE_MONEY = 'You don\'t have enough money to purchase this vehicle.',
CHECKPOINT_VEHICLE_USED = 'This vehicle is already being driven by someone else.',
CHECKPOINT_VEHICLE_TAKE = 'You have successfully taken this vehicle from the garage.',
CHECKPOINT_VEHICLE_PARK = 'You have successfully returned this vehicle to the garage.',
CHECKPOINT_RESERVE_GIVE = 'You have successfully added {amount} to balance.',
CHECKPOINT_RESERVE_TAKE = 'You have successfully taken {amount} from balance.',
-- GANGS --
GANG_ERROR_INVITE = 'You have no pending invitations.',
GANG_ERROR_PLAYER = 'The specified player is not a valid player.',
GANG_ERROR_MEMBER = 'This player is already a member of your gang.',
GANG_ERROR_RIVAL = 'This player is already a member of a rival gang.',
GANG_ERROR_LIMIT = 'You have reached the maximum number of members.',
GANG_ERROR_RANK = 'The specified rank cannot be assigned to a member.',
GANG_SUCCESS_CREATE = 'You have successfully created {gang}.',
GANG_SUCCESS_DELETE = 'You have successfully deleted {gang}.',
GANG_SUCCESS_JOIN = 'You have successfully joined {gang}.',
GANG_SUCCESS_KICK = 'You have been kicked out from {gang}.',
GANG_SUCCESS_LEAVE = 'You have successfully left {gang}.',
GANG_SUCCESS_DISBAND = 'You have successfully disbanded {gang}.',
GANG_SUCCESS_INVITE = 'You have been invited to {gang}, use /acceptgang to accept the invitation.',
GANG_SUCCESS_ADD = 'You have successfully added the player to {gang}.',
GANG_LEADER_INVITE = 'The invitation has been sent.',
GANG_LEADER_RANK = 'You have successfully changed the rank.',
GANG_LEADER_KICK = 'You have successfully kicked out the member.',
GANG_LEADER_SHIP = 'You have successfully transferred the leadership.',
GANG_PLAYER_RANK = 'Your rank has been changed to {rank}.',
GANG_PLAYER_SHIP = 'The leadership has been transferred to you in {gang}.',
-- MENU --
MENU_TEXT_NONE = 'Not Specified',
MENU_DRUGS_RIVALRY = 'Rivalry',
MENU_DRUGS_SELLING = 'Selling...',
MENU_GARAGE_SUBTITLE = 'Garage',
MENU_GARAGE_CATALOG = 'Vehicle Catalog',
MENU_GARAGE_LIST = 'Purchased Vehicles',
MENU_GARAGE_RETURN = 'Return Vehicle',
MENU_GARAGE_INSERT1 = 'Purchase Vehicle',
MENU_GARAGE_REMOVE1 = 'Remove Vehicle',
MENU_GARAGE_EMPTY = 'Garage Empty',
MENU_GARAGE_DRIVE = 'Drive',
MENU_GARAGE_INSERT2 = 'Purchase',
MENU_GARAGE_REMOVE2 = 'Remove',
MENU_GARAGE_CANCEL = 'Cancel',
MENU_GARAGE_CLASS = 'Color Class',
MENU_GARAGE_COLOR = 'Vehicle Color',
MENU_RESERVE_SUBTITLE = 'Reserve',
MENU_RESERVE_BALANCE = 'Current Balance',
MENU_RESERVE_GIVE = 'Give Money',
MENU_RESERVE_TAKE = 'Take Money',
MENU_RESERVE_INSERT = 'Add Balance',
MENU_RESERVE_REMOVE = 'Remove Balance',
MENU_RESERVE_AMOUNT = 'Amount',
MENU_RESERVE_AMOUNT_TEXT = 'Choose Amount (Number)',
MENU_RESPECT_NONE = 'No Respect',
MENU_RESPECT_LOW = 'Low Respect',
MENU_RESPECT_MID = 'Medium Respect',
MENU_RESPECT_HIGH = 'High Respect',
MENU_BUTTON_TERRITORY = 'Territory',
MENU_BUTTON_ACTIONS = 'Actions',
MENU_BUTTON_DRUGS = 'Sell Drugs',
MENU_BUTTON_CHECKPOINTS = 'Checkpoints',
MENU_BUTTON_INVITE = 'Invite Members',
MENU_BUTTON_MANAGEMENT = 'Member Management',
MENU_BUTTON_DISBAND = 'Disband',
MENU_BUTTON_LEAVE = 'Leave',
MENU_BUTTON_MEMBERS = 'Members',
MENU_BUTTON_GARAGE = 'Garage',
MENU_BUTTON_RESERVE = 'Reserve',
MENU_BUTTON_DELETE = 'Delete',
MENU_BUTTON_CONFIRM = 'Confirm',
MENU_BUTTON_CANCEL = 'Cancel',
MENU_RIVALRY_START = 'Start Rivalry',
MENU_RIVALRY_PROGRESS = 'Rivalry',
MENU_RIVALRY_FINISH = 'Finish Rivalry',
MENU_ACTIVITY_NONE = 'No Gang Activity',
MENU_GIVE_UP_TERRITORY = "Give up territory",
MENU_PLAYERS_NONE = 'No Players Found',
MENU_PLAYERS_REFRESH = 'Refresh Players',
MENU_ACTIONS_ROB = 'Rob',
MENU_ACTIONS_BAG_ON = 'Put Bag On',
MENU_ACTIONS_BAG_OFF = 'Take Bag Off',
MENU_ACTIONS_TIE_ON = 'Tie Hands',
MENU_ACTIONS_TIE_OFF = 'Untie Hands',
MENU_ACTIONS_ESCORT_ON = 'Start Escorting',
MENU_ACTIONS_ESCORT_OFF = 'Stop Escorting',
MENU_ACTIONS_TRANSPORT_ON = 'Enter Vehicle',
MENU_ACTIONS_TRANSPORT_OFF = 'Exit Vehicle',
MENU_CHECKPOINT_PLACE = 'Place Checkpoint',
MENU_CHECKPOINT_REMOVE = 'Remove Checkpoint',
MENU_CHECKPOINT_GARAGE = 'Garage Checkpoint',
MENU_CHECKPOINT_STORAGE = 'Storage Checkpoint',
MENU_CHECKPOINT_RESERVE = 'Reserve Checkpoint',
MENU_MANAGEMENT_RANK = 'Rank',
MENU_MANAGEMENT_PERM = 'Privileged Rank',
MENU_MANAGEMENT_SHIP = 'Transfer Leadership',
MENU_MANAGEMENT_KICK = 'Kick Member',
MENU_MANAGEMENT_NONE = 'No Members To Manage',
MENU_MEMBER_NEW = 'Add Member',
MENU_MEMBER_PLAYER = 'Player',
MENU_MEMBER_PLAYER_TEXT = 'Player (Server Identifier)',
MENU_CREATE_NEW = 'Create Gang',
MENU_CREATE_NONE = 'No Gangs Created',
MENU_CREATE_LEADER = 'Leader',
MENU_CREATE_COLOR = 'Color',
MENU_CREATE_GROUP = 'Rank Group',
MENU_CREATE_NAME = 'Name',
MENU_CREATE_TAG = 'Tag',
MENU_CREATE_LEADER_TEXT = 'Leader (Server Identifier)',
MENU_CREATE_NAME_TEXT = 'Name (Max 32 Characters)',
MENU_CREATE_TAG_TEXT = 'Tag (Max 10 Characters)',
MENU_ADMIN_TITLE = 'Management',
MENU_ADMIN_SUBTITLE = 'Admin Menu',
MENU_WARNING_SHIP = 'Do you want to transfer the leadership?',
MENU_WARNING_KICK = 'Do you want to kick this member?',
MENU_WARNING_DISBAND = 'Do you want to disband your gang?',
MENU_WARNING_LEAVE = 'Do you want to leave your gang?',
MENU_WARNING_DELETE = 'Do you want to delete this gang?',
MENU_WARNING_GIVE = 'Do you want to add ({amount}) to balance?',
MENU_WARNING_TAKE = 'Do you want to take ({amount}) from balance?',
-- COMMANDS --
COMMAND_MISSING_GANG = 'The gang has not been specified!',
COMMAND_INVALID_GANG = 'The specified gang does not exist!',
COMMAND_MISSING_LEADER = 'The leader has not been specified!',
COMMAND_MISSING_COLOR = 'The color has not been specified!',
COMMAND_MISSING_GROUP = 'The group has not been specified!',
COMMAND_MISSING_NAME = 'The name has not been specified!',
COMMAND_MISSING_TAG = 'The tag has not been specified!',
COMMAND_MISSING_PLATE = 'The plate has not been specified!',
COMMAND_INVALID_LEADER1 = 'The specified leader is not a valid player!',
COMMAND_INVALID_LEADER2 = 'The specified leader is already in a gang!',
COMMAND_INVALID_COLOR = 'The specified color is not a valid color!',
COMMAND_INVALID_NAME1 = 'The name must not be longer than 32 characters!',
COMMAND_INVALID_NAME2 = 'The specified name is already assigned to another gang!',
COMMAND_INVALID_TAG1 = 'The tag must not be longer than 10 characters!',
COMMAND_INVALID_TAG2 = 'The specified tag is already assigned to another gang!',
COMMAND_MISSING_CHECKPOINT = 'The checkpoint type has not been specified!',
COMMAND_INVALID_CHECKPOINT = 'The specified type is not a valid checkpoint!',
COMMAND_MISSING_VEHICLE = 'The vehicle has not been specified!',
COMMAND_INVALID_VEHICLE = 'The specified vehicle is not a valid vehicle!',
COMMAND_MISSING_AMOUNT = 'The amount has not been specified!',
COMMAND_INVALID_AMOUNT1 = 'You don\'t have enough money!',
COMMAND_INVALID_AMOUNT2 = 'The reserve doesn\'t have enough money!',
COMMAND_MISSING_PERMS = 'You are not allowed to use this command!',
DISCORD_USER = "User discord",
DISCORD_PLAYER_NAME = "Player name",
DISCORD_CHARACTER_NAME = "Character name",
DISCORD_DRUG_SOLD = "Drug sold",
DISCORD_DRUG_AMOUNT = "Amount of drugs sold",
DISCORD_DRUG_SELL_PRICE = "Drugs sold for",
DISCORD_CURRENCY = "$",
DISCORD_STARTED_RIVALRY_GANG_NAME = "Gang who started rivalry",
DISCORD_IN_RIVALRY_GANG_NAME = "Gang who had rivalry started with",
DISCORD_TERRITORY_NAME = "Territory name",
DISCORD_OLD_OWNER_NAME = "Old zone owner",
DISCORD_NEW_OWNER_NAME = "New zone owner", Locale['EN'] = {
-- DRUGS --
DRUGS_MISSING_COPS = '目前执勤的警察人数不足以售卖毒品。',
DRUGS_MISSING_DRUGS = '你身上没有毒品。',
DRUGS_MISSING_CUSTOMER = '附近没有人购买毒品。',
NOTIFICATION_DRUGS_TITLE = '毒品销售通知',
NOTIFICATION_DRUGS_SUBJECT = '陌生人',
-- RIVALRY --
RIVALRY_MISSING_MONEY = '你没有足够的钱来开始一场竞争关系。.',
NOTIFICATION_RIVALRY_TITLE = '地盘竞争通知',
NOTIFICATION_RIVALRY_ATTACK = '你的帮派已开始一场竞争。.',
NOTIFICATION_RIVALRY_DEFEND = '敌对帮派已开始对你发起竞争.',
-- TERRITORY --
NOTIFICATION_LOYALTY_TITLE = 'Territory',
NOTIFICATION_LOYALTY_INCREASED = 'Loyalty has been increased.',
NOTIFICATION_LOYALTY_RIVAL_DRUGS = 'An enemy gang has sold drugs in your territory.',
NOTIFICATION_LOYALTY_RIVAL_SPRAY = 'An enemy gang has sprayed their tag in your territory.',
NOTIFICATION_LOYALTY_RIVAL_MURDER = 'An enemy gang has murdered a civilian in your territory.',
NOTIFICATION_LOYALTY_RIVAL_HOTWIRE = 'An enemy gang has stolen a vehicle in your territory.',
NOTIFICATION_LOYALTY_RIVAL_ROBBERY = 'An enemy gang has robbed a business in your territory.',
NOTIFICATION_LOYALTY_RIVAL_VENDETTA = 'An enemy gang has killed other rival in your territory.',
NOTIFICATION_LOYALTY_RIVAL_PRESENCE = 'An enemy gang has been present in your territory for a long time.',
NOTIFICATION_LOYALTY_DECREASED_SPRAY = 'Your tag has been removed, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_MURDER = 'You have killed a civilian, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_HOTWIRE = 'You have stolen a vehicle, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_ROBBERY = 'You have robbed a business, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_VENDETTA = 'You have been killed by an enemy, loyalty has been decreased.',
-- PROTECTION --
PROTECTION_COLLECT_MONEY = 'Collect Money',
PROTECTION_MISSING_MONEY = 'Empty Cashier',
PROTECTION_RECEIVE_MONEY = 'You have collected {amount} from {business}.',
-- ACTIONS --
ACTIONS_TARGET_AWAY = 'The player is too far away.',
ACTIONS_TARGET_FACING = 'The player must have its back to you.',
ACTIONS_TARGET_SEARCH = 'You are being searched.',
ACTIONS_TARGET_BAG_ON = 'You have been blindfolded.',
ACTIONS_TARGET_BAG_OFF = 'You have been unblindfolded.',
ACTIONS_TARGET_TIE_ON = 'You have been tied up.',
ACTIONS_TARGET_TIE_OFF = 'You have been untied.',
ACTIONS_TARGET_ESCORT_ON = 'You are being escorted.',
ACTIONS_TARGET_ESCORT_OFF = 'You are no longer escorted.',
ACTIONS_TARGET_TRANSPORT_ON = 'You are being transported.',
ACTIONS_TARGET_TRANSPORT_OFF = 'You are no longer transported.',
ACTIONS_VEHICLE_AWAY = 'You are not looking at any vehicle.',
ACTIONS_VEHICLE_FULL = 'This vehicle has every seat occupied.',
ACTIONS_MISSING_BAG = 'You don\'t have paper bag.',
ACTIONS_MISSING_TIE = 'You don\'t have zipties.',
-- CHECKPOINTS --
CHECKPOINT_INTERACT_GARAGE = '{color}~s~ Open Garage',
CHECKPOINT_INTERACT_STORAGE = '{color}~s~ Open Storage',
CHECKPOINT_INTERACT_RESERVE = '{color}~s~ Open Reserve',
CHECKPOINT_ERROR_AWAY = 'The checkpoint is too far away.',
CHECKPOINT_ERROR_CLOSE = 'The checkpoint is too close to another.',
CHECKPOINT_ERROR_GARAGE = 'The garage must be empty.',
CHECKPOINT_ERROR_STORAGE = 'The storage must be empty.',
CHECKPOINT_ERROR_RESERVE = 'The reserve must be empty.',
CHECKPOINT_SUCCESS_PLACE = 'You have successfully placed the checkpoint.',
CHECKPOINT_SUCCESS_REMOVE = 'You have successfully removed the checkpoint.',
CHECKPOINT_VEHICLE_INSERT = 'You have successfully purchased the vehicle.',
CHECKPOINT_VEHICLE_REMOVE = 'You have successfully removed the vehicle.',
CHECKPOINT_VEHICLE_EXIST = 'This vehicle has already been purchased.',
CHECKPOINT_VEHICLE_MONEY = 'You don\'t have enough money to purchase this vehicle.',
CHECKPOINT_VEHICLE_USED = 'This vehicle is already being driven by someone else.',
CHECKPOINT_VEHICLE_TAKE = 'You have successfully taken this vehicle from the garage.',
CHECKPOINT_VEHICLE_PARK = 'You have successfully returned this vehicle to the garage.',
CHECKPOINT_RESERVE_GIVE = 'You have successfully added {amount} to balance.',
CHECKPOINT_RESERVE_TAKE = 'You have successfully taken {amount} from balance.',
-- GANGS --
GANG_ERROR_INVITE = 'You have no pending invitations.',
GANG_ERROR_PLAYER = 'The specified player is not a valid player.',
GANG_ERROR_MEMBER = 'This player is already a member of your gang.',
GANG_ERROR_RIVAL = 'This player is already a member of a rival gang.',
GANG_ERROR_LIMIT = 'You have reached the maximum number of members.',
GANG_ERROR_RANK = 'The specified rank cannot be assigned to a member.',
GANG_SUCCESS_CREATE = 'You have successfully created {gang}.',
GANG_SUCCESS_DELETE = 'You have successfully deleted {gang}.',
GANG_SUCCESS_JOIN = 'You have successfully joined {gang}.',
GANG_SUCCESS_KICK = 'You have been kicked out from {gang}.',
GANG_SUCCESS_LEAVE = 'You have successfully left {gang}.',
GANG_SUCCESS_DISBAND = 'You have successfully disbanded {gang}.',
GANG_SUCCESS_INVITE = 'You have been invited to {gang}, use /acceptgang to accept the invitation.',
GANG_SUCCESS_ADD = 'You have successfully added the player to {gang}.',
GANG_LEADER_INVITE = 'The invitation has been sent.',
GANG_LEADER_RANK = 'You have successfully changed the rank.',
GANG_LEADER_KICK = 'You have successfully kicked out the member.',
GANG_LEADER_SHIP = 'You have successfully transferred the leadership.',
GANG_PLAYER_RANK = 'Your rank has been changed to {rank}.',
GANG_PLAYER_SHIP = 'The leadership has been transferred to you in {gang}.',
-- MENU --
MENU_TEXT_NONE = 'Not Specified',
MENU_DRUGS_RIVALRY = 'Rivalry',
MENU_DRUGS_SELLING = 'Selling...',
MENU_GARAGE_SUBTITLE = 'Garage',
MENU_GARAGE_CATALOG = 'Vehicle Catalog',
MENU_GARAGE_LIST = 'Purchased Vehicles',
MENU_GARAGE_RETURN = 'Return Vehicle',
MENU_GARAGE_INSERT1 = 'Purchase Vehicle',
MENU_GARAGE_REMOVE1 = 'Remove Vehicle',
MENU_GARAGE_EMPTY = 'Garage Empty',
MENU_GARAGE_DRIVE = 'Drive',
MENU_GARAGE_INSERT2 = 'Purchase',
MENU_GARAGE_REMOVE2 = 'Remove',
MENU_GARAGE_CANCEL = 'Cancel',
MENU_GARAGE_CLASS = 'Color Class',
MENU_GARAGE_COLOR = 'Vehicle Color',
MENU_RESERVE_SUBTITLE = 'Reserve',
MENU_RESERVE_BALANCE = 'Current Balance',
MENU_RESERVE_GIVE = 'Give Money',
MENU_RESERVE_TAKE = 'Take Money',
MENU_RESERVE_INSERT = 'Add Balance',
MENU_RESERVE_REMOVE = 'Remove Balance',
MENU_RESERVE_AMOUNT = 'Amount',
MENU_RESERVE_AMOUNT_TEXT = 'Choose Amount (Number)',
MENU_RESPECT_NONE = 'No Respect',
MENU_RESPECT_LOW = 'Low Respect',
MENU_RESPECT_MID = 'Medium Respect',
MENU_RESPECT_HIGH = 'High Respect',
MENU_BUTTON_TERRITORY = 'Territory',
MENU_BUTTON_ACTIONS = 'Actions',
MENU_BUTTON_DRUGS = 'Sell Drugs',
MENU_BUTTON_CHECKPOINTS = 'Checkpoints',
MENU_BUTTON_INVITE = 'Invite Members',
MENU_BUTTON_MANAGEMENT = 'Member Management',
MENU_BUTTON_DISBAND = 'Disband',
MENU_BUTTON_LEAVE = 'Leave',
MENU_BUTTON_MEMBERS = 'Members',
MENU_BUTTON_GARAGE = 'Garage',
MENU_BUTTON_RESERVE = 'Reserve',
MENU_BUTTON_DELETE = 'Delete',
MENU_BUTTON_CONFIRM = 'Confirm',
MENU_BUTTON_CANCEL = 'Cancel',
MENU_RIVALRY_START = 'Start Rivalry',
MENU_RIVALRY_PROGRESS = 'Rivalry',
MENU_RIVALRY_FINISH = 'Finish Rivalry',
MENU_ACTIVITY_NONE = 'No Gang Activity',
MENU_GIVE_UP_TERRITORY = "Give up territory",
MENU_PLAYERS_NONE = 'No Players Found',
MENU_PLAYERS_REFRESH = 'Refresh Players',
MENU_ACTIONS_ROB = 'Rob',
MENU_ACTIONS_BAG_ON = 'Put Bag On',
MENU_ACTIONS_BAG_OFF = 'Take Bag Off',
MENU_ACTIONS_TIE_ON = 'Tie Hands',
MENU_ACTIONS_TIE_OFF = 'Untie Hands',
MENU_ACTIONS_ESCORT_ON = 'Start Escorting',
MENU_ACTIONS_ESCORT_OFF = 'Stop Escorting',
MENU_ACTIONS_TRANSPORT_ON = 'Enter Vehicle',
MENU_ACTIONS_TRANSPORT_OFF = 'Exit Vehicle',
MENU_CHECKPOINT_PLACE = 'Place Checkpoint',
MENU_CHECKPOINT_REMOVE = 'Remove Checkpoint',
MENU_CHECKPOINT_GARAGE = 'Garage Checkpoint',
MENU_CHECKPOINT_STORAGE = 'Storage Checkpoint',
MENU_CHECKPOINT_RESERVE = 'Reserve Checkpoint',
MENU_MANAGEMENT_RANK = 'Rank',
MENU_MANAGEMENT_PERM = 'Privileged Rank',
MENU_MANAGEMENT_SHIP = 'Transfer Leadership',
MENU_MANAGEMENT_KICK = 'Kick Member',
MENU_MANAGEMENT_NONE = 'No Members To Manage',
MENU_MEMBER_NEW = 'Add Member',
MENU_MEMBER_PLAYER = 'Player',
MENU_MEMBER_PLAYER_TEXT = 'Player (Server Identifier)',
MENU_CREATE_NEW = 'Create Gang',
MENU_CREATE_NONE = 'No Gangs Created',
MENU_CREATE_LEADER = 'Leader',
MENU_CREATE_COLOR = 'Color',
MENU_CREATE_GROUP = 'Rank Group',
MENU_CREATE_NAME = 'Name',
MENU_CREATE_TAG = 'Tag',
MENU_CREATE_LEADER_TEXT = 'Leader (Server Identifier)',
MENU_CREATE_NAME_TEXT = 'Name (Max 32 Characters)',
MENU_CREATE_TAG_TEXT = 'Tag (Max 10 Characters)',
MENU_ADMIN_TITLE = 'Management',
MENU_ADMIN_SUBTITLE = 'Admin Menu',
MENU_WARNING_SHIP = 'Do you want to transfer the leadership?',
MENU_WARNING_KICK = 'Do you want to kick this member?',
MENU_WARNING_DISBAND = 'Do you want to disband your gang?',
MENU_WARNING_LEAVE = 'Do you want to leave your gang?',
MENU_WARNING_DELETE = 'Do you want to delete this gang?',
MENU_WARNING_GIVE = 'Do you want to add ({amount}) to balance?',
MENU_WARNING_TAKE = 'Do you want to take ({amount}) from balance?',
-- COMMANDS --
COMMAND_MISSING_GANG = 'The gang has not been specified!',
COMMAND_INVALID_GANG = 'The specified gang does not exist!',
COMMAND_MISSING_LEADER = 'The leader has not been specified!',
COMMAND_MISSING_COLOR = 'The color has not been specified!',
COMMAND_MISSING_GROUP = 'The group has not been specified!',
COMMAND_MISSING_NAME = 'The name has not been specified!',
COMMAND_MISSING_TAG = 'The tag has not been specified!',
COMMAND_MISSING_PLATE = 'The plate has not been specified!',
COMMAND_INVALID_LEADER1 = 'The specified leader is not a valid player!',
COMMAND_INVALID_LEADER2 = 'The specified leader is already in a gang!',
COMMAND_INVALID_COLOR = 'The specified color is not a valid color!',
COMMAND_INVALID_NAME1 = 'The name must not be longer than 32 characters!',
COMMAND_INVALID_NAME2 = 'The specified name is already assigned to another gang!',
COMMAND_INVALID_TAG1 = 'The tag must not be longer than 10 characters!',
COMMAND_INVALID_TAG2 = 'The specified tag is already assigned to another gang!',
COMMAND_MISSING_CHECKPOINT = 'The checkpoint type has not been specified!',
COMMAND_INVALID_CHECKPOINT = 'The specified type is not a valid checkpoint!',
COMMAND_MISSING_VEHICLE = 'The vehicle has not been specified!',
COMMAND_INVALID_VEHICLE = 'The specified vehicle is not a valid vehicle!',
COMMAND_MISSING_AMOUNT = 'The amount has not been specified!',
COMMAND_INVALID_AMOUNT1 = 'You don\'t have enough money!',
COMMAND_INVALID_AMOUNT2 = 'The reserve doesn\'t have enough money!',
COMMAND_MISSING_PERMS = 'You are not allowed to use this command!',
DISCORD_USER = "User discord",
DISCORD_PLAYER_NAME = "Player name",
DISCORD_CHARACTER_NAME = "Character name",
DISCORD_DRUG_SOLD = "Drug sold",
DISCORD_DRUG_AMOUNT = "Amount of drugs sold",
DISCORD_DRUG_SELL_PRICE = "Drugs sold for",
DISCORD_CURRENCY = "$",
DISCORD_STARTED_RIVALRY_GANG_NAME = "Gang who started rivalry",
DISCORD_IN_RIVALRY_GANG_NAME = "Gang who had rivalry started with",
DISCORD_TERRITORY_NAME = "Territory name",
DISCORD_OLD_OWNER_NAME = "Old zone owner",
DISCORD_NEW_OWNER_NAME = "New zone owner", Locale['EN'] = {
-- DRUGS --
DRUGS_MISSING_COPS = '目前执勤的警察人数不足以售卖毒品。',
DRUGS_MISSING_DRUGS = '你身上没有毒品。',
DRUGS_MISSING_CUSTOMER = '附近没有人购买毒品。',
NOTIFICATION_DRUGS_TITLE = '毒品销售通知',
NOTIFICATION_DRUGS_SUBJECT = '陌生人',
-- RIVALRY --
RIVALRY_MISSING_MONEY = '你没有足够的钱来开始一场竞争关系。.',
NOTIFICATION_RIVALRY_TITLE = '地盘竞争通知',
NOTIFICATION_RIVALRY_ATTACK = '你的帮派已开始一场竞争。.',
NOTIFICATION_RIVALRY_DEFEND = '敌对帮派已开始对你发起竞争.',
-- TERRITORY --
NOTIFICATION_LOYALTY_TITLE = 'Territory',
NOTIFICATION_LOYALTY_INCREASED = 'Loyalty has been increased.',
NOTIFICATION_LOYALTY_RIVAL_DRUGS = 'An enemy gang has sold drugs in your territory.',
NOTIFICATION_LOYALTY_RIVAL_SPRAY = 'An enemy gang has sprayed their tag in your territory.',
NOTIFICATION_LOYALTY_RIVAL_MURDER = 'An enemy gang has murdered a civilian in your territory.',
NOTIFICATION_LOYALTY_RIVAL_HOTWIRE = 'An enemy gang has stolen a vehicle in your territory.',
NOTIFICATION_LOYALTY_RIVAL_ROBBERY = 'An enemy gang has robbed a business in your territory.',
NOTIFICATION_LOYALTY_RIVAL_VENDETTA = 'An enemy gang has killed other rival in your territory.',
NOTIFICATION_LOYALTY_RIVAL_PRESENCE = 'An enemy gang has been present in your territory for a long time.',
NOTIFICATION_LOYALTY_DECREASED_SPRAY = 'Your tag has been removed, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_MURDER = 'You have killed a civilian, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_HOTWIRE = 'You have stolen a vehicle, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_ROBBERY = 'You have robbed a business, loyalty has been decreased.',
NOTIFICATION_LOYALTY_DECREASED_VENDETTA = 'You have been killed by an enemy, loyalty has been decreased.',
-- PROTECTION --
PROTECTION_COLLECT_MONEY = 'Collect Money',
PROTECTION_MISSING_MONEY = 'Empty Cashier',
PROTECTION_RECEIVE_MONEY = 'You have collected {amount} from {business}.',
-- ACTIONS --
ACTIONS_TARGET_AWAY = 'The player is too far away.',
ACTIONS_TARGET_FACING = 'The player must have its back to you.',
ACTIONS_TARGET_SEARCH = 'You are being searched.',
ACTIONS_TARGET_BAG_ON = 'You have been blindfolded.',
ACTIONS_TARGET_BAG_OFF = 'You have been unblindfolded.',
ACTIONS_TARGET_TIE_ON = 'You have been tied up.',
ACTIONS_TARGET_TIE_OFF = 'You have been untied.',
ACTIONS_TARGET_ESCORT_ON = 'You are being escorted.',
ACTIONS_TARGET_ESCORT_OFF = 'You are no longer escorted.',
ACTIONS_TARGET_TRANSPORT_ON = 'You are being transported.',
ACTIONS_TARGET_TRANSPORT_OFF = 'You are no longer transported.',
ACTIONS_VEHICLE_AWAY = 'You are not looking at any vehicle.',
ACTIONS_VEHICLE_FULL = 'This vehicle has every seat occupied.',
ACTIONS_MISSING_BAG = 'You don\'t have paper bag.',
ACTIONS_MISSING_TIE = 'You don\'t have zipties.',
-- CHECKPOINTS --
CHECKPOINT_INTERACT_GARAGE = '{color}~s~ Open Garage',
CHECKPOINT_INTERACT_STORAGE = '{color}~s~ Open Storage',
CHECKPOINT_INTERACT_RESERVE = '{color}~s~ Open Reserve',
CHECKPOINT_ERROR_AWAY = 'The checkpoint is too far away.',
CHECKPOINT_ERROR_CLOSE = 'The checkpoint is too close to another.',
CHECKPOINT_ERROR_GARAGE = 'The garage must be empty.',
CHECKPOINT_ERROR_STORAGE = 'The storage must be empty.',
CHECKPOINT_ERROR_RESERVE = 'The reserve must be empty.',
CHECKPOINT_SUCCESS_PLACE = 'You have successfully placed the checkpoint.',
CHECKPOINT_SUCCESS_REMOVE = 'You have successfully removed the checkpoint.',
CHECKPOINT_VEHICLE_INSERT = 'You have successfully purchased the vehicle.',
CHECKPOINT_VEHICLE_REMOVE = 'You have successfully removed the vehicle.',
CHECKPOINT_VEHICLE_EXIST = 'This vehicle has already been purchased.',
CHECKPOINT_VEHICLE_MONEY = 'You don\'t have enough money to purchase this vehicle.',
CHECKPOINT_VEHICLE_USED = 'This vehicle is already being driven by someone else.',
CHECKPOINT_VEHICLE_TAKE = 'You have successfully taken this vehicle from the garage.',
CHECKPOINT_VEHICLE_PARK = 'You have successfully returned this vehicle to the garage.',
CHECKPOINT_RESERVE_GIVE = 'You have successfully added {amount} to balance.',
CHECKPOINT_RESERVE_TAKE = 'You have successfully taken {amount} from balance.',
-- GANGS --
GANG_ERROR_INVITE = 'You have no pending invitations.',
GANG_ERROR_PLAYER = 'The specified player is not a valid player.',
GANG_ERROR_MEMBER = 'This player is already a member of your gang.',
GANG_ERROR_RIVAL = 'This player is already a member of a rival gang.',
GANG_ERROR_LIMIT = 'You have reached the maximum number of members.',
GANG_ERROR_RANK = 'The specified rank cannot be assigned to a member.',
GANG_SUCCESS_CREATE = 'You have successfully created {gang}.',
GANG_SUCCESS_DELETE = 'You have successfully deleted {gang}.',
GANG_SUCCESS_JOIN = 'You have successfully joined {gang}.',
GANG_SUCCESS_KICK = 'You have been kicked out from {gang}.',
GANG_SUCCESS_LEAVE = 'You have successfully left {gang}.',
GANG_SUCCESS_DISBAND = 'You have successfully disbanded {gang}.',
GANG_SUCCESS_INVITE = 'You have been invited to {gang}, use /acceptgang to accept the invitation.',
GANG_SUCCESS_ADD = 'You have successfully added the player to {gang}.',
GANG_LEADER_INVITE = 'The invitation has been sent.',
GANG_LEADER_RANK = 'You have successfully changed the rank.',
GANG_LEADER_KICK = 'You have successfully kicked out the member.',
GANG_LEADER_SHIP = 'You have successfully transferred the leadership.',
GANG_PLAYER_RANK = 'Your rank has been changed to {rank}.',
GANG_PLAYER_SHIP = 'The leadership has been transferred to you in {gang}.',
-- MENU --
MENU_TEXT_NONE = 'Not Specified',
MENU_DRUGS_RIVALRY = 'Rivalry',
MENU_DRUGS_SELLING = 'Selling...',
MENU_GARAGE_SUBTITLE = 'Garage',
MENU_GARAGE_CATALOG = 'Vehicle Catalog',
MENU_GARAGE_LIST = 'Purchased Vehicles',
MENU_GARAGE_RETURN = 'Return Vehicle',
MENU_GARAGE_INSERT1 = 'Purchase Vehicle',
MENU_GARAGE_REMOVE1 = 'Remove Vehicle',
MENU_GARAGE_EMPTY = 'Garage Empty',
MENU_GARAGE_DRIVE = 'Drive',
MENU_GARAGE_INSERT2 = 'Purchase',
MENU_GARAGE_REMOVE2 = 'Remove',
MENU_GARAGE_CANCEL = 'Cancel',
MENU_GARAGE_CLASS = 'Color Class',
MENU_GARAGE_COLOR = 'Vehicle Color',
MENU_RESERVE_SUBTITLE = 'Reserve',
MENU_RESERVE_BALANCE = 'Current Balance',
MENU_RESERVE_GIVE = 'Give Money',
MENU_RESERVE_TAKE = 'Take Money',
MENU_RESERVE_INSERT = 'Add Balance',
MENU_RESERVE_REMOVE = 'Remove Balance',
MENU_RESERVE_AMOUNT = 'Amount',
MENU_RESERVE_AMOUNT_TEXT = 'Choose Amount (Number)',
MENU_RESPECT_NONE = 'No Respect',
MENU_RESPECT_LOW = 'Low Respect',
MENU_RESPECT_MID = 'Medium Respect',
MENU_RESPECT_HIGH = 'High Respect',
MENU_BUTTON_TERRITORY = 'Territory',
MENU_BUTTON_ACTIONS = 'Actions',
MENU_BUTTON_DRUGS = 'Sell Drugs',
MENU_BUTTON_CHECKPOINTS = 'Checkpoints',
MENU_BUTTON_INVITE = 'Invite Members',
MENU_BUTTON_MANAGEMENT = 'Member Management',
MENU_BUTTON_DISBAND = 'Disband',
MENU_BUTTON_LEAVE = 'Leave',
MENU_BUTTON_MEMBERS = 'Members',
MENU_BUTTON_GARAGE = 'Garage',
MENU_BUTTON_RESERVE = 'Reserve',
MENU_BUTTON_DELETE = 'Delete',
MENU_BUTTON_CONFIRM = 'Confirm',
MENU_BUTTON_CANCEL = 'Cancel',
MENU_RIVALRY_START = 'Start Rivalry',
MENU_RIVALRY_PROGRESS = 'Rivalry',
MENU_RIVALRY_FINISH = 'Finish Rivalry',
MENU_ACTIVITY_NONE = 'No Gang Activity',
MENU_GIVE_UP_TERRITORY = "Give up territory",
MENU_PLAYERS_NONE = 'No Players Found',
MENU_PLAYERS_REFRESH = 'Refresh Players',
MENU_ACTIONS_ROB = 'Rob',
MENU_ACTIONS_BAG_ON = 'Put Bag On',
MENU_ACTIONS_BAG_OFF = 'Take Bag Off',
MENU_ACTIONS_TIE_ON = 'Tie Hands',
MENU_ACTIONS_TIE_OFF = 'Untie Hands',
MENU_ACTIONS_ESCORT_ON = 'Start Escorting',
MENU_ACTIONS_ESCORT_OFF = 'Stop Escorting',
MENU_ACTIONS_TRANSPORT_ON = 'Enter Vehicle',
MENU_ACTIONS_TRANSPORT_OFF = 'Exit Vehicle',
MENU_CHECKPOINT_PLACE = 'Place Checkpoint',
MENU_CHECKPOINT_REMOVE = 'Remove Checkpoint',
MENU_CHECKPOINT_GARAGE = 'Garage Checkpoint',
MENU_CHECKPOINT_STORAGE = 'Storage Checkpoint',
MENU_CHECKPOINT_RESERVE = 'Reserve Checkpoint',
MENU_MANAGEMENT_RANK = 'Rank',
MENU_MANAGEMENT_PERM = 'Privileged Rank',
MENU_MANAGEMENT_SHIP = 'Transfer Leadership',
MENU_MANAGEMENT_KICK = 'Kick Member',
MENU_MANAGEMENT_NONE = 'No Members To Manage',
MENU_MEMBER_NEW = 'Add Member',
MENU_MEMBER_PLAYER = 'Player',
MENU_MEMBER_PLAYER_TEXT = 'Player (Server Identifier)',
MENU_CREATE_NEW = 'Create Gang',
MENU_CREATE_NONE = 'No Gangs Created',
MENU_CREATE_LEADER = 'Leader',
MENU_CREATE_COLOR = 'Color',
MENU_CREATE_GROUP = 'Rank Group',
MENU_CREATE_NAME = 'Name',
MENU_CREATE_TAG = 'Tag',
MENU_CREATE_LEADER_TEXT = 'Leader (Server Identifier)',
MENU_CREATE_NAME_TEXT = 'Name (Max 32 Characters)',
MENU_CREATE_TAG_TEXT = 'Tag (Max 10 Characters)',
MENU_ADMIN_TITLE = 'Management',
MENU_ADMIN_SUBTITLE = 'Admin Menu',
MENU_WARNING_SHIP = 'Do you want to transfer the leadership?',
MENU_WARNING_KICK = 'Do you want to kick this member?',
MENU_WARNING_DISBAND = 'Do you want to disband your gang?',
MENU_WARNING_LEAVE = 'Do you want to leave your gang?',
MENU_WARNING_DELETE = 'Do you want to delete this gang?',
MENU_WARNING_GIVE = 'Do you want to add ({amount}) to balance?',
MENU_WARNING_TAKE = 'Do you want to take ({amount}) from balance?',
-- COMMANDS --
COMMAND_MISSING_GANG = 'The gang has not been specified!',
COMMAND_INVALID_GANG = 'The specified gang does not exist!',
COMMAND_MISSING_LEADER = 'The leader has not been specified!',
COMMAND_MISSING_COLOR = 'The color has not been specified!',
COMMAND_MISSING_GROUP = 'The group has not been specified!',
COMMAND_MISSING_NAME = 'The name has not been specified!',
COMMAND_MISSING_TAG = 'The tag has not been specified!',
COMMAND_MISSING_PLATE = 'The plate has not been specified!',
COMMAND_INVALID_LEADER1 = 'The specified leader is not a valid player!',
COMMAND_INVALID_LEADER2 = 'The specified leader is already in a gang!',
COMMAND_INVALID_COLOR = 'The specified color is not a valid color!',
COMMAND_INVALID_NAME1 = 'The name must not be longer than 32 characters!',
COMMAND_INVALID_NAME2 = 'The specified name is already assigned to another gang!',
COMMAND_INVALID_TAG1 = 'The tag must not be longer than 10 characters!',
COMMAND_INVALID_TAG2 = 'The specified tag is already assigned to another gang!',
COMMAND_MISSING_CHECKPOINT = 'The checkpoint type has not been specified!',
COMMAND_INVALID_CHECKPOINT = 'The specified type is not a valid checkpoint!',
COMMAND_MISSING_VEHICLE = 'The vehicle has not been specified!',
COMMAND_INVALID_VEHICLE = 'The specified vehicle is not a valid vehicle!',
COMMAND_MISSING_AMOUNT = 'The amount has not been specified!',
COMMAND_INVALID_AMOUNT1 = 'You don\'t have enough money!',
COMMAND_INVALID_AMOUNT2 = 'The reserve doesn\'t have enough money!',
COMMAND_MISSING_PERMS = 'You are not allowed to use this command!',
DISCORD_USER = "User discord",
DISCORD_PLAYER_NAME = "Player name",
DISCORD_CHARACTER_NAME = "Character name",
DISCORD_DRUG_SOLD = "Drug sold",
DISCORD_DRUG_AMOUNT = "Amount of drugs sold",
DISCORD_DRUG_SELL_PRICE = "Drugs sold for",
DISCORD_CURRENCY = "$",
DISCORD_STARTED_RIVALRY_GANG_NAME = "Gang who started rivalry",
DISCORD_IN_RIVALRY_GANG_NAME = "Gang who had rivalry started with",
DISCORD_TERRITORY_NAME = "Territory name",
DISCORD_OLD_OWNER_NAME = "Old zone owner",
DISCORD_NEW_OWNER_NAME = "New zone owner", lkmn1199 发表于 2025-01-06 23:12
Locale = {
-- DRUGS --
DRUGS_MISSING_COPS...
以下是您提供的代码段添加中文注释后的版本:
Locale = {
-- 毒品相关信息 --
DRUGS_MISSING_COPS = '目前执勤的警察人数不足以售卖毒品。',
DRUGS_MISSING_DRUGS = '你身上没有毒品。',
DRUGS_MISSING_CUSTOMER = '附近没有人购买毒品。',
NOTIFICATION_DRUGS_TITLE = '毒品销售通知',
NOTIFICATION_DRUGS_SUBJECT = '陌生人',
-- 竞争关系 --
RIVALRY_MISSING_MONEY = '你没有足够的钱来开始一场竞争关系。',
NOTIFICATION_RIVALRY_TITLE = '地盘竞争通知',
NOTIFICATION_RIVALRY_ATTACK = '你的帮派已开始一场竞争。',
NOTIFICATION_RIVALRY_DEFEND = '敌对帮派已开始对你发起竞争。',
-- 地盘 --
NOTIFICATION_LOYALTY_TITLE = '地盘',
NOTIFICATION_LOYALTY_INCREASED = '忠诚度已提高。',
NOTIFICATION_LOYALTY_RIVAL_DRUGS = '敌对帮派在你的地盘上售卖了毒品。',
NOTIFICATION_LOYALTY_RIVAL_SPRAY = '敌对帮派在你的地盘上喷涂了标记。',
NOTIFICATION_LOYALTY_RIVAL_MURDER = '敌对帮派在你的地盘上谋杀了一名平民。',
NOTIFICATION_LOYALTY_RIVAL_HOTWIRE = '敌对帮派在你的地盘上偷窃了一辆车辆。',
NOTIFICATION_LOYALTY_RIVAL_ROBBERY = '敌对帮派在你的地盘上抢劫了一家商店。',
NOTIFICATION_LOYALTY_RIVAL_VENDETTA = '敌对帮派在你的地盘上杀死了其他竞争对手。',
NOTIFICATION_LOYALTY_RIVAL_PRESENCE = '敌对帮派在你的地盘上活动很长时间。',
NOTIFICATION_LOYALTY_DECREASED_SPRAY = '你的标记已经被移除,忠诚度下降。',
NOTIFICATION_LOYALTY_DECREASED_MURDER = '你杀死了一名平民,忠诚度下降。',
NOTIFICATION_LOYALTY_DECREASED_HOTWIRE = '你偷窃了一辆车辆,忠诚度下降。',
NOTIFICATION_LOYALTY_DECREASED_ROBBERY = '你抢劫了一家商店,忠诚度下降。',
NOTIFICATION_LOYALTY_DECREASED_VENDETTA = '你被敌对势力杀死,忠诚度下降。',
-- 保护 --
PROTECTION_COLLECT_MONEY = '收款',
PROTECTION_MISSING_MONEY = '收银员空',
PROTECTION_RECEIVE_MONEY = '你已从 {business} 收取 {amount}。',
-- 行动 --
ACTIONS_TARGET_AWAY = '目标玩家距离太远。',
ACTIONS_TARGET_FACING = '目标玩家必须背对你。',
ACTIONS_TARGET_SEARCH = '你正在被搜查。',
ACTIONS_TARGET_BAG_ON = '你被蒙上了眼。',
ACTIONS_TARGET_BAG_OFF = '你已被揭去蒙眼。',
ACTIONS_TARGET_TIE_ON = '你被绑住了。',
ACTIONS_TARGET_TIE_OFF = '你已被解开。',
ACTIONS_TARGET_ESCORT_ON = '你正在被护送。',
ACTIONS_TARGET_ESCORT_OFF = '你不再被护送。',
ACTIONS_TARGET_TRANSPORT_ON = '你正在被运输。',
ACTIONS_TARGET_TRANSPORT_OFF = '你不再被运输。',
ACTIONS_VEHICLE_AWAY = '你没有看到任何车辆。',
ACTIONS_VEHICLE_FULL = '这辆车的座位已满。',
ACTIONS_MISSING_BAG = '你没有纸袋。',
ACTIONS_MISSING_TIE = '你没有手铐。',
-- 检查点 --
CHECKPOINT_INTERACT_GARAGE = '{color}~s~ 打开车库',
CHECKPOINT_INTERACT_STORAGE = '{color}~s~ 打开仓库',
CHECKPOINT_INTERACT_RESERVE = '{color}~s~ 打开预留区',
CHECKPOINT_ERROR_AWAY = '检查点距离太远。',
CHECKPOINT_ERROR_CLOSE = '检查点太靠近另一个。',
CHECKPOINT_ERROR_GARAGE = '车库必须是空的。',
CHECKPOINT_ERROR_STORAGE = '仓库必须是空的。',
CHECKPOINT_ERROR_RESERVE = '预留区必须是空的。',
CHECKPOINT_SUCCESS_PLACE = '你已成功放置检查点。',
CHECKPOINT_SUCCESS_REMOVE = '你已成功移除检查点。',
CHECKPOINT_VEHICLE_INSERT = '你已成功购买车辆。',
CHECKPOINT_VEHICLE_REMOVE = '你已成功移除车辆。',
CHECKPOINT_VEHICLE_EXIST = '这辆车已经被购买。',
CHECKPOINT_VEHICLE_MONEY = '你没有足够的钱来购买这辆车。',
CHECKPOINT_VEHICLE_USED = '这辆车已经被其他人驾驶。',
CHECKPOINT_VEHICLE_TAKE = '你已成功从车库提取这辆车。',
CHECKPOINT_VEHICLE_PARK = '你已成功将这辆车归还车库。',
CHECKPOINT_RESERVE_GIVE = '你已成功添加 {amount} 到余额。',
CHECKPOINT_RESERVE_TAKE = '你已成功从余额中提取 {amount}。',
-- 帮派 --
GANG_ERROR_INVITE = '你没有待处理的邀请。',
GANG_ERROR_PLAYER = '指定的玩家不是有效玩家。',
GANG_ERROR_MEMBER = '该玩家已经是你帮派的成员。',
GANG_ERROR_RIVAL = '该玩家已经是另一个敌对帮派的成员。',
GANG_ERROR_LIMIT = '你已达到成员上限。',
GANG_ERROR_RANK = '指定的等级无法分配给成员。',
GANG_SUCCESS_CREATE = '你已成功创建 {gang}。',
GANG_SUCCESS_DELETE = '你已成功删除 {gang}。',
GANG_SUCCESS_JOIN = '你已成功加入 {gang}。',
GANG_SUCCESS_KICK = '你已被踢出 {gang}。',
GANG_SUCCESS_LEAVE = '你已成功离开 {gang}。',
GANG_SUCCESS_DISBAND = '你已成功解散 {gang}。',
GANG_SUCCESS_INVITE = '你已被邀请加入 {gang},使用 /acceptgang 接受邀请。',
GANG_SUCCESS_ADD = '你已成功将玩家添加到 {gang}。',
GANG_LEADER_INVITE = '邀请已发送。',
GANG_LEADER_RANK = '你已成功更改等级。',
GANG_LEADER_KICK = '你已成功踢出该成员。',
GANG_LEADER_SHIP = '你已成功转让领导权。',
GANG_PLAYER_RANK = '你的等级已更改为 {rank}。',
GANG_PLAYER_SHIP = '领导权已转让给你在 {gang}。',
-- 菜单 --
MENU_TEXT_NONE = '未指定',
MENU_DRUGS_RIVALRY = '竞争关系',
MENU_DRUGS_SELLING = '出售中...',
MENU_GARAGE_SUBTITLE = '车库',
MENU_GARAGE_CATALOG = '车辆目录',
MENU_GARAGE_LIST = '已购车辆',
MENU_GARAGE_RETURN = '归还车辆',
MENU_GARAGE_INSERT1 = '购买车辆',
MENU_GARAGE_REMOVE1 = '移除车辆',
MENU_GARAGE_EMPTY = '车库空',
MENU_GARAGE_DRIVE = '驾驶',
MENU_GARAGE_INSERT2 = '购买',
MENU_GARAGE_REMOVE2 = '移除',
MENU_GARAGE_CANCEL = '取消',
MENU_GARAGE_CLASS = '颜色分类',
MENU_GARAGE_COLOR = '车辆颜色',
MENU_RESERVE_SUBTITLE = '预留区',
MENU_RESERVE_BALANCE = '当前余额',
MENU_RESERVE_GIVE = '给予金钱',
MENU_RESERVE_TAKE = '提取金钱',
MENU_RESERVE_INSERT = '添加余额',
MENU_RESERVE_REMOVE = '移除余额',
MENU_RESERVE_AMOUNT = '金额',
MENU_RESERVE_AMOUNT_TEXT = '选择金额(数字)',
MENU_RESPECT_NONE = '无尊重',
MENU_RESPECT_LOW = '低尊重',
MENU_RESPECT_MID = '中等尊重',
MENU_RESPECT_HIGH = '高尊重',
MENU_BUTTON_TERRITORY = '地盘',
MENU_BUTTON_ACTIONS = '行动',
MENU_BUTTON_DRUGS = '销售毒品',
MENU_BUTTON_CHECKPOINTS = '检查点',
MENU_BUTTON_INVITE = '邀请成员',
MENU_BUTTON_MANAGEMENT = '成员管理',
MENU_BUTTON_DISBAND = '解散',
MENU_BUTTON_LEAVE = '离开',
MENU_BUTTON_MEMBERS = '成员',
MENU_BUTTON_GARAGE = '车库',
MENU_BUTTON_RESERVE = '预留区',
MENU_BUTTON_DELETE = '删除',
MENU_BUTTON_CONFIRM = '确认',
MENU_BUTTON_CANCEL = '取消',
MENU_RIVALRY_START = '开始竞争',
MENU_RIVALRY_PROGRESS = '竞争中',
MENU_RIVALRY_FINISH = '结束竞争',
MENU_ACTIVITY_NONE = '没有帮派活动',
MENU_GIVE_UP_TERRITORY = "放弃地盘",
MENU_PLAYERS_NONE = '未找到玩家',
MENU_PLAYERS_REFRESH = '刷新玩家',
MENU_ACTIONS_ROB = '抢劫',
MENU_ACTIONS_BAG_ON = '戴上袋子',
MENU_ACTIONS_BAG_OFF = '取下袋子',
MENU_ACTIONS_TIE_ON = '绑手',
MENU_ACTIONS_TIE_OFF = '解开手',
MENU_ACTIONS_ESCORT_ON = '开始护送',
MENU_ACTIONS_ESCORT_OFF = '停止护送',
MENU_ACTIONS_TRANSPORT_ON = '进入车辆',
MENU_ACTIONS_TRANSPORT_OFF = '离开车辆',
MENU_CHECKPOINT_PLACE = '放置检查点',
MENU_CHECKPOINT_REMOVE = '移除检查点',
MENU_CHECKPOINT_GARAGE = '车库检查点',
MENU_CHECKPOINT_STORAGE = '仓库检查点',
MENU_CHECKPOINT_RESERVE = '预留区检查点',
MENU_MANAGEMENT_RANK = '等级',
MENU_MANAGEMENT_PERM = '特权等级',
MENU_MANAGEMENT_SHIP = '转让领导权',
MENU_MANAGEMENT_KICK = '踢出成员',
MENU_MANAGEMENT_NONE = '没有成员可管理',
MENU_MEMBER_NEW = '添加成员',
MENU_MEMBER_PLAYER = '玩家',
MENU_MEMBER_PLAYER_TEXT = '玩家(服务器标识符)',
MENU_CREATE_NEW = '创建帮派',
MENU_CREATE_NONE = '没有创建帮派',
MENU_CREATE_LEADER = '领导者',
MENU_CREATE_COLOR = '颜色',
MENU_CREATE_GROUP = '等级组',
MENU_CREATE_NAME = '名称',
MENU_CREATE_TAG = '标签',
MENU_CREATE_LEADER_TEXT = '领导者(服务器标识符)',
MENU_CREATE_NAME_TEXT = '名称(最多32个字符)',
MENU_CREATE_TAG_TEXT = '标签(最多10个字符)',
MENU_ADMIN_TITLE = '管理',
MENU_ADMIN_SUBTITLE = '管理员菜单',
MENU_WARNING_SHIP = '你想转让领导权吗?',
MENU_WARNING_KICK = '你想踢出该成员吗?',
MENU_WARNING_DISBAND = '你想解散你的帮派吗?',
MENU_WARNING_LEAVE = '你想离开你的帮派吗?',
MENU_WARNING_DELETE = '你想删除这个帮派吗?',
MENU_WARNING_GIVE = '你想添加 ({amount}) 到余额吗?',
MENU_WARNING_TAKE = '你想从余额中提取 ({amount}) 吗?',
-- 命令 --
COMMAND_MISSING_GANG = '帮派未指定!',
COMMAND_INVALID_GANG = '指定的帮派不存在!',
COMMAND_MISSING_LEADER = '未指定领导者!',
COMMAND_MISSING_COLOR = '未指定颜色!',
COMMAND_MISSING_GROUP = '未指定组别!',
COMMAND_MISSING_NAME = '未指定名称!',
COMMAND_MISSING_TAG = '未指定标签!',
COMMAND_MISSING_PLATE = '未指定车牌!',
COMMAND_INVALID_LEADER1 = '指定的领导者不是有效玩家!',
COMMAND_INVALID_LEADER2 = '指定的领导者已经在一个帮派中!',
COMMAND_INVALID_COLOR = '指定的颜色不是有效颜色!',
COMMAND_INVALID_NAME1 = '名称不能超过32个字符!',
COMMAND_INVALID_NAME2 = '指定的名称已被另一个帮派占用!',
COMMAND_INVALID_TAG1 = '标签不能超过10个字符!',
COMMAND_INVALID_TAG2 = '指定的标签已被另一个帮派占用!',
COMMAND_MISSING_CHECKPOINT = '未指定检查点类型!',
COMMAND_INVALID_CHECKPOINT = '指定的类型不是有效检查点!',
COMMAND_MISSING_VEHICLE = '未指定车辆!',
COMMAND_INVALID_VEHICLE = '指定的车辆不是有效车辆!',
COMMAND_MISSING_AMOUNT = '未指定金额!',
COMMAND_INVALID_AMOUNT1 = '你没有足够的钱!',
COMMAND_INVALID_AMOUNT2 = '预留区没有足够的钱!',
COMMAND_MISSING_PERMS = '你不允许使用此命令!',
DISCORD_USER = "用户 Discord",
DISCORD_PLAYER_NAME = "玩家名称",
DISCORD_CHARACTER_NAME = "角色名称",
DISCORD_DRUG_SOLD = "毒品已售出",
DISCORD_DRUG_AMOUNT = "售出毒品数量",
DISCORD_DRUG_SELL_PRICE = "售出价格",
DISCORD_CURRENCY = "$",
DISCORD_STARTED_RIVALRY_GANG_NAME = "开始竞争的帮派",
DISCORD_IN_RIVALRY_GANG_NAME = "与之竞争的帮派",
DISCORD_TERRITORY_NAME = "地盘名称",
DISCORD_OLD_OWNER_NAME = "旧区域所有者",
DISCORD_NEW_OWNER_NAME = "新区域所有者",
}
以上代码中的中文注释保留了源代码的结构,您可以直接将其集成到您的FiveM插件中。如果需要对代码进行进一步修改或添加更多功能,请告诉我!
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