帮我写出以下近战武器代码的qb-core武器物品代码并且汉化
帮我写出以下近战武器代码的qb-core武器物品代码并且汉化例如: weapon_unarmed = { name = 'weapon_unarmed', label = '拳头', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '徒手搏斗' },
WEAPON_DCH
WEAPON_DBO
WEAPON_DATHR
WEAPON_BOUQUET
WEAPON_BLACKSHADERLIAO
WEAPON_BEWARE
WEAPON_BEARSWORD
WEAPON_AR6
WEAPON_AR8
WEAPON_AR5
WEAPON_AR12
WEAPON_AR10
WEAPON_AR9
WEAPON_AR7
WEAPON_WKMPONYO1
WEAPON_WKMMTO15
WEAPON_WKMMPS
WEAPON_WKMMELEE10
WEAPON_WKMLALACMA
WEAPON_WKMDDS
WEAPON_V5
WEAPON_v3
WEAPON_V4
WEAPON_TUNA
WEAPON_SUNDAE
WEAPON_SHRIMP
WEAPON_SHARK2
WEAPON_SGH
WEAPON_RRR25
WEAPON_RRR22
WEAPON_RRR18
WEAPON_RRR14
WEAPON_RRR10
WEAPON_RIFT
WEAPON_PENGUIN
WEAPON_PADDLE
WEAPON_NSTERAGREATSWORD
WEAPON_NSSWORD
WEAPON_NSPAPIN
WEAPON_NSKATANA2
WEAPON_NSKATANA1
WEAPON_NSDBAT
WEAPON_NSBEAR
WEAPON_NSBALROGIX
WEAPON_NEWYEARHAM
WEAPON_MEO
WEAPON_MACHETTE_LR_1
WEAPON_LOBSTER
WEAPON_LANBAITUO
WEAPON_KARAMBIT
WEAPON_JET
WEAPON_HS
WEAPON_HALLOWEEN1
WEAPON_GHO
WEAPON_GBI
WEAPON_FOURLEAFCLOVER
WEAPON_FLO
WEAPON_FAN
WEAPON_DUCK
以下是你请求的近战武器代码的qb-core武器物品代码,已汉化:
local items = {
weapon_dch = { name = 'weapon_dch', label = 'DCH武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '一种特殊的近战武器' },
weapon_dbo = { name = 'weapon_dbo', label = 'DBO武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = 'DBO设计的一种武器' },
weapon_dathr = { name = 'weapon_dathr', label = 'DATHR武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '致命的近战武器' },
weapon_bouquet = { name = 'weapon_bouquet', label = '花束', weight = 500, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '看似和平的武器' },
weapon_blackshaderliao = { name = 'weapon_blackshaderliao', label = '黑色阴影利刃', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '黑暗中的恐惧' },
weapon_beware = { name = 'weapon_beware', label = '警惕武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '提醒敌人要小心' },
weapon_bearsword = { name = 'weapon_bearsword', label = '熊剑', weight = 1500, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '强大的近战武器' },
weapon_ar6 = { name = 'weapon_ar6', label = 'AR6武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '一款现代化的近战武器' },
weapon_ar8 = { name = 'weapon_ar8', label = 'AR8武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '高科技近战武器' },
weapon_ar5 = { name = 'weapon_ar5', label = 'AR5武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '快速出击的冷兵器' },
weapon_ar12 = { name = 'weapon_ar12', label = 'AR12武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '强力近战武器' },
weapon_ar10 = { name = 'weapon_ar10', label = 'AR10武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '战斗中的致命武器' },
weapon_ar9 = { name = 'weapon_ar9', label = 'AR9武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '精确打击的冷兵器' },
weapon_ar7 = { name = 'weapon_ar7', label = 'AR7武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '适合短距离战斗的武器' },
weapon_wkmponyo1 = { name = 'weapon_wkmponyo1', label = 'WKMPONYO1武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '独特的近战武器' },
weapon_wkmmto15 = { name = 'weapon_wkmmto15', label = 'WKMMTO15武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '强大的冷兵器' },
weapon_wkmmps = { name = 'weapon_wkmmps', label = 'WKMMPS武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '高效的近战武器' },
weapon_wkmmelee10 = { name = 'weapon_wkmmelee10', label = 'WKMMELEE10武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '适合多种战斗场合的武器' },
weapon_wkmlalacma = { name = 'weapon_wkmlalacma', label = 'WKMLALACMA武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '战斗中的致命选择' },
weapon_wkmdds = { name = 'weapon_wkmdds', label = 'WKMDDS武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '现代设计的近战武器' },
weapon_v5 = { name = 'weapon_v5', label = 'V5武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '具有攻击性的武器' },
weapon_v3 = { name = 'weapon_v3', label = 'V3武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '适合近身作战的武器' },
weapon_v4 = { name = 'weapon_v4', label = 'V4武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '现代化的冷兵器' },
weapon_tuna = { name = 'weapon_tuna', label = '金枪鱼武器', weight = 500, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '奇特的近战武器' },
weapon_sundae = { name = 'weapon_sundae', label = '圣代武器', weight = 300, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '甜美的近战选择' },
weapon_shrimp = { name = 'weapon_shrimp', label = '虾武器', weight = 400, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '爆发力十足的武器' },
weapon_shark2 = { name = 'weapon_shark2', label = '鲨鱼武器', weight = 600, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '致命的水下武器' },
weapon_sgh = { name = 'weapon_sgh', label = 'SGH武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '高级近战武器' },
weapon_rrr25 = { name = 'weapon_rrr25', label = 'RRR25武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '经典冷兵器' },
weapon_rrr22 = { name = 'weapon_rrr22', label = 'RRR22武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '强大的近战选择' },
weapon_rrr18 = { name = 'weapon_rrr18', label = 'RRR18武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '致命的战斗武器' },
weapon_rrr14 = { name = 'weapon_rrr14', label = 'RRR14武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '有效的攻击手段' },
weapon_rrr10 = { name = 'weapon_rrr10', label = 'RRR10武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '适合各种环境的近战武器' },
weapon_rift = { name = 'weapon_rift', label = '裂缝武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '极具威胁的冷兵器' },
weapon_penguin = { name = 'weapon_penguin', label = '企鹅武器', weight = 500, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '轻松搞笑的近战武器' },
weapon_paddle = { name = 'weapon_paddle', label = '桨', weight = 800, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '水上运动中的优秀武器' },
weapon_nsteragreatsword = { name = 'weapon_nsteragreatsword', label = 'NSTERAGREAT剑', weight = 1500, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '巨大且致命的剑' },
weapon_nssword = { name = 'weapon_nssword', label = 'NS剑', weight = 1200, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '优美而锋利的剑' },
weapon_nspapin = { name = 'weapon_nspapin', label = 'NS拳击手套', weight = 900, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '为拳击爱好者设计的武器' },
weapon_nskatana2 = { name = 'weapon_nskatana2', label = 'NS刀', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '锋利的武士刀' },
weapon_nskatana1 = { name = 'weapon_nskatana1', label = 'NS武士刀', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '经典的武士刀' },
weapon_nsdbat = { name = 'weapon_nsdbat', label = 'NS棒球棒', weight = 700, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '适合棒球运动的武器' },
weapon_nsbear = { name = 'weapon_nsbear', label = 'NS熊刀', weight = 900, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '森林中的近战武器' },
weapon_nsbalrogix = { name = 'weapon_nsbalrogix', label = 'NS巴洛克剑', weight = 1200, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '华丽而致命的剑' },
weapon_newyearham = { name = 'weapon_newyearham', label = '新年火腿', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '节日气氛中的近战武器' },
weapon_meo = { name = 'weapon_meo', label = 'MEO武器', weight = 800, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '优雅而致命的近战武器' },
weapon_machette_lr_1 = { name = 'weapon_machette_lr_1', label = '弯刀', weight = 1200, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '独特的弯刀设计' },
weapon_lobster = { name = 'weapon_lobster', label = '龙虾武器', weight = 400, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '富有趣味的近战武器' },
weapon_lanbaituo = { name = 'weapon_lanbaituo', label = '蓝白托', weight = 700, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '适合战斗的冷兵器' },
weapon_karambit = { name = 'weapon_karambit', label = '卡拉比刀', weight = 800, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '小巧而锋利的近战武器' },
weapon_jet = { name = 'weapon_jet', label = '喷气武器', weight = 800, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '迅速攻击的近战武器' },
weapon_hs = { name = 'weapon_hs', label = 'HS武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '典雅的近战武器' },
weapon_halloween1 = { name = 'weapon_halloween1', label = '万圣节武器', weight = 500, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '万圣节特别设计的武器' },
weapon_gho = { name = 'weapon_gho', label = '幽灵武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '神秘的近战武器' },
weapon_gbi = { name = 'weapon_gbi', label = 'GBI武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '高科技的武器' },
weapon_fourleacfclover = { name = 'weapon_fourleacfclover', label = '四叶草武器', weight = 300, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '带来好运的武器' },
weapon_flo = { name = 'weapon_flo', label = 'FLO武器', weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '流线型的近战武器' },
weapon_fan = { name = 'weapon_fan', label = '扇子', weight = 200, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '优雅的近战武器' },
weapon_duck = { name = 'weapon_duck', label = '鸭子武器', weight = 400, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique = true, useable = false, description = '搞笑又独特的武器' },
}
请根据需要调整权重和描述信息,并确保图像文件路径正确。如果这些武器的具体特性或功能不同,请相应更新。
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